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Nintendo Switch Discussion Thread (Question of the Day, Countdown, etc)

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And yet their games and consoles remain high priced. Nintendo is far from affordable compared to the competition.
Their games stay priced high because they don't massively overproduce them like everyone else and for some reason, people keep buying them at full price months and even years after release. The Wii U and 3DS being more expensive than they should is a big reason why Nintendo has struggled this gen. They need to get back to the Wii/DS business model and the Switch fits it.
 
have it collect dust while I wait for the next Nintendo game.

unifying around a single platform while 3DS support slowly dries up in 2017 is going to translate to more regular first party releases, couple hopefully with their strongest level of indie support ever due to more friendly architecture/design environment. the waiting should be far less of an issue

I assume even the Mario title might have been a Wii U game at the beginning.

i question that
 
It's a WiiU game getting a port. It's not a ground up developed title. They are gonna do some easy things like increase the resolution, increase the draw distances and lock the framerate. They aren't gonna downgrade the game (I dont even know where you are getting any of this frankly) and they are not going to make any big upgrades either.

I don't get why this is the game people think are really gonna show off the capabilities of the system.

I never said anything about big upgrades, I was referring to better texture quality and better LOD, neither of which are major changes. I'd be very okay with better texture filtering so that the same textures that are there now don't look like a blurry mess 5 feet away from Link, and I'd also like to see more actual grass over a plain green texture when looking at plains off in the distance. Neither of those are "big upgrades", but I guess I'm asking for the world huh.

MVDPmdC.jpg


This is from a video that was a couple of posts below mine, there are areas in the switch footage that look noticeably poorer than that of the Wii U, though we already established that this was likely due to the poor projector on Fallon. I admitted that I was wrong, and this has been resolved already. Not once did I say that I was expecting a complete overhaul, and not once did I say that this was the title to showcase the system's power with, and If you thought that I was saying that, then you misinterpreted my posts.
 
I'm glad the reveal trailer was mid November, because Thanksgiving and Christmas made those 2 months fly like no body's business.

I feel like it was just yesterday I was bummed out that there was at least a month left to go.
 
I never said anything about big upgrades, I was referring to better texture quality and better LOD, neither of which are major changes. I'd be very okay with better texture filtering so that the same textures that are there now don't look like a blurry mess 5 feet away from Link, and I'd also like to see more grass over a plain green texture off in the distance. Neither of those are "big upgrades".

This is from a video that was a couple of posts below mine, there are areas in the switch footage that look noticeably poorer than that of the Wii U, though we already established that this was likely due to the poor projector on Fallon. Not once did I say that I was expecting a complete overhaul, and If you thought that I was expecting that, then you misinterpreted my posts.

I seriously wouldn't judge anything that's off screen.
 
So how far out are we expecting Nintendo to show their lineup?

I'm guessing 100% of the first 6 months, 50% of the rest of the releases in 2017 after the first 6 months and 10% of titles releasing in 2018 from their first party output anyway.
 
Bingo. Zelda shouldn't be used as a representative to illustrate the capabilities of Switch. It's going to happen, and the game may be impressive enough to 'Wow' some people, but Nintendo really needs a visual showpiece on Thursday to show the strength of Switch. They can't lean on Wii U ports/remasters. 3D Mario or some impressive third-party game would serve this role nicely.
Or Metroid or Luigis Mansion or Retros StarTropics reboot with realistic graphics.
 

random25

Member
I wonder what will be the first from the ground up Switch title?

I assume even the Mario title might have been a Wii U game at the beginning.

NX was announced in early 2015, so its development is obviously much earlier.

They could have been making that new 3D Mario in parallel with the NX (Switch) hardware development.
 

Griss

Member
I never said anything about big upgrades, I was referring to better texture quality and better LOD, neither of which are major changes. I'd be very okay with better texture filtering so that the same textures that are there now don't look like a blurry mess 5 feet away from Link, and I'd also like to see more actual grass over a plain green texture when looking at plains off in the distance. Neither of those are "big upgrades", but I guess I'm asking for the world huh.

This is from a video that was a couple of posts below mine, there are areas in the switch footage that look noticeably poorer than that of the Wii U, though we already established that this was likely due to the poor projector on Fallon. I admitted that I was wrong, and this has been resolved already. Not once did I say that I was expecting a complete overhaul, and not once did I say that this was the title to showcase the system's power with, and If you thought that I was saying that, then you misinterpreted my posts.

