• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

SFV: 2017 Deluxe Edition includes Season 1&2. $79.99 (On Sale: $47 on Steam)

Osiris397

Banned
If they would just put an arcade mode in it already more people would have actually bought the game and seen a lot of the story content, more characters etc. as added value and bought most of the stuff, but when they're selling a piece of a game for full price and then trying to charge for every little piece to complete the experience large swaths of people are going to disengage. Even if they'd said at the beginning that the Arcade mode was difficult to implement but when it was finished ALL BASE GAME PURCHASERS WOULD GET IT AS UNPAID DLC it would have been better.

They can try the same shit with Marvel vs. Capcom at their own peril, but it's likely to net similar results.
 

cordy

Banned
It remains a legitimate point. He HAS a legitimate point. It's an on-going complaint that has failed to be addressed 10 months after launch and with nothing more than unofficial "leaks" saying its vaguely on the way while Capcom brings up an $80 bundle while many launch features remain missing, broken, or in a poor state.

He's right. We've had this song and dance many times before, you and I, and every time I brought up a legit criticism echoed by countless others, you've always downplayed it as "trolling" and "unfair hate", from myself and any other critic of the game.

And we get it. You like the game. BUT THESE COMPLAINTS AREN'T ABOUT YOU. Nothing we ask for will affect you in any way should it get implemented.

Actually, inversely, it should benefit you. Fixing the load times, improving the net code, bringing in scores of new players who will grow to master the game, giving the game longer life and more competition, is nothing but a good thing, and Capcom is struggling to make that happen.

The steps they are taking are doing nothing to draw in new players, and while you're content with the game as is and its current community, for many of us - many who love the series - we are not satisfied. BEYOND unsatisfied.

And we'll keep bringing this up until it gets addressed, because we legitimately do want the game to be far more accessible and successful than it currently is.
You don't have to respond to him, he does this in every single SFV thread. He just doesn't get it and that's just how it is with a large amount of people who actually play this game regularly. They don't see what we see.

I'm done with it, there's other posters who will listen.
 

Kureransu

Member
Yeah, Namco's another beast when it comes to trials/tutorials. Same with ASW. Capcom needs to study them when it comes to theirs. Whenever I hop in a Tekken Practice/Trial I never feel that it would be too stressful. They even have a unique sound attached to the timing of their moves which might be unique to them as far as I know. SF is a different story though. It's weird. Hell even a lot of the MvC3 stuff had casuals exploding.

An example is my friend, she's not a major SF player, she loves the story and characters' history and recently got into the series some years ago due to who the characters are, how interesting they are, that type of thing. She cares more about the lore than the gameplay. In preparation for SFV, I got her USFIV and she went into Akuma's trials. Boy, when I tell you it was confusing for her that's an understatement. Then when we went to SFV? Nah bruh, just nah.

Didn't workout at all. It's not casual friendly.

The problem though is that fans of former characters saw reason to get the S1 pass because they were former characters. S2? Only 1's a former so if they only want to play former characters, they can either buy Akuma outright or even through in-game currency rather than getting the pass. The new characters don't have any warrant for them given what they enjoy so there's no reason to get the pass. Another thing is that a great amount of people aren't looking at it as a "fairness" thing. They don't see "ok so S1 is all old, that's great so I'll be ok with S2 since it's fair" type of thing. They just see a "ok, S1 is all old so I'll get that and skip S2 since it's only 1 guy I know" situation since their money's involved. They don't have to wager with themselves on if it's fair given some are new and some aren't. They just won't be interested. It's not about gameplay either, it's definitely not about gameplay.

You can call it silly but look at the amount of commotion's that's been brought up since Capcom announced 5 people will be brand new to the SF universe and they're not former characters. I'm seeing more people disinterested in it than like the idea, Eventhubs even did a poll where close to 60% said the disliked the idea that it's 5 brand new characters, lots of places are talking about it. It might be ok for a lot of people but when I see more negative than positive?

That's just not a good thing.
no one is talking about fair, it's more about balance. and the vocal majority will ALWAYS be the detractors. It's fine to do a wait and see approach and just get Akuma. But to say this is a bad idea before the characters even come out is very one sided and biased. I can only speak from personal preference, but i can understand people wanting what they want. My thing is i'm sick of street fighter essentially becoming Nostalgia Fighter. What i love about five is that the old characters are starting to have a bit more identity due to certain changes, but I think fresh faces and play styles encourages the game to grow. I don't think most casuals would ever buy a character pass honestly. You can get more than enough fight money starting out to cherry pick the characters you want specifically without the monetary investment.
 

MrCarter

Member
It remains a legitimate point. He HAS a legitimate point. It's an on-going complaint that has failed to be addressed 10 months after launch and with nothing more than unofficial "leaks" saying its vaguely on the way while Capcom brings up an $80 bundle while many launch features remain missing, broken, or in a poor state.

He's right. We've had this song and dance many times before, you and I, and every time I brought up a legit criticism echoed by countless others, you've always downplayed it as "trolling" and "unfair hate", from myself and any other critic of the game.

And we get it. You like the game. BUT THESE COMPLAINTS AREN'T ABOUT YOU. Nothing we ask for will affect you in any way should it get implemented.

