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Call Of Duty WW2 reveal 26 april, website up [UPDATE: Leaked screenshots]

Mentions of how it's going to "return to its roots" and have "classic call of duty combat" both seem so vague they're meaningless. It saying it's going to "return to its roots" could mean either it's going back to being designed in a way similarly to the first few games and will have a similar experience, or it could just mean because it has a WW2 setting again. The "classic call of duty combat" could mean either it's going to have combat done in a way similar to the first few games (the "classic" games), or it could mean it in the sense of "It's still the call of duty gameplay you're used to!" I'm really not expecting anything more than the latter - the usual Call of Duty with a WW2 theme stuck ontop, unfortunately. I'm still sort of interested either way just to see what a WW2 game will look like after all this time without any significant ones (Wolfenstein doesn't really count).
 

Kalentan

Member
Mentions of how it's going to "return to its roots" and have "classic call of duty combat" both seem so vague they're meaningless. It saying it's going to "return to its roots" could mean either it's going back to being designed in a way similarly to the first few games and will have a similar experience, or it could just mean because it has a WW2 setting again. The "classic call of duty combat" could mean either it's going to have combat done in a way similar to the first few games (the "classic" games), or it could mean it in the sense of "It's still the call of duty gameplay you're used to!" I'm really not expecting anything more than the latter - the usual Call of Duty with a WW2 theme stuck ontop, unfortunately. I'm still sort of interested either way just to see what a WW2 game will look like after all this time without any significant ones (Wolfenstein doesn't really count).

They're talking about return to roots in 2 ways.

1. Going back to WW2 like the first 3 games were.
2. Going back to the gameplay of CoD4 - Ghosts. Essentially the games that were boots on the grounds. It's highly unlikely they would go back to CoD1-3 ways since that would alienate a huge amount of players.
 

Daffy Duck

Member
Mentions of how it's going to "return to its roots" and have "classic call of duty combat" both seem so vague they're meaningless. It saying it's going to "return to its roots" could mean either it's going back to being designed in a way similarly to the first few games and will have a similar experience, or it could just mean because it has a WW2 setting again. The "classic call of duty combat" could mean either it's going to have combat done in a way similar to the first few games (the "classic" games), or it could mean it in the sense of "It's still the call of duty gameplay you're used to!" I'm really not expecting anything more than the latter - the usual Call of Duty with a WW2 theme stuck ontop, unfortunately. I'm still sort of interested either way just to see what a WW2 game will look like after all this time without any significant ones (Wolfenstein doesn't really count).

Back to its roots basically means boots on the ground combat and not Jetpacks and wall running, that's all there is to it.

Classic call of duty combat also just means fights on the ground too.
 
Honestly could be another game starring David Mason & Karma or start with David Mason's kid and flashback to David for a plot connection like BO2 did with his father.
And obviously throw in a Reznov hint or 2.

There were so many threads that BO and BO2 created that I thought BO3 would have wrapped up.

Alex Masons disappearance after the Panama Invasion.
Menendez telling Secton to study Ulysses if he lived.
Flashback to Operation Charybdis.
Reznov's true fate.
Hell they could have even had a flash back to some events we didn't see from World at War.

Also the braching storylines. I thought this would have become a staple in the franchise but sadly not.

Make a true Black Ops sequel Treyarch.
 
There were so many threads that BO and BO2 created that I thought BO3 would have wrapped up.

Alex Masons disappearance after the Panama Invasion.
Menendez telling Secton to study Ulysses if he lived.
Flashback to Operation Charybdis.
Reznov's true fate.
Hell they could have even had a flash back to some events we didn't see from World at War.

Also the braching storylines. I thought this would have become a staple in the franchise but sadly not.

Make a true Black Ops sequel Treyarch.
This
 
There were so many threads that BO and BO2 created that I thought BO3 would have wrapped up.

Alex Masons disappearance after the Panama Invasion.
Menendez telling Secton to study Ulysses if he lived.
Flashback to Operation Charybdis.
Reznov's true fate.
Hell they could have even had a flash back to some events we didn't see from World at War.

Also the braching storylines. I thought this would have become a staple in the franchise but sadly not.

Make a true Black Ops sequel Treyarch.
Call of Duty: Black Ops Tri (again)
 
Sledgehammer developed the last COD game I loved. Blops 3 had a horrible campaign, mediocre MP and fun zombies. IW had a good campaign, fun zombies and dreadful MP.

Hoping it's good but with the way Activision treats their games with micro-transactions I can see the MP being filled with weird weapons, bright ass camo's and stupid taunts. Essentially shitting on something that was real, instead of a made up story for a game.
 

Arkam

Member
I welcome going back to WW2, just hope they change the gameplay too. SQUAD has changed my perspective on what I value in an FPS game dramatically. Running and gunning really has lost its appeal.
 

Jblanks

Member
On one hand I'm really glad they're going back to WWII, after the last few being huge messes (at least MP wise, except for maybe BLOPS3 to an extent) but on the other hand it's being made by the people who made AW and helped make MW3, so I'll just wait until a beta to try out the MP. I really only care about the MP, and haven't played and finished a CoD campaign since Blops2; but a WWII campaign is very intriguing.
 
