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RiME Review Thread

Dmax3901

Member
Hey everyone,

I wanted to just stop by again and say thank you all for the feedback and thoughts on RiME. Today has been a very special day for our teams. RiME has been an absolute labor of love and we could not be more thrilled at its reception.

From everyone here at Team RiME, thank you all for the support (whatever side of the spectrum you fell). Your words (both negative and positive) helped make RiME what it is today. This is my first role in the games industry, and my first time working directly with a Community in an official capacity and I will say you guys have been extremely welcoming, so I thank you all for that.

We're not done though, we have launch day to go, so keep that feedback and your thoughts coming!

~Tim

Thanks a bunch for putting the effort in and having a presence on here! Also congrats on launch!
 
Is there a demo available? I'd love to get a feel for how it controls. I really wanted to love Ico but I couldn't stand the janky controls/AI. This looks like it could have similar vibes.

It seems to control like a more conventional game.

https://www.theverge.com/2017/5/25/15691150/rime-review-ps4-xbox-pc-switch

Rime, which comes out tomorrow from Spanish studio Tequila Works, feels like an attempt to create a game that captures all of the positive components of an Ueda game while stripping away their recurring negatives. Virtually everything about the game calls to mind the auteur’s work, whether it’s the quiet, helpless protagonist; the ancient, mysterious world; or the subtle, at times heart-scrunching, story that holds the project together. But Rime is also a much more polished experience than its obvious inspirations. There are no setbacks, like being stuck on an obtuse puzzle, or fighting against the controls to navigate a perilous series of jumps.

Rime is a near-perfect facsimile. And yet, for all its beauty and wonder and technical craft, Rime also struggles to be more than an homage.
 

Gators300

Banned
Hey everyone,

I wanted to just stop by again and say thank you all for the feedback and thoughts on RiME. Today has been a very special day for our teams. RiME has been an absolute labor of love and we could not be more thrilled at its reception.

From everyone here at Team RiME, thank you all for the support (whatever side of the spectrum you fell). Your words (both negative and positive) helped make RiME what it is today. This is my first role in the games industry, and my first time working directly with a Community in an official capacity and I will say you guys have been extremely welcoming, so I thank you all for that.

We're not done though, we have launch day to go, so keep that feedback and your thoughts coming!

~Tim
Hey any update on timeline for the Switch release? Congrats on the great reviews as well!
 

Osahi

Member
I had expected more critical acclaim, as I absolutely loved it.

Beautiful adventure, with a nice pacing, lots of variation, fun (albeit a tad to easy) puzzles and a wonderful gripping ending that makes chasing collectibles actually meaningful in a way. Only thing that bothered me was the framerate at times (reviewed the xbox version) and a tedious segment close to the end. (Whuch was over soon, it just felt a bit too drawn out to me personally)

Gave it 88.
 

Osahi

Member
The comparisons to Journey are disheartening, I was hoping for a lot more solid puzzles and platforming and not just press forward for 2 hours and look at pretty stylistic graphics.

And I enjoyed Journey (and Abzu) for what they were, just not enough to pay for them (Abzu in particular was like 90 minutes). Certainly not 30 dollars.

It's absolutely not that at all. You actually puzzle and explore. The journey comparison has more to do with atmosphere and provably the tower you need to reach. I wouldn't compare it to journey at all, though i can see where it is coming from.
 
The comparisons to Journey are disheartening, I was hoping for a lot more solid puzzles and platforming and not just press forward for 2 hours and look at pretty stylistic graphics.

And I enjoyed Journey (and Abzu) for what they were, just not enough to pay for them (Abzu in particular was like 90 minutes). Certainly not 30 dollars.
99% of the time, a Journey comparison is describing atmosphere, tone, and storytelling style, not gameplay
 
It's absolutely not that at all. You actually puzzle and explore. The journey comparison has more to do with atmosphere and provably the tower you need to reach. I wouldn't compare it to journey at all, though i can see where it is coming from.
That's good to hear, cuz the Journey comparisons had me a little dismayed (that game is pretty and atmospheric, but the gameplay is an utter bore.)
 