Actually, inversely, it should benefit you. Fixing the load times, improving the net code, bringing in scores of new players who will grow to master the game, giving the game longer life and more competition, is nothing but a good thing, and Capcom is struggling to make that happen.

The steps they are taking are doing nothing to draw in new players, and while you're content with the game as is and its current community, for many of us - many who love the series - we are not satisfied. BEYOND unsatisfied.

And we'll keep bringing this up until it gets addressed, because we legitimately do want the game to be far more accessible and successful than it currently is.

That's the thing. I know it's a legitimate issue or complaint but when we want to discuss the game on the gaming side without it being turned into a "shit on SFV with no arcade mode people may or may not play" day that doesn't even have anything to do with the thread that was initially created it doesn't really help matters. It just simply states that opinion is better and more important than everyone else's but the fact is, it's not, no matter how legitimate it is. Like I keep on saying, I WANT it to have an arcade mode for pete's sake but I simply don't think it's as popular as people think it is. The bundle is simply that, a bundle, it comes with the base game and two seasons and those that wish to purchase that will and those that don't? Well I guess they don't find the value in it and that's still A okay.
 

cordy

Banned
no one is talking about fair, it's more about balance. and the vocal majority will ALWAYS be the detractors. It's fine to do a wait and see approach and just get Akuma. But to say this is a bad idea before the characters even come out is very one sided and biased. I can only speak from personal preference, but i can understand people wanting what they want. My thing is i'm sick of street fighter essentially becoming Nostalgia Fighter. What i love about five is that the old characters are starting to have a bit more identity due to certain changes, but I think fresh faces and play styles encourages the game to grow. I don't think most casuals would ever buy a character pass honestly. You can get more than enough fight money starting out to cherry pick the characters you want specifically without the monetary investment.

Because that's your opinion of SF, you're thinking of it in a different way. Others think that way too but others however don't think that way which is why there's been more negative towards the "5 brand new characters" than positive across the internet. There's no bad way, it's just as though there's more negative towards the idea. You don't think casuals would buy a pass but my friend who did buy the S1 pass did it based on the characters she remembered once she saw it. That matters in the end. Regardless there's no good or bad opinion towards it being a "nostalgia fighter" or "not a nostalgia fighter" because at the end of the day it's a fighter. It just so happens we've seen more people want classics than brand new characters. Anyone who's got a problem with that are actually being selfish considering not everyone has the same opinion and people who dislike something have the right to dislike something.

If S1 was 3/3 and S2 was 3/3 I'm pretty sure we wouldn't be seeing this backlash. It just so happens the 5/6 for S2 has drawn out more negativity. You say it's biased but it's for a purchase that we people will be spending our money on. Considering our money's spent on it, it's not bias for bad for people to not want to put their money down.

Which is why people are negative. It's no one's fault that people wouldn't wanna buy the pass. If people wanna buy it, buy it. If people don't? They won't hence the comments.
 

MrCarter

Member
You don't have to respond to him, he does this in every single SFV thread. He just doesn't get it and that's just how it is with a large amount of people who actually play this game regularly. They don't see what we see.

I'm done with it, there's other posters who will listen.

And you corncern troll in every thread, your point is? If you think the large amount of people who actually play the game don't "get it" then you are far deluded than I thought you were. Again, if you have trouble reading, I WANT the game to succeed commercially so more poeple can play but I doubt a simply arcade mode would help the matter, it needs to be far bigger and bolder to accomplish that. "They don't see what we see" - now that's a laughable statement. You have no sense of debate and only see what you want to see and when I state that I even agreed with some of the negativity you do a 360 and play the victim. Disgusting attitude. Thank heavens you are not taken seriously around here.
 

cordy

Banned
at this point SFV is a trigger word for people.

The thread could be "Street Fighter V adds a new stage for free and gives you a blowjob"...and there still be people going "BUT NO ARCADE MODE DOE".

like how does someone function like this? It should be rather obvious what SFV and how its not your thing. That sucks, especially if you were a long time fan, but eventually you gotta move on. This is a thread about a bundle of two passes and the game. Its a bit pricy...but eh. And yet here we are yet again with the same back and forths about the same shit, that has not changed. Perhaps that should let you know that perhaps, just maybe, this game is NEVER going to be for you.

Its not just criticism bro at this point....this idea that one must always make sure they jump in to trash the game you hate is how functioning human beings go about things is mindboggling to me. Holy shit. Do you people even enjoy anything? I can fathom how you do if you spend so much time and effort railing on the same shit that is not changing. Eventually your criticism turns into a weird agenda. Let it go, go play one of the many great fighting games that DO exactly what you want.

But I am sure I'll get called a shill or fanboy, or someone who hates criticism.....but holy shit. This thread is not about arcade mode being missing or your favorite character not showing up. Its about a bundle...that may or may not be a bit much price wise. This NEVER was going to be the "push" to get casuals back (which by the way is a lost cause at this point, Marvel is going to be that...the ship has sailed...move on).

but holy shit guys........

Tbh, it is criticism, it's just the fact that it seems those who love it can't handle that people dislike something they enjoy so they're considering it something that shouldn't be said based on their own personal beliefs. Just so happens that a large amount of people still have issues with the game. Doesn't matter how many comments we give out because at the end of the day it's those same comments that eventually make their way to Capcom and they realize they can fix said issues since the feedback hasn't been positive. There's no quantity on said issues that are acceptable. There's also a difference between trashing a game and having legit criticism. Most of the comments in this thread have been legit.