Sledgehammer's my favorite of the current CoDvelopers and I'm ready to to go back to WW2. There's no reason why this shouldn't be excellent.
 

AudioEppa

Member
Sorry if it's been asked but... is there a way to play blops 2
on PS4??


Nope and I really wish there was.


I've made it known how much I hate everything about BO3. And not a fan of IW MP. I'm super nervous about Wednesday. Personally I feels off not enjoying CoD like before. My favorite time was from MW3 to AW.
 
When it's time for the next Treyarch game, i'd really like a site to try to get an honest sit down with them about what the fuck happened with BO3's campaign. BO and BO2 were so damn good in that area. And then comes BO3. It's a campaign so bad that it made me appreciate the campaign in Ghosts. At least it felt like a CoD campaign even though it was heavily flaws in some areas.

I think something changed in the extra year of development they had. I have a feeling Treyarch had plans to make a proper sequel to BO2 but Activision came in add said nah make it in the future with jetpacks and robots. Thus creating the mess in Black Ops 3 with a few throw away lines referencing the past games.
 
I am so ready to storm Omaha Beach again!!

giphy.gif
 

pa22word

Member
Does anyone know if Nvidia ever fixed what was wrong in their drivers that hates AW? I got it when it came out as a gift but now every time I play it the game crashes with a driver failure. I'd like to finish it at least once before I get rid of my maxwell card and pace out of being able to rollback to the game ready drivers for the game, but not having to rollback at all would be nice too lol >.>
 
How are they going to squeeze out 17 different killstreaks. Maybe we will luck out and only get 3-5.

Regardless, bring on this technicolor goodness
 
The narrative and cutscenes/loadscrenes were some of the high points for me in World at War. Hopefully Sledgehammer can cultivate some of the darkness Treyarch had with that gem into this new COD game

https://m.youtube.com/watch?v=BMstpYDlmMw

W@W is underrated.

How are they going to squeeze out 17 different killstreaks. Maybe we will luck out and only get 3-5.

Regardless, bring on this technicolor goodness

W@W was originally going to have a decent amount that got cut,
including faction specific streaks.
 
I like how "boots to the ground" is an advertising line lol.

My biggest worry is that it's just part of the problem.

Maps need to be completely unlike BO3 maps, and it seems hard to expect that when those maps are designed for the whole esports business.

And not just that, but the game NEEDS to feel both slow and fast. You SHOULD be able to play conservatively and slow, and feel the tension of crouching into a building or flanking.

All of that was removed with things like infinite sprint built in, dead silence and extra speed boosts, etc.

BO1 and COD4 map inspiration is my hope
 

Yu Furealdo

Member
I like how "boots to the ground" is an advertising line lol.

My biggest worry is that it's just part of the problem.

Maps need to be completely unlike BO3 maps, and it seems hard to expect that when those maps are designed for the whole esports business.

And not just that, but the game NEEDS to feel both slow and fast. You SHOULD be able to play conservatively and slow, and feel the tension of crouching into a building or flanking.

All of that was removed with things like infinite sprint built in, dead silence and extra speed boosts, etc.

BO1 and COD4 map inspiration is my hope

The stripped-down 3 lane maps in BO3 (basically most of its maps) were the worst. If this game is similar in that way, I'm skipping it.
 
I like how "boots to the ground" is an advertising line lol.

My biggest worry is that it's just part of the problem.

Maps need to be completely unlike BO3 maps, and it seems hard to expect that when those maps are designed for the whole esports business.

And not just that, but the game NEEDS to feel both slow and fast. You SHOULD be able to play conservatively and slow, and feel the tension of crouching into a building or flanking.

All of that was removed with things like infinite sprint built in, dead silence and extra speed boosts, etc.

BO1 and COD4 map inspiration is my hope

Nah the last good cod black ops 2 was designed for competitive and it's the best game since cod 4. I'm hoping sledgehammer doubles down with the competitive hooks. Competive cod removes all the stupid broken shit for the most part and cod plays best 4v4 in competitive setting.
 

Toni

Member
Nah the last good cod black ops 2 was designed for competitive and it's the best game since cod 4. I'm hoping sledgehammer doubles down with the competitive hooks. Competive cod removes all the stupid broken shit for the most part and cod plays best 4v4 in competitive setting.

How Black Ops 2 played was terrible.

Guns killed you instantly, and kill time felt the same with evey single weapon.

It was a downgrade from Black Ops 1 where weapon response, feel and kill time was absolute perfection. It gave you time to react to getting shot and follow up with an approach.
 
How Black Ops 2 played was terrible.

Guns killed you instantly, and kill time felt the same with evey single weapon.

It was a downgrade from Black Ops 1 where weapon response, feel and kill time was absolute perfection. It gave you time to react to getting shot and follow up with an approach.

BO2 is so much better than BO1 sorry.
 

Creaking

He touched the black heart of a mod
It was a downgrade from Black Ops 1 where weapon response, feel and kill time was absolute perfection. It gave you time to react to getting shot and follow up with an approach.

Black Ops 1 had terrible weapon balance. So many pointless guns.
 
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