I hear you. The texture work in this game looks to be so much worse than XCX, which I just can't understand. I realise the art style is covering up the flaws for a lot of people, but I'm not a huge fan of it, so I'm just seeing a game that looks real ugly in spots.

I know that Monolith are wizards using dark magic, I just hoped Zelda team could get closer to that visual quality.

Then again, XCX wasn't ultimately that good of a game, so hopefully this one delivers where it really matters.
 
I hear you. The texture work in this game looks to be so much worse than XCX, which I just can't understand. I realise the art style is covering up the flaws for a lot of people, but I'm not a huge fan of it, so I'm just seeing a game that looks real ugly in spots.

I know that Monolith are wizards using dark magic, I just hoped Zelda team could get closer to that visual quality.

Then again, XCX wasn't ultimately that good of a game, so hopefully this one delivers where it really matters.

I honestly think the game looks great for the most part, largely due to its art style, and largely because there are little touches that make the game look cuter than it otherwise would look (I think the water looks fantastic in some scenes, and I'm a huge fan of the lighting in some areas). I don't even really have a problem with the resolution, as the game looks a lot better jaggy wise in Digital Foundry's video. You're right in that the texture work is worse than that of XCX, and I feel like LOD is also worse (some areas in the distance are just straight up a green texture with low poly trees popping out), and that's why I'm hoping the Switch can make up for it slightly. Either way, I'm sure the game will be excellent to play, and I'm day 1 regardless.
 

Brofield

Member
StarFox Adventures has THE biggest cock tease blue balls final boss fight I have ever witnessed in any game ever. I really liked it till then but fuck them to hell for doing what they did. I was furious.

Oh, absolutely agreed. I was so fucking ready to go to town on General Scales after such a build up, but not even one swing in and then he's gone for good? I mean, at least the boss fight against Andross was still fun, but I definitely know what you mean in how much of a let down it was in the end.

I wouldn't be surprised if it had to do with Rare being the ones that developed it. There was such a high expectation of quality for their games that the ones that failed to reach it (Star Fox Adventures, Grabbed by the Ghoulies, and DK64 come to mind) were lambasted. It's a shame too as it (and the other two I listed) are decent games.

That's just it though: I never had an N64 growing up despite being born in 1991. Despite my most severe begging and pleading my parents didn't get me one (though at least I had a Gameboy Color with Pokemon Red, admittedly). Nevertheless, my first home console was the Gamecube, and I was more than happy with Starfox being my first Rare game, and I absolutely loved it. Hell, it's hard to go back to the muddy N64 graphics, but I can still appreicate Banjo-Kazooie, GoldenEye and Conker's Bad Fur Day for the titans that they were/are. I know that people often say that by the time Nintendo sold Rare to Microsoft, the original devs who made it so great left so long ago, but were at least some of them still working on SF:A? Because I feel there was definitely that Rare magic there everyone claims to feel.
 

hatchx

Banned
I hear you. The texture work in this game looks to be so much worse than XCX, which I just can't understand. I realise the art style is covering up the flaws for a lot of people, but I'm not a huge fan of it, so I'm just seeing a game that looks real ugly in spots.

I know that Monolith are wizards using dark magic, I just hoped Zelda team could get closer to that visual quality.

Then again, XCX wasn't ultimately that good of a game, so hopefully this one delivers where it really matters.


XCX also didn't have the physics engines or level of AI that Zelda looks to have.

Every sandbox game will have less-than-stellar spots. My main hope is the framerate and draw distance are improved before launch, and based on the Jimmy Fallon stuff, that looks to be the case.
 

random25

Member
XCX also didn't have the physics engines or level of AI that Zelda looks to have.

Every sandbox game will have less-than-stellar spots. My main hope is the framerate and draw distance are improved before launch, and based on the Jimmy Fallon stuff, that looks to be the case.

XCX has a very good AI. Let's take into account that one game is a JRPG and the other is an action adventure game so their AI works very differently.
 
Bingo. Zelda shouldn't be used as a representative to illustrate the capabilities of Switch. It's going to happen, and the game may be impressive enough to 'Wow' some people, but Nintendo really needs a visual showpiece on Thursday to show the strength of Switch. They can't lean on Wii U ports/remasters. 3D Mario or some impressive third-party game would serve this role nicely.

I don't expect them to show anything that is gonna wow people just on the basis that they dont give a shit about hardware power and just dont really care to show crazy visuals. But I expect any of the ground up Switch titles they make to look significantly better than Zelda since they can make use of more modern rendering techniques and better hardware features.

The thing is gonna get most of its support from Japan and they dont really wow graphically outside of a few examples.