Lying down and taking what you dislike can't improve a product/situation/experience. That's just it at the end of the day.

Nah, you're not a fanboy or a shill but it looks like the comments are getting to you. Nothing avoiding a thread can't fix. It's all good.
 

Garlador

Member
And you corncern troll in every thread, your point is? If you think the large amount of people who actually play the game don't "get it" then you are far deluded than I thought you were. Again, if you have trouble reading, I WANT the game to succeed commercially so more poeple can play but I doubt a simply arcade mode would help the matter, it needs to be far bigger and bolder to accomplish that. "They don't see what we see" - now that's a laughable statement. You have no sense of debate and only see what you want to see and when I state that I even agreed with some of the negativity you do a 360 and play the victim. Disgusting attitude. Thank heavens you are not taken seriously around here.

But there's absolutely no denying that the lack of an Arcade Mode hurt it HARD at launch and is STILL hurting it. My own anecdotal evidence is three of my best friends who I play fighting games with have refrained from a purchase for the lack of an Arcade Mode, and my own personal style of playing offline, mostly against AI, caused me to lapse from this game faster than any other Street Fighter I've played in nearly 30 years.

He's still right. And you're partially right. SFV is currently sustained by a passionate group of people that play competitively. They don't need Arcade Mode or Story Mode or Time Trials or Survival Mode or Team Battle or World Tour or any other mode. They just needs Vs.

But the competitive scene is a fraction of the main audience for a video game, which has always been casual, since the very inception of Street Fighter. 5000 Entrants at EVO is great!... but it's literally .001% of the amount of people who bought an iteration of Street Fighter IV. The number is so infinitely negligible that it's legitimately ridiculous to tout tournament or competitive numbers as a sign of success when 99.999% of players aren't remotely on the same level of competitiveness.

And that's what the game fails to do. And it's valid in this thread too, since this is about the value of the game - yet again - being disproportionate to the content included. The game is STILL struggling to have enough content for most to justify its initial $60. Raising the price $20 when it still feels lacking is both galling and yet another barrier for new, casual players to jump in.

Because, really, a bundle like this isn't for the hardcore crowd. You already bought the game, and either bought or earned the DLC. This is for the stragglers who were turned off, and at that price, it's far more likely to rebuff them than draw them in.
 

Mik317

Member
the bundle never was going to attract casuals. Its simply a way to get all the things at once. thats it.

why is this such a hard thing for people to grasp. You are all so quick to make this yet another SFV hates casuals thread that logic is gone out the window.
 
Yknow for a game people claim to have given up on , the same people sure love talking about it.
Some may have given up on this game but not the franchise. People often criticize the things they love. If they see something they value doing something they disagree with, they voice their concerns/criticism. Some people have a hard time knowing acknowledging the thing they love has flaws. Some don't know voice their thoughts with out coming across as a hater,bitch, fanboy, troll, defense force, casual, true fan, or not a real fan.
 

Garlador

Member
the bundle never was going to attract casuals. Its simply a way to get all the things at once. thats it.

why is this such a hard thing for people to grasp. You are all so quick to make this yet another SFV hates casuals thread that logic is gone out the window.
Because who is the bundle for? We keep asking that.

If it's to have everything all at once, you'd think it'd be for the casuals. But it isn't, not at that price.

But if you're a hardcore, competitive Street Fighter player, then you already HAVE the game, and likely all the content too, so it doesn't appeal to you either.

So it's a bundle that hardcore players don't need, at a price that casual audiences won't bite at.

So, again, who is this bundle for?

Some may have given up on this game but not the franchise. People often criticize the things they love. If they see something they value doing something they disagree with, they voice their concerns/criticism. Some people have a hard time knowing acknowledging the thing they love has flaws. Some don't know voice their thoughts with out coming across as a hater,bitch, fanboy, troll, defense force, casual, true fan, or not a real fan.
Pretty much. That's me.

I love Street Fighter. I still play the older games frequently. I grew up with it in Arcades. I own all the animes and cartoons. I have Chun-li posters in my game room (she's one of my favorite female video game characters ever). There's no question I love this series.

Which is why I criticize. Because I want it to be what it used to be. To mean something to more than just the hardcore elite. Because I sure didn't start as some masterful, fighting 5 year old growing up. I just liked making the karate man punch the green jungle monster and watching them shoot magic fireballs from their hands. There was enough there to keep me going over and over with Arcade endings to discover more about who these crazy people were while I doodled sonic booms and spinning bird kicks in my notebook.

The series has all the potential in the world to capitalize on its strengths and be great to all players of all skill levels. They even stated that was their initial goal. To be more accessible than Street Fighter IV. But it hasn't panned out, and stating over and over the most obvious reasons why - reasons that currently remain unaddressed - can definitely seem maddening at times, especially to those who never cared for the material and worth of Street Fighter beyond its most distilled competitive nature.
 

Pompadour

Member
the bundle never was going to attract casuals. Its simply a way to get all the things at once. thats it.

why is this such a hard thing for people to grasp. You are all so quick to make this yet another SFV hates casuals thread that logic is gone out the window.

Yeah, considering this thread was just to advertise that Sony is offered a discounted bundle for the base game and two season passes and devolved into 8 pages of arguing is pretty telling.

