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Summoning other players/NPCs in Souls makes bosses trivial and you should feel bad

Budi

Member
This is a joke right? Like, a parody post? How many people do you tell IRL that you've beaten Dark Souls to see some respect in their eyes?

That reminds me of myself, when I casually bring into discussion (just like now) that we got server first Ulduar back in the day. But nobody ever compliments me, not even "good job" "that's great". Best I get is "okay".
 

Fisty

Member
The host has a full squad of summons, we enter the arena and the other summons immediately get nuked. The host backs up like "Oh shit no" and then I step up to the plate and take that boss on by myself like a pro, assuredly impressing the host and any summons still alive to the very core of their being. Then the boss is destroyed and I swagger away like a champ while the host makes grateful gestures.

I've beaten Dark Souls 1, 2, 3 and Bloodborne completely solo for the first run. On my second run, I help other people beat the game. Without summoning, I couldn't experience one of the best things about "getting good": showing off in front of other players.

But really, let people do what they want. It's better for everyone is people summon their way through the game as opposed to just quitting. Plus, summoning builds community and opens the potential for challenges that are specifically designed to be done multiplayer.

Good stuff, I actually became PSN friends with a guy who kept trying to co-op Nameless King with me, was a really nice guy, very patient, and OK at the game. Eventually we did beat him, and it was pretty cool when we were both doing our dances. I helped him beat NK the next day, since we were both wiped after finally getting the kill lol
 

oSoLucky

Member
That reminds me of myself, when I casually bring into discussion (just like now) that we got server first Ulduar back in the day. But nobody ever compliments me, not even "good job" "that's great". Best I get is "okay".

Greetings fellow Death's-Demise!(Mine was on an alt low-pop server after I had been farming him on my main though. We lost two tanks after Sarth 3D and fell way back).

Even though you kinda lighten your premise with a joking tone, OP, don't you think anyone using GAF has already heard this a million times? If they still chose to summon then your thread would be just another in the wasteland of Souls threads where "Souls fans" can tell the "not real Souls fans" how much more their experience was because they - didn't summon, embraced no pausing, parried instead of using a shield, didn't use magic, etc.
 

luulubuu

Junior Member
That reminds me of myself, when I casually bring into discussion (just like now) that we got server first Ulduar back in the day. But nobody ever compliments me, not even "good job" "that's great". Best I get is "okay".

First Ulduar is like the best thing ever. You have my respects, that's great, good job, okay
 
While I don't agree with you in anyway, let people play how they want. I never summon unless I am in a hurry or I get to a boss that I just can't beat after 10-15 tries. So far the only boss in DS3 that has happened with is Friede...I can't beat her final phase...bitch.
 

mstevens

Member
That reminds me of myself, when I casually bring into discussion (just like now) that we got server first Ulduar back in the day. But nobody ever compliments me, not even "good job" "that's great". Best I get is "okay".

Good job!
 
It's their way of including an easy mode for some players. Not everyone has the time or patience to die against Orstein and Smough 50 times.

Let them play their way and you play your way.

I fucking hate this elitist attitude from Souls fans.

This.

OP you are a huge loser who wants to be an even bigger loser.

Try having sex once and you will see there are things better than video games. Try outside but hole.
 

Pizza

Member
I still stand by my opinion that souls games should have difficulty options and the /optional/ ability to co op with someone you actually know
 
I'm a summoning moderate, I personally haven't used it much really, and there's some bosses like Artorias where if you summon, you may rob yourself of a really special experience.

But I don't believe that every boss in a Miyazaki game is some masterpiece to be savored like fine wine. I've beaten every boss I encountered in DS1 solo, and some of them were not worth the effort, like the Four Kings, AOE attacks, grabs, infinite homing projectile spam, and there can be up to four of them. Fuck beating that solo again.
 

hamsjams

Member
Good stuff, I actually became PSN friends with a guy who kept trying to co-op Nameless King with me, was a really nice guy, very patient, and OK at the game. Eventually we did beat him, and it was pretty cool when we were both doing our dances. I helped him beat NK the next day, since we were both wiped after finally getting the kill lol

And without summoning, you would have never experienced that strangely strong human connection. Journey is lauded for doing this, but as you can attest to the Souls series does it just as well. In fact, as much as I love overcoming bosses solo, I would equally love it if From went more Monster Hunter and designed an entire Souls-like around cooperation being a necessity.