I never said anything about big upgrades, I was referring to better texture quality and better LOD, neither of which are major changes. I'd be very okay with better texture filtering so that the same textures that are there now don't look like a blurry mess 5 feet away from Link, and I'd also like to see more actual grass over a plain green texture when looking at plains off in the distance. Neither of those are "big upgrades", but I guess I'm asking for the world huh.

You're asking for things from a port that they obviously do not give a shit to change. Like I said you are getting easy upgrades. They are not increasing foiliage density and they arent gonna use different filtering techniques. I don't care whether you think they are small or not, its a WiiU game they are porting, the things the switch version will add will be minimal.

This is from a video that was a couple of posts below mine, there are areas in the switch footage that look noticeably poorer than that of the Wii U, though we already established that this was likely due to the poor projector on Fallon. I admitted that I was wrong, and this has been resolved already. Not once did I say that I was expecting a complete overhaul, and not once did I say that this was the title to showcase the system's power with, and If you thought that I was saying that, then you misinterpreted my posts.

I never said anything relating to "you" wanting a big upgrade. I said this is a port and it's not going to show anything about the systems capabilities. And it is not going to perform worse than the WiiU version and you shouldn't have even made that implication because it's stupid.

I hear you. The texture work in this game looks to be so much worse than XCX, which I just can't understand. I realise the art style is covering up the flaws for a lot of people, but I'm not a huge fan of it, so I'm just seeing a game that looks real ugly in spots.

I know that Monolith are wizards using dark magic, I just hoped Zelda team could get closer to that visual quality.

Then again, XCX wasn't ultimately that good of a game, so hopefully this one delivers where it really matters.

XCX is a pretty fucking good looking game with some crazy tech but there are a lot of cuts on that game to get it looking the way it does. Baked in lighting, shadowing that isn't dynamic, collision detection basically removed from all non environment objects, they had you download big ass data packs to help with performance, sprite grass. Etc etc.

The game still looks better than Zelda but different needs required. Monolith also definitely will have staff credited with this title as well since they helped out with Skyward Sword.
 
You're asking for things from a port that they obviously do not give a shit to change. Like I said you are getting easy upgrades. They are not increasing foiliage density and they arent gonna use different filtering techniques. I don't care whether you think they are small or not, its a WiiU game they are porting, the things the switch version will add will be minimal.

Yes I'm aware of this, I said that I was in my first post, I was just expressing hope that they would. I know that they most likely won't.

Zelda looks very nice in that Digital Foundry analysis video (nearly everything Nintendo's captured looks awful quality wise), but I really do hope that the textures and LOD in the Switch version are improved, if even slightly. I'm really not expecting it though

I'm honestly just expecting locked 30fps for now.
 
Y'know, it actually still fits with what the Switch is.

There are apparently crazy rumble motors in the JoyCons. A report about the Rabbids RPG said that there will be points during the game where they "infest" your system and you can "feel" them inside the JoyCons with the new rumble.

The AR also kind of syncs up with the patent for the Switch headset. We know the Switch itself doesn't have a camera in it, but maybe the headset does and when docked into the headset, the USB-C gives it access to said camera for AR games? People have said the screen isn't high enough quality and the system isn't powerful enough for VR with the headset, but if there's a camera in there (I don't know if the patent detailed this or not, or if it's literally just an empty shell you strap to your face) then it could actually be an AR headset, not a VR one. Maybe Luigi's Mansion 3 would come bundled with it? That would be extremely cool but I also feel like something surely would have leaked about it by now, right?

Idk Nintendo can keep things secret. Not everything has to leak. But yeah with what he said almost lines up with things we know and if there's a Luigis Mansion 3 to show off I will be extremely excited, especially if it's more like the first one.
 
I hear you. The texture work in this game looks to be so much worse than XCX, which I just can't understand. I realise the art style is covering up the flaws for a lot of people, but I'm not a huge fan of it, so I'm just seeing a game that looks real ugly in spots.

I know that Monolith are wizards using dark magic, I just hoped Zelda team could get closer to that visual quality.