Because who is the bundle for? We keep asking that.

If it's to have everything all at once, you'd think it'd be for the casuals. But it isn't, not at that price.

But if you're a hardcore, competitive Street Fighter player, then you already HAVE the game, and likely all the content too, so it doesn't appeal to you either.

So it's a bundle that hardcore players don't need, at a price that casual audiences won't bite at.

So, again, who is this bundle for?

People who are interested in Street Fighter V but not at the price it launched at with the content it launched with. I'm sure there's plenty of people who might consider picking up the game with the season passes at this price. Plus, it's a digital storefront so I doubt it cost Capcom much to list it. It doesn't have to justify itself.

Look, I buy nearly every major fighting game and I got SFV at launch. Just recently I bought MKXL for $30 because that was around the price I was willing to pay for a game I knew I'd probably enjoy to a degree but a game I knew I wasn't going to devote a lot of time to. I'm sure there's people who want to play SFV but didn't believe they'd enjoy the core gameplay enough to compensate for the lack of content at an agreeable price like me with Mortal Kombat X.
 

Nephtes

Member
The problem though is that fans of former characters saw reason to get the S1 pass because they were former characters.

Even this isn't exactly true...

For example, fans of Ibuki going back to SFIII and 1997 were shafted when Capcom gutted her move set.
She's essentially a new character.

I mean, did they take away Ryu's Hadouken or Dragon Punch?
No. No they didn't....

So why take away Ibuki's signature moves and replace them with horseshit?

WHY CAPCOM?
 

Fraeon

Member
Some may have given up on this game but not the franchise. People often criticize the things they love. If they see something they value doing something they disagree with, they voice their concerns/criticism. Some people have a hard time knowing acknowledging the thing they love has flaws. Some don't know voice their thoughts with out coming across as a hater,bitch, fanboy, troll, defense force, casual, true fan, or not a real fan.

You know, for me personally, it's less about SF5's criticism. It's more about there literally being like half a dozen games out there that have everything people are asking for... and yet aren't even selling a fraction of what SF5 did. Like, I'm not that hot on SF5 either I really do wish Tekken or KOF14 got the attention SF5 is getting from its haters.

Even this isn't exactly true...

For example, fans of Ibuki going back to SFIII and 1997 were shafted when Capcom gutted her move set.
She's essentially a new character.

I mean, did they take away Ryu's Hadouken or Dragon Punch?
No. No they didn't....

So why take away Ibuki's signature moves and replace them with horseshit?

WHY CAPCOM?

Funny thing, though. The changes are pretty massive even for the returning cast. Invincible meterless DPs being gone is a big change, SF5 Bison plays nothing like SF4 Bison (same goes for Ken, Chun and a bunch of other characters).
 

cordy

Banned
But there's absolutely no denying that the lack of an Arcade Mode hurt it HARD at launch and is STILL hurting it. My own anecdotal evidence is three of my best friends who I play fighting games with have refrained from a purchase for the lack of an Arcade Mode, and my own personal style of playing offline, mostly against AI, caused me to lapse from this game faster than any other Street Fighter I've played in nearly 30 years.

That's what a lot of these people don't get. 9 of my friends didn't pick it up purely due to that. I can tell you how it went.

"Ok, so how do I beat the game?"
"Eh, either play Suvival-"
"That's not Arcade Mode man."
"Ok wait for Story Mode."
"Yeah, I'm waiting for Arcade Mode."

And when Story Mode came out.

"Yeah, I caught some video of it, shit looked easy and boring as hell. Tell me when Arcade Mode hits."

Shit, I can tell you what I do with each and every SF game.

- Pick Arcade Mode
- Pick a character I love playing
- Beat Arcade Mode, get ending
- Decide if I like the character, if not I pick a new character
- Pick Arcade Mode with new character

I'm getting an ending as a reward along with knowledge given it's difficulty and I'm given a decent challenge. I can also say "well I beat the game with Balrog" as well. It's also a great test for me to decide if I want to go further with the character. If I hit a roadblock, I can just switch off and never play them again.

Survival isn't like that at all, it's a busted mode.
Even this isn't exactly true...

For example, fans of Ibuki going back to SFIII and 1997 were shafted when Capcom gutted her move set.
She's essentially a new character.

I mean, did they take away Ryu's Hadouken or Dragon Punch?
No. No they didn't....

So why take away Ibuki's signature moves and replace them with horseshit?

WHY CAPCOM?

Yeah but she's still Ibuki the character at the end of the day which is what I'm saying. A lot of the concerns with why people won't get a character or get used to new characters isn't based around movesets, it's based around who the characters are. Like Ono himself said before SFV came out, he found out that people were attached to the characters' stories, personalities and the lore as a whole which is one reason why they even brought the Cinematic Story Mode into play.

Ibuki, even if she plays differently she's still the same character that a kid played in their first fighting game coming home from school as they eat Lunchables. That former kid with those memories is going to get a flashback of playing Ibuki in the old days even if she plays differently based on the fact that it's Ibuki.

But yeah that was dumb on Capcom's part to change her moves like that.
 

Garlador

Member
You know, for me personally, it's less about SF5's criticism. It's more about there literally being like half a dozen games out there that have everything people are asking for... and yet aren't even selling a fraction of what SF5 did. Like, I'm not that hot on SF5 either I really do wish Tekken or KOF14 got the attention SF5 is getting from its haters.