Lingitiz

Member
So people say this game reminds them of Journey? I hated that "game" with a passion. Definitely a wait for sale on this one.

image.php
 
It's absolutely not that at all. You actually puzzle and explore. The journey comparison has more to do with atmosphere and provably the tower you need to reach. I wouldn't compare it to journey at all, though i can see where it is coming from.

Good to hear, thanks.
 

FelipeMGM

Member
Hey everyone,

I wanted to just stop by again and say thank you all for the feedback and thoughts on RiME. Today has been a very special day for our teams. RiME has been an absolute labor of love and we could not be more thrilled at its reception.

From everyone here at Team RiME, thank you all for the support (whatever side of the spectrum you fell). Your words (both negative and positive) helped make RiME what it is today. This is my first role in the games industry, and my first time working directly with a Community in an official capacity and I will say you guys have been extremely welcoming, so I thank you all for that.

We're not done though, we have launch day to go, so keep that feedback and your thoughts coming!

~Tim

Huge props to you guys for the PR turnaround the game went on these last months
 

notaskwid

Member
Lol at the universally bloated scores from Spanish sites.

~7,5 seems the consensus ignoring those, still better than the interactive wallpaper Journey and the AI Fighting Simulator TLG, I'm ok with it.

Great post, great insight, thanks for telling it like it is.
 
A little mixed but mostly good.

Was basing my purchase here off reviews and looks like I'll be picking it up. Will be a nice palate cleanser after Persona 5.
 

Dusk Golem

A 21st Century Rockefeller
??? What the fuck are people going on about with 'mixed' reviews? Like are people so stilted these days somehow over half of the reviews out there being above a 9/10, and then a few 8s, 7s, and 6s making up the other half is 'mixed'.

What type of backward critical reception world have I walked into. I've not even been following this game closely, but what type of twisted mindsets are people trying to employ to paint this as 'mixed'?
 

Shaanyboi

Banned
??? What the fuck are people going on about with a 'mixed' reviews? Like are people so stilted these days somehow over half of the reviews out there being above a 9/10, and then a few 8s, 7s, and 6s making up the other half is 'mixed'.

What type of backward critical reception world have I walked into. I've not even been following this game closely, but what type of twisted mindsets are people trying to employ to paint this as 'mixed'?
...yes, that's pretty mixed.
 

Dusk Golem

A 21st Century Rockefeller
...yes, that's pretty mixed.

No, it fucking isn't. That's like normal well received games. By this mindset, what the hell type of games are those that score in the 7s range for example. This is simply normal 'well received' critical response, by the definition of 'mixed' being spouted here then literally almost everything in the goddamn world is met with 'mixed' reviews' It's a twisted standard skewed to paint objectivity as mixed rather than consensus.

Like legitimately these reviews are on par with a very well received film. Is gaming so backwards that this is 'mixed'?
 

Shaanyboi

Banned
No, it fucking isn't. That's like normal well received games. By this mindset, what the hell type of games are those that score in the 7s range for example. This is simply normal 'well received' critical response, by the definition of 'mixed' being spouted here then literally almost everything in the goddamn world is met with 'mixed' reviews' It's a twisted standard skewed to paint objectivity as mixed rather than consensus.

Like legitimately these reviews are on par with a very well received film. Is gaming so backwards that this is 'mixed'?
A) Calm down

B) Definitions in terms of critical response aren't some hard-cut thing. Reception can still be mixed but on the positive side.

C) It's more than just a couple outliers who are having a more tepid response to the game.

D) Comparisons to film are pointless on a consumer level when one is a $13 movie ticket and the other is a $30-$40 videogame.

E) Not to backseat mod here, but you're not going to convince anyone to buy this game by screaming that people are wrong to be hesitant. If you want to tackle the hipocracy of game reviews, you'd have a better time creating a thread about that.
 

Tubie

Member
I might just buy on PS4, but I really wanted to play this portable on the Switch.

Right now the Switch version could be somewhere between a month away, or a year away as far as we know :(
 
People give more weight to reviewers from sites like Gamespot/polygon/Destructoid. That's why some see it as "mixed" reviews despite that not really being the case.

That and of course we all know if a game gets below a 7 it's trash.

I don't really care though it looks great to me and I'll be playing it tomorrow.
 