Then again, XCX wasn't ultimately that good of a game, so hopefully this one delivers where it really matters.

the sprawling and gorgeous world of XCX is impressive but it's also largely just a well crafted collection of pretty surfaces to traverse atop. BotW's overworld is a much deeper and more interactive construct of ecosystems and weather cycles and living/breathing features tied around a FAR more complex physics engine that the player needs to interact with in a completely different fashion. The processing and overall modeling/coding focus is shifted drastically and IQ will be effected when dealing with this hardware
 

AdanVC

Member
Nintendo needs to stop fooling around. They need to go big or go home this thursday. Throw a true gigaton of announcements, let your audience and all those people who stopped supporting you that you learned from Wii U's mistakes and that nothing of what we saw during Wii U's life is going to repeat again. It's going to be difficult to convince them cuz It's not like people are desperate to play something new since most people right now are pretty comfortable with their shiny new PS4 Pro or X1 so that's why Nintendo needs to go all in and announce literally everything they have planned for the upcoming generation, even those games that literally just got greenlighted last week, just announce them this thursday for god's sake!
 
Nintendo needs to stop fooling around. They need to go big or go home this thursday. Throw a true gigaton of announcements, let your audience and all those people who stopped supporting you that you learned from Wii U's mistakes and that nothing of what we saw during Wii U's life is going to repeat again. It's going to be difficult to convince them cuz It's not like people are desperate to play something new since most people right now are pretty comfortable with their shiny new PS4 Pro or X1 so that's why Nintendo needs to go all in and announce literally everything they have planned for the upcoming generation, even those games that literally just got greenlighted last week, just announce them this thursday for god's sake!

what no

that's what they did with star fox and zelda and it just felt forever for them to release, that would kill their momentum
 

Meesh

Member
Nintendo needs to stop fooling around. They need to go big or go home this thursday. Throw a true gigaton of announcements, let your audience and all those people who stopped supporting you that you learned from Wii U's mistakes and that nothing of what we saw during Wii U's life is going to repeat again. It's going to be difficult to convince them cuz It's not like people are desperate to play something new since most people right now are pretty comfortable with their shiny new PS4 Pro or X1 so that's why Nintendo needs to go all in and announce literally everything they have planned for the upcoming generation, even those games that literally just got greenlighted last week, just announce them this thursday for god's sake!
OMG... it supposed to be Thursday? It's happening so fast lol... well I'm ready. And I agree...there needs to be a few hard bombs dropped that make the masses want this thing or its potentially over. Bring it Nintendo, Im waiting.
 
The guy who leaked the gamestop marketing says gamestop may not be getting too many.

If its gamestop its all retail then as gamestop usually gets more than most stores.
 

javadoze

Member
So wait, if they're talking about Switch stock like 20 specifically, then does this mean that there might be only 1 SKU after all?
 

Meesh

Member
I've been around since before NES, but only been there for launch Wii and WiiU... I'm starting to think the Switch is gonna be a big deal this time around.... in Canada I'm not sure where to pre-order? Any best bets?
 

_Clash_

Member
This is gonna be big guys, I can feel it.

I'm hyped about the possibility of game specific joy con attachments. Special editions with limited edition joy cons etc, that could be fun and I hope it's a thing
 

hatchx

Banned
XCX has a very good AI. Let's take into account that one game is a JRPG and the other is an action adventure game so their AI works very differently.

There were a lot of cut corners with XCX when it came to enemies and NPCs. The pop-up on NPCs and some enemies was horrible, with them clipping and not reacting to the environment at all.

In BOTW, the enemies will hunt and cook food and react organically to how you fight them. They will use different weapons. They will run away if out-number. Actual fighting in BOTW is more complex too, with climbing and motion-aiming with specific hit points. Hit detection, clipping, physics, and AI are absolutely on a whole different level in BOTW.

I'm not knocking XCX, I loved it, but I can't pretend it holds a candle to some of the things BOTW does. The rock monster fight in BOTW is leagues beyond anything I've saw in XCX from a technical perspective, art-style notwithstanding.
 

Anth0ny

Member
pre-ordering for launch is going to be hell

it's going to be a nes classic/amiibo situation for switch launch

2 million units worldwide is nothing
 

Kinsei

Banned
I've been around since before NES, but only been there for launch Wii and WiiU... I'm starting to think the Switch is gonna be a big deal this time around.... in Canada I'm not sure where to pre-order? Any best bets?

EB Games or Best Buy are probably your best bets.
 

hatchx

Banned
So wait, if they're talking about Switch stock like 20 specifically, then does this mean that there might be only 1 SKU after all?


Looks that way.

Single SKU is the way too go. Less confusing for consumers, simple branding messaging. No splitting demand across two units. Everyone has the same amount of memory off the top, everyone has the same pack-in game to show off and play.

Imagine the Wii had a 199.99 SKU without Wii Sports? Wouldn't have helped in retrospect.


EB Games or Best Buy are probably your best bets.