Give Tekken a chance. As a franchise, it's still outsold Street Fighter, so it's hardly forgotten.

King of Fighter needs more love though.

I know I'm in the minority. I tend to own and play every fighting game on the market, and it's precisely that perspective that makes me more critical of SFV than most. When I have KoF 14, and MKX, and Killer Instinct, and Guilty Gear Xrd, and Blazblue: Central Fiction, and Dead or Alive 5: Last Round, and others (with Tekken 7 on the way), I see what the competition is offering and what SFV both does better and worse. Heck, I can even compare it to my older games - like 1996's Soul Blade - and see how short it measures up in regards to content.

And that makes me feel like a lot of fighting games on the market really do deserve higher sales, but I've felt that way for a LOT of King of Fighter games, long before the most recent installment. I don't think a single installment has ever sold a million copies, no matter how good.
 

Rymuth

Member
Tbh, it is criticism, it's just the fact that it seems those who love it can't handle that people dislike something they enjoy so they're considering it something that shouldn't be said based on their own personal beliefs.
Criticisms are fine and all but there are some, in this very thread, are describing accusations that are outright false. For example:

i thought the base game will give you all future updates and characters and you don't need more

especially since they've touted not having to pay for new characters in V.
Capcom has repeatedly stated that all characters can be earned in-game, not that all future characters are available for free. This a perfect microcosm of SFV threads.
 

Kureransu

Member
Because that's your opinion of SF, you're thinking of it in a different way. Others think that way too but others however don't think that way which is why there's been more negative towards the "5 brand new characters" than positive across the internet. There's no bad way, it's just as though there's more negative towards the idea. You don't think casuals would buy a pass but my friend who did buy the S1 pass did it based on the characters she remembered once she saw it. That matters in the end. Regardless there's no good or bad opinion towards it being a "nostalgia fighter" or "not a nostalgia fighter" because at the end of the day it's a fighter. It just so happens we've seen more people want classics than brand new characters. Anyone who's got a problem with that are actually being selfish considering not everyone has the same opinion and people who dislike something have the right to dislike something.

If S1 was 3/3 and S2 was 3/3 I'm pretty sure we wouldn't be seeing this backlash. It just so happens the 5/6 for S2 has drawn out more negativity. You say it's biased but it's for a purchase that we people will be spending our money on. Considering our money's spent on it, it's not bias for bad for people to not want to put their money down.

Which is why people are negative. It's no one's fault that people wouldn't wanna buy the pass. If people wanna buy it, buy it. If people don't? They won't hence the comments.
Couple things, first, I said most casuals won't get the character pass.

Second. yes it can still be biased. Just because you have a right to purchase or not purchase something doesn't make you less biased. If season 2 characters were all female and people said they aren't buying it because they lacked males or vice versa it would still be biased. There is nothing wrong with being biased, you have every right to be, but a spade's a spade.

I would say it's more selfish to dislike the Idea of something than it is to have an issue with someone dislike the idea of something. Because that's what it is. People don't know if they like the new characters yet.They just dislike the idea of new characters coming in over what they already know and love (hence the bias). I don't know if i'll like the characters yet, But i'm open to the idea of trying something new. I made end up hating the character pass, or I may love it, it remains to be seen because I don't know what it is yet.

All that said, I understand the logic, use nostalgia to bring in more casuals. People are more comfortable with what they already know. It also can make the experience more enjoyable and tolerable playing with a character you are more familiar with and can relate to. I understand that people have attachments to certain characters. But on the other end, it really doesn't allow for growth. New characters may bring in others who were sick of the old characters and gives it a new feel. It can go both ways. It's just that the latter aren't complaining about it as much.

Personally, I'd drop the base to 20-30, and go from there.
 
This might be a pricing error. I tried adding it to cart and the price jumped up to $80.27
No, the price is correct. The servers are really wonky right now so it might be worth waiting a few hours before making a purchase.

lsZkGpg.jpg
 

myco666

Member
If they would just put an arcade mode in it already more people would have actually bought the game and seen a lot of the story content, more characters etc. as added value and bought most of the stuff, but when they're selling a piece of a game for full price and then trying to charge for every little piece to complete the experience large swaths of people are going to disengage. Even if they'd said at the beginning that the Arcade mode was difficult to implement but when it was finished ALL BASE GAME PURCHASERS WOULD GET IT AS UNPAID DLC it would have been better.

They can try the same shit with Marvel vs. Capcom at their own peril, but it's likely to net similar results.

I am not sure if I follow but Arcade Mode will be free if it ever comes out. From my understanding all gameplay stuff is supposed to be free.
 
I dropped BlazBlue when they changed Litchi's moves in one of the updates, which was a new disc and everything but not even a lot was different, but for some bizarre reason they arbitrarily changed a bunch of stuff so my combos didn't work anymore.

Tekken keeps the same moves and pretty much the same characters and feel from game to game, so a great Tekken player 10 years ago is still dominant in Tekken 7. SF keeps changing, which is ok if you do everything else right, but that certainly isn't the case now. Boxer is a great example of change for change's sake- why do that.
 

Pompadour

Member
I dropped BlazBlue when they changed Litchi's moves in one of the updates, which was a new disc and everything but not even a lot was different, but for some bizarre reason they arbitrarily changed a bunch of stuff so my combos didn't work anymore.