Good job on beating Nameless King co-op! I actually never could help people with him because hosts could never get away from him, haha.
 
Some of my best gaming experiences ever have been co-op. I enjoy working as a team. I wish souls had more communication than just gestures, but it totally makes sense for the game.
 
Fuck arguing. I'm currently fighting
O&S
for the first time. First Souls game. Let's just laugh at my misadventures instead

"Hoo boy,
Smough is down,
I guess I''ll get to swing my e-peen about defeating this boss in under 10 tries on neogaf"

ornstein goes fucking super saiyan

;_;

I can't win
 

mrmickfran

Member
Fuck arguing. I'm currently fighting
O&S
for the first time. First Souls game. Let's just laugh at my misadventures instead

"Hoo boy,
Smough is down,
I guess I''ll get to swing my e-peen about defeating this boss in under 10 tries on neogaf"

ornstein goes fucking super saiyan

;_;

I can't win
Life is simply unfair.
 

mrmickfran

Member
A single
Smough
can make the world go extinct
A girl had the choice to defeat
Ornstein
first or to defeat
Smough
first. She decided to defeat the
Smough
first because of a snail and was later found murdered.

In short, go after
Ornstein
first. Super Saiyan
Smough
is a joke.
 

J-Rod

Member
People say summons are easy mode, but I swear I believe the majority of the time I have summoned, the helper pc died and I was left soloing a buffed boss.
 

brainslug

Member
Sorry OP, but I'll play the game like I want to.

I don't use summons that much, but sometimes it's fun to participate in some jolly co-op
 
A girl had the choice to defeat
Ornstein
first or to defeat
Smough
first. She decided to defeat the
Smough
first because of a snail and was later found murdered.

In short, go after
Ornstein
first. Super Saiyan
Smough
is a joke.

hey, thanks!
 

sn00zer

Member
Getting help through a summon is like a UFC fighter calling their friend in for a two on on beatdown during a cage match. Wheres the glory? People arent going to respect you for a two on one beatdown in a cage, just like how people wont respect you beating the souls games with any help. When I tell people I beat the souls games 100% solo no help I can see in their eyes that they think "wow this guy knows his shit". Conversely I have a friend who has beaten every souls game with tons of help and it always makes me cringe when hes with me and adds "Ive beaten them too!"

They should be hard, they are badges of honor for true, actual gamers that really want challenge and real life accomplishments. Id prefer trophies being locked out or maybe some box that appears once you summon going "easy mode unlocked". Maybe include a cheat mode with summons and modifiers like double health and a pause button?
This could be the best parody post I've ever read on gaf.
 

Neff

Member
I agree that Souls bosses are best played and beaten solo, but telling players how to play or making them feel inadequate in order to get them to see things your way won't work.
 

Noobcraft

Member
I don't have the time to trial and error Darkeater Midir over and over. I find that helping others beat difficult bosses is more rewarding anyways. Quit telling people how to play OP.
 

SugarDave

Member
I've chosen not to engage with the active co-op elements of this series so far, but you're talking bollocks here. Souls is fundamentally a co-operative experience whether you're going it alone or not, there is so much detail in these games that I'm willing to bet you've looked up information online regarding weapons, items or tactics. Completing these games is not a badge of honour, they're not nearly as difficult as most people will lead you to believe, it's the oppressiveness of the world that is more likely to turn people off. Underneath that bleakness and indifference though, is a uplifting message about overcoming adversity, and there's no loss of face for having received help in the challenge. Even if you never summon a helping hand, the ghosts of those same players serve as a reminder that you're all in it together.
 
The thread title was definitely not a good choice and took away from my message but that's on me. I'm definitely surprised by the amount of people who don't seem to value boss fights and the need to learn patterns and figure out strategies anywhere as much as I do. I think cooping bosses in this game leads to a disproportional drop in difficulty to the point where a boss fight can become an non-event, so maybe FROM finds a solution to balance that better.

As for claiming people are missing out on a grand experience by cooping bosses, I'm sticking with it. I understand now players value vastly different things about the series, but the relief and feeling of reward after beating a boss seems very unique to me regardless of what you play the game for.
 