I'll be waiting outside my local EB Games at 6AM on Friday. That's when they open pre-orders.

Looking at these shipment numbers, I may just drive to another EB Games afterwards and try to score a 2nd pre-order.
 

Jorav

Member
I just want Super Mario Galaxy 1 & 2 ported over and a release of Pikmin. Never played those games and they look dope af. Never been so hyped for a console release.
 

Neoxon

Junior Member
Looks that way.

Single SKU is the way too go. Less confusing for consumers, simple branding messaging. No splitting demand across two units. Everyone has the same amount of memory off the top, everyone has the same pack-in game to show off and play.

Imagine the Wii had a 199.99 SKU without Wii Sports? Wouldn't have helped in retrospect.
The problem is that the rumors stated that Splatoon would be in the Deluxe Bundle. If said bundle was dropped between when Laura got that intel & now (maybe in that December meeting where Nintendo decided to move forward with BotW on Day 1 for NA & Japan), there may not be a pack-in game at all. Same issue for there being more internal storage.
 

Kinsei

Banned
I just want Super Mario Galaxy 1 & 2 ported over and a release of Pikmin. Never played those games and they look dope af. Never been so hyped for a console release.

There are some credible people that say a new Pikmin is coming for the Switch. If that's true (and the Gamecube VC is also true) then I can't see them not rereleasing the first two Pikmin games.
 

hatchx

Banned
The problem is that the rumors stated that Splatoon would be in the Deluxe Bundle. If said bundle was dropped between when Laura got that intel & now (maybe in that December meeting where Nintendo decided to move forward with BotW on Day 1 for NA & Japan), there may not be a pack-in game at all. Same issue for there being more internal storage.


If the console is 249.99 I don't see a problem with it lacking a pack-in game.

And that's not to say they couldn't pre-load Switch Sports or something on there.

A lot of guesswork right now. I feel the craziness. 3 days left.
 

hatchx

Banned
There are some credible people that say a new Pikmin is coming for the Switch. If that's true (and the Gamecube VC is also true) then I can't see them not rereleasing the first two Pikmin games.


I really hope the Joy-Con can be used like a wii-remote IR pointer, and I can go back and play Pikmin 1/2 with new-play-control style.

I really hope a lot of GCN games are made for the Joy Cons. Melee and Double Dash with joy-con multiplayer please.
 

Neoxon

Junior Member
If the console is 249.99 I don't see a problem with it lacking a pack-in game.

And that's not to say they couldn't pre-load Switch Sports or something on there.

A lot of guesswork right now. I feel the craziness. 3 days left.
If there even is a Switch Sports. The fact that Splatoon was the rumored pack-in game kinda indicates that there won't be a Wii Sports equivalent for the Switch.

I really hope the Joy-Con can be used like a wii-remote IR pointer, and I can go back and play Pikmin 1/2 with new-play-control style.

I really hope a lot of GCN games are made for the Joy Cons. Melee and Double Dash with joy-con multiplayer please.
The problem with the IR pointer is that it's on the bottom of the Switch, so using it like the Wii Remote isn't really practical beyond replicating touch controls while the Switch is docked.
 

Neonep

Member
Man, I'm super curious as to what 3rd parties have in store for the Switch especially from Bandai Namco, Square Enix, & Capcom.
 

Neonep

Member
pre-ordering for launch is going to be hell

it's going to be a nes classic/amiibo situation for switch launch

2 million units worldwide is nothing
Yeah that is quite low. Question does anybody know how many units were out there for the PS4 and Xbox One launches?
 
The problem is that the rumors stated that Splatoon would be in the Deluxe Bundle. If said bundle was dropped between when Laura got that intel & now (maybe in that December meeting where Nintendo decided to move forward with BotW on Day 1 for NA & Japan), there may not be a pack-in game at all. Same issue for there being more internal storage.

The thing about rumors is that they're good at aiding speculation but things change especially in today's market. I wouldn't take them as gospel.
 

javadoze

Member
The problem is that the rumors stated that Splatoon would be in the Deluxe Bundle. If said bundle was dropped between when Laura got that intel & now (maybe in that December meeting where Nintendo decided to move forward with BotW on Day 1 for NA & Japan), there may not be a pack-in game at all. Same issue for there being more internal storage.

Actually, according to LPVG's updated reports it seems as though the Splatoon pack-in rumor came from a source at GAME. So there might just be a possibility that's just a store bundle (the standard Switch SKU + a game added in) instead of an entirely unique bundle by Nintendo themselves.
 
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