Tekken keeps the same moves and pretty much the same characters and feel from game to game, so a great Tekken player 10 years ago is still dominant in Tekken 7. SF keeps changing, which is ok if you do everything else right, but that certainly isn't the case now. Boxer is a great example of change for change's sake- why do that.

You can't please everyone. I've seen people complain that characters have changed or that characters haven't changed enough. The roster in SFV contains 0 of my favorite characters but I feel that almost the entire cast's best versions are in V. They've redesigned a lot of old characters so that they mostly have more interesting visual and gameplay designs.

In particular, I main Boxer and love what they did with him. I think he's way more interesting of a character in V than any other game.
 

cordy

Banned
You know, for me personally, it's less about SF5's criticism. It's more about there literally being like half a dozen games out there that have everything people are asking for... and yet aren't even selling a fraction of what SF5 did. Like, I'm not that hot on SF5 either I really do wish Tekken or KOF14 got the attention SF5 is getting from its haters.

Sales-wise they need to but they won't because they're not SF. Luckily Namco's smart with T7 and it's arcade model. Needless to say I'm heavily excited for it.
Criticisms are fine and all but there are some, in this very thread, are describing accusations that are outright false. For example:

Capcom has repeatedly stated that all characters can be earned in-game, not that all future characters are available for free. This a perfect microcosm of SFV threads.

Damn, I agree with you there. That's wild. I don't cosign that.
Couple things, first, I said most casuals won't get the character pass.

Second. yes it can still be biased. Just because you have a right to purchase or not purchase something doesn't make you less biased. If season 2 characters were all female and people said they aren't buying it because they lacked males or vice versa it would still be biased. There is nothing wrong with being biased, you have every right to be, but a spade's a spade.

I would say it's more selfish to dislike the Idea of something than it is to have an issue with someone dislike the idea of something. Because that's what it is. People don't know if they like the new characters yet.They just dislike the idea of new characters coming in over what they already know and love (hence the bias). I don't know if i'll like the characters yet, But i'm open to the idea of trying something new. I made end up hating the character pass, or I may love it, it remains to be seen because I don't know what it is yet.

All that said, I understand the logic, use nostalgia to bring in more casuals. People are more comfortable with what they already know. It also can make the experience more enjoyable and tolerable playing with a character you are more familiar with and can relate to. I understand that people have attachments to certain characters. But on the other end, it really doesn't allow for growth. New characters may bring in others who were sick of the old characters and gives it a new feel. It can go both ways. It's just that the latter aren't complaining about it as much.

Personally, I'd drop the base to 20-30, and go from there.

Nah, I highly disagree on that. It's not bias if people don't want to try something out just because they've never experienced it before compared to something they know. You can compare that to anything in the real world. Is it bias just because Kevin doesn't want to hang out with the older kids after school and wants to hangout with his former friend Jenny who just moved back? Hypothetically, say it is bias. How are you going to say Kevin's in the wrong in this case? That's the thing, you're not factoring in the memories that people have when they think about former characters. You're saying it doesn't allow for growth but that also goes hand to hand with SF. Most people play SF because they have memories of SF. They think "ok, a new SF, ok I'm already hyped" because they have memories for what it represents. Going by that logic, it's also bias for people joining the game due to previous titles. It goes hand and hand. Basically what I'm saying is no one's in the wrong more than anyone else simply because they've had experiences with characters/games/experiences of the past that have shaped their opinion compared to new experiences.

You can't get mad at Bill for wanting to play DMC5 over a new game that was announced when he's a heavy DMC fan. It's like getting a new employee compared to getting an old employee who you had an experience with who just moved back in town. Like I said in my first post, no one's in the wrong, everyone has different opinions. If one side's bias? Both sides are bias because it's about perspective.

As for the base game itself. I say they should do the Destiny model. Make the game plus both packs $60 as a whole.

Hell, make the base a PSN+ exclusive next year for a month and see what happens. Rocket League-it.
 

Neoxon

Junior Member
You can't please everyone. I've seen people complain that characters have changed or that characters haven't changed enough. The roster in SFV contains 0 of my favorite characters but I feel that almost the entire cast's best versions are in V. They've redesigned a lot of old characters so that they mostly have more interesting visual and gameplay designs.

In particular, I main Boxer and love what they did with him. I think he's way more interesting of a character in V than any other game.
With the exception of Ibuki, I kinda feel the same way. Though for characters like Urien, they're somewhat different from their previous incarnations, but close enough for me to consider them generally the same or just as good.
 
No, the price is correct.

I hope it is, but what makes you so sure the $47 price is correct?

EDIT - Not trying to be a dick, I just want to know if you have first-hand knowledge and whether I can safely wait til later or I should try to snag the current price if I can get it to work.
 

Pompadour

Member
With the exception of Ibuki, I kinda feel the same way. Though for characters like Urien, they're somewhat different from their previous incarnations, but close enough for me to consider them generally the same or just as good.

Yeah, I agree about Ibuki. I can understand cutting special moves, especially from III characters as they had a bunch with many being kind of useless, but Alex is in this game and has almost every one of his moves (and turned one of his supers into a special)

Ibuki's V-Skill is boring, too. They need to redesign her in general.
 