KHlover

Banned
A girl had the choice to defeat
Ornstein
first or to defeat
Smough
first. She decided to defeat the
Smough
first because of a snail and was later found murdered.

In short, go after
Ornstein
first. Super Saiyan
Smough
is a joke.

[O&S spoilers]
Giant Ornstein has like one dangerous attack if you hump his leg like a horny dog. Find him to be far easier than SSJ Smough.
 

MikeyB

Member
Why even bother? The boss fights are arguably the best thing about the games and you choose to virtually skip them? Shame on you.

I sort of understand when players get frustrated upon facing multiple boss entities at once but I do think you people are robbing yourself of some of the most memorable single player gaming experience either way.

Take a hike. I have to prep for work, maintain my yard, wrangle permits for a new garage with the city, cook and prep all the meals, and plan out a reno.

I will try the boss solo once or twice and if it seems like I will need to grind for gear or levels or just to improve my timing, fuck it.

The designers gave me an enjoyable out and I will use it if I don't have time to master timing.
 
The thread title was definitely not a good choice and took away from my message but that's on me. I'm definitely surprised by the amount of people who don't seem to value boss fights and the need to learn patterns and figure out strategies anywhere as much as I do. I think cooping bosses in this game leads to a disproportional drop in difficulty to the point where a boss fight can become an non-event, so maybe FROM finds a solution to balance that better.

As for claiming people are missing out on a grand experience by cooping bosses, I'm sticking with it. I understand now players value vastly different things about the series, but the relief and feeling of reward after beating a boss seems very unique to me regardless of what you play the game for.

I honest to God do not get that feeling you describe when beating a boss. I mean, I know a lot of people do, but I'm not one of them.
 

joecanada

Member
Lol I can honestly say that in all my 2 playthroughs of Bloodborne I summoned maybe 10 times and in each and every case the person I summoned got absolutely destroyed within one minute. So no I didn't Rob myself of anything unfortunately and hence why I couldn't beat ailing Loran chalice ebretias as I didn't have stamina to take one hit . Shrug .
 

jviggy43

Member
Should lock trophies from people who use dodge too.



It only makes the fights trivial if players know what they are doing. Bunch of hosts die when you try to help so it is not like summoning is a instant win.

If youre summoning and it doesn't work IE person dies, most likely youre just going to summon again on the next attempt anyway. It trivializes the fight theres really no arguing about it. Saying well if they die it doesn't help, which is true, but you can just do it again on the next try. I'm not condoning the elitism, but you can't say that the vast majority of fights don't become trivial.
 

Hasney

Member
I bet you suckers play the games with controllers in your hands while I'm over here playing with an arcade stick and my toes. You should all feel bad.
 

pringles

Member
The bosses aren't difficult solo, why rob yourself of the additional fun of co-op? Besides if your summoned helpers die (they often do) you're left with a more difficult boss than if you entered solo to begin with.
 

myco666

Member
If youre summoning and it doesn't work IE person dies, most likely youre just going to summon again on the next attempt anyway. It trivializes the fight theres really no arguing about it. Saying well if they die it doesn't help, which is true, but you can just do it again on the next try. I'm not condoning the elitism, but you can't say that the vast majority of fights don't become trivial.

It makes bosses easier but it doesn't trivialize them. If it did we wouldn't have people burning through all of their humanity while trying to beat bosses.
 

Figboy79

Aftershock LA
Good stuff, I actually became PSN friends with a guy who kept trying to co-op Nameless King with me, was a really nice guy, very patient, and OK at the game. Eventually we did beat him, and it was pretty cool when we were both doing our dances. I helped him beat NK the next day, since we were both wiped after finally getting the kill lol

I had to solo Nameless King, because for some reason, I could never find anyone to summon in. I think even the NPC summon was nowhere to be found. I'm assuming I hadn't done some NPC thing or another, but I did end up beating him by myself. No doubt it would have been awesome to take him down with a friend. I died so much to that fucker that I eventually got to the point where I could defeat the first round no sweat, but his second round would get me. Learning the pattern and overcoming the obstacle is great, but it's frustrating when you have limited time, and spend an entire day on a single boss.

Brought back memories of fighting Isaac Frost in Fight Night Round 4 for an entire fucking Saturday before finally putting him down. Man, fuck Isaac Frost.
 
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