I hope it is, but what makes you so sure the $47 price is correct?

I don't understand, how could it not be correct? I took that screenshot.

The store is showing that price, I just added it to my cart and it's showing that price. Why wouldn't it be correct?

EDIT: This is the price, and it's a darn good one honestly. The deal's not gonna change for the remainder of the Winter Sale so you might as well snag it whenever you can.
 
I don't understand, how could it not be correct? I took that screenshot.

The store is showing that price, I just added it to my cart and it's showing that price. Why wouldn't it be correct?

EDIT: This is the price, and it's a darn good one honestly. The deal's not gonna change for the remainder of the Winter Sale so you might as well snag it whenever you can.

I can't put it in my cart for some reason.
 
You know, for me personally, it's less about SF5's criticism. It's more about there literally being like half a dozen games out there that have everything people are asking for... and yet aren't even selling a fraction of what SF5 did. Like, I'm not that hot on SF5 either I really do wish Tekken or KOF14 got the attention SF5 is getting from its haters.
Dude, I totally understand. Guilty Gear and BlazBue are my number 1 and number 2 fighting game loves but most people dismiss them as either too anime or not for casual/new players. KI is another I love.

I just hate seeing bad business decisions do so much damage to such a prominent franchise. So much of the backlash could have been avoided if it had gone to arcades first or been delayed till it was properly polished and, at the very least, included story mode at launch. People still would have been upset about the lack of arcade mode but I honestly feel the word of mouth would have been much better. It's just a damn shame.
 
robotrock said:
it comes with 3/4s as much content as street fighter v did when it launched for $60

That is just for one season pack, no? Still don't follow. Where is the deal here?

No, the price is correct. The servers are really wonky right now so it might be worth waiting a few hours before making a purchase.

That looks a lot better. I was under the impression that each season pack was 30 dollars. That would be nuts no matter how much content. That's half a game imo and I know they're not offering that much content.
 

Pompadour

Member
I don't understand, how could it not be correct? I took that screenshot.

The store is showing that price, I just added it to my cart and it's showing that price. Why wouldn't it be correct?

EDIT: This is the price, and it's a darn good one honestly. The deal's not gonna change for the remainder of the Winter Sale so you might as well snag it whenever you can.

OP should update the first post with the sale price on Steam.
 

Kureransu

Member
Sales-wise they need to but they won't because they're not SF. Luckily Namco's smart with T7 and it's arcade model. Needless to say I'm heavily excited for it.

Damn, I agree with you there. That's wild. I don't cosign that.

Nah, I highly disagree on that. It's not bias if people don't want to try something out just because they've never experienced it before compared to something they know. You can compare that to anything in the real world. Is it bias just because Kevin doesn't want to hang out with the older kids after school and wants to hangout with his former friend Jenny who just moved back? Hypothetically, say it is bias. How are you going to say Kevin's in the wrong in this case? That's the thing, you're not factoring in the memories that people have when they think about former characters. You're saying it doesn't allow for growth but that also goes hand to hand with SF. Most people play SF because they have memories of SF. They think "ok, a new SF, ok I'm already hyped" because they have memories for what it represents. Going by that logic, it's also bias for people joining the game due to previous titles. It goes hand and hand. Basically what I'm saying is no one's in the wrong more than anyone else simply because they've had experiences with characters/games/experiences of the past that have shaped their opinion compared to new experiences.

You can't get mad at Bill for wanting to play DMC5 over a new game that was announced when he's a heavy DMC fan. It's like getting a new employee compared to getting an old employee who you had an experience with who just moved back in town. Like I said in my first post, no one's in the wrong, everyone has different opinions. If one side's bias? Both sides are bias because it's about perspective.

As for the base game itself. I say they should do the Destiny model. Make the game plus both packs $60 as a whole.

Hell, make the base a PSN+ exclusive next year for a month and see what happens. Rocket League-it.
I feel that you associate having bias has some type of negative connotation. Bias is just bias. You're scenarios don't hold, because you have two tangible comparisons. In the scenario this isn't the case. Your "Kevin" situation for example would be more like this:
Kevin doesn't want to hang out with the older school kids because they're not his childhood friend jenny, who just moved away. That's bias. they aren't jenny therefore, you want nothing to do with them. Even though you know nothing about them. All you know is that they aren't familiar, so no interest.

"Bill" is a perfect example of bias, because he knows nothing of the other game and is not willing to try it solely because it's not DMC.

If you hire an old employee just on the merit of him being an old employee over a potential candidate that you did no research on in terms of qualifications and the like, then yes that's a heave bias.

Finally, those who are open to new characters, aren't biased. they are the exact opposite. UNLESS they are against old characters.

Me personally. I was just as excited for season one as I am for season two, and getting some fresh faces is just an added bonus that will hopefully pan out well.


EDIT: I'm glad we can discuss this like without attacking each other character. It's kind of refreshing.
 

Nephtes

Member
Yeah but she's still Ibuki the character at the end of the day which is what I'm saying.

...

Ibuki, even if she plays differently she's still the same character that a kid played in their first fighting game coming home from school as they eat Lunchables. That former kid with those memories is going to get a flashback of playing Ibuki in the old days even if she plays differently based on the fact that it's Ibuki.

Not to me she isn't.
As far as I'm concerned, Ibuki died in SFIV-SFIII.

The Ibuki in SFV is some kind of evil clone... A shitty impersonation of a great ninja.

My main since SFIII is dead and Capcom killed her.
Fuck you Capcom, I only had 20ish years invested in playing that character...
 
I dropped BlazBlue when they changed Litchi's moves in one of the updates, which was a new disc and everything but not even a lot was different, but for some bizarre reason they arbitrarily changed a bunch of stuff so my combos didn't work anymore.

They did the same to my main, Jin. Pissed me off something FIERCE!!! But I just moved on to another character. Azrael is proving promising.
 
I just don't think fighting games can really do this model well without a substantial single player.

Game should've been F2P, but they're asking way too much for the base package and then gouging you with characters. It should be a cheap base package and more reasonable character DLC.
After Killer Instinct and Mortal Kombat X, it is kind of hard to justify $30 per season for SFV on top of a $50 base game that's already content starved compared to MKX (Its closest competitor) or overpriced compared to Killer Instinct. It's kind of in a strange space where it looks like nothing but a huge missed opportunity.
 

cordy

Banned
I feel that you associate having bias has some type of negative connotation. Bias is just bias. You're scenarios don't hold, because you have two tangible comparisons. In the scenario this isn't the case. Your "Kevin" situation for example would be more like this:
Kevin doesn't want to hang out with the older school kids because they're not his childhood friend jenny, who just moved away. That's bias. they aren't jenny therefore, you want nothing to do with them. Even though you know nothing about them. All you know is that they aren't familiar, so no interest.

"Bill" is a perfect example of bias, because he knows nothing of the other game and is not willing to try it solely because it's not DMC.

If you hire an old employee just on the merit of him being an old employee over a potential candidate that you did no research on in terms of qualifications and the like, then yes that's a heave bias.

Finally, those who are open to new characters, aren't biased. they are the exact opposite. UNLESS they are against old characters.

Me personally. I was just as excited for season one as I am for season two, and getting some fresh faces is just an added bonus that will hopefully pan out well.


EDIT: I'm glad we can discuss this like without attacking each other character. It's kind of refreshing.

Which ties back into my original point of this relating to fairness in which you said "no one is talking about fair", yes it is, this does relate to that which is why I used these. It's all in the same ecosystem. At the end of the day, it's just a matter of perspective. While you think that way I disagree. I don't think anyone's in the wrong whether they want to try new characters out or if anyone wants to try old characters out because at the end of the day with others it's more about who the old characters are and what they want to experience out of the game compared to those who want the new characters which can be rooted around potential new gameplay, personalities. At the end of the day, it depends on the person.

Me? For S2 I just want Akuma but as for the others? I don't even think I'll get the pass. I'm still debating about getting the pass or not but I definitely want Akuma. I'll see how it turns out. What I do want is the nostalgia costume however. I dislike how this new Akuma looks from a story perspective. Just doesn't feel like Akuma to me anymore. Even the beads around him now just look awkward.

But that's just me personally.

I'm expecting Garuda, a doll and Helen to be announced, not sure about the other 2.
Not to me she isn't.
As far as I'm concerned, Ibuki died in SFIV-SFIII.

The Ibuki in SFV is some kind of evil clone... A shitty impersonation of a great ninja.

My main since SFIII is dead and Capcom killed her.
Fuck you Capcom, I only had 20ish years invested in playing that character...

That's understandable. I can see why you'd feel that way. Idk why they did it at all.
 

Kureransu

Member
Which ties back into my original point of this relating to fairness in which you said "no one is talking about fair", yes it is, this does relate to that which is why I used these. It's all in the same ecosystem. At the end of the day, it's just a matter of perspective. While you think that way I disagree. I don't think anyone's in the wrong whether they want to try new characters out or if anyone wants to try old characters out because at the end of the day with others it's more about who the old characters are and what they want to experience out of the game compared to those who want the new characters which can be rooted around potential new gameplay, personalities. At the end of the day, it depends on the person.

Me? For S2 I just want Akuma but as for the others? I don't even think I'll get the pass. I'm still debating about getting the pass or not but I definitely want Akuma. I'll see how it turns out. What I do want is the nostalgia costume however. I dislike how this new Akuma looks from a story perspective. Just doesn't feel like Akuma to me anymore. Even the beads around him now just look awkward.

But that's just me personally.

I'm expecting Garuda, a doll and Helen to be announced, not sure about the other 2.

That's understandable. I can see why you'd feel that way. Idk why they did it at all.
You're right there is nothing wrong with wanting to play with new characters vs old characters, nothing wrong with that at all. What makes this biased is that you desire to NOT play with the new characters is simply because they are new. You know nothing about them at all. Not even what they look like. That's where it becomes bias vs preference.

Now if they were are released or even shown and you decided that they didn't mesh with you well and you would've preferred more classics than whatever they tried, i's say that was a very fair opinion. Just to be clear.

As far as season 2 goes, I know you can't really say if you'll want the other characters yet because well, we know nothing about it. Heck I don't know. I'm just open and excited for the possibilities. I'm totally for not blind purchasing character passes. I think it's a silly tactic to get you to spend FM/$$ ahead of time, or to just invest. With how well (or lack thereof) your game is doing, i feel it'd be in the best interest of all parties to just show your hand at all times, so people know what they're getting into.
 
Top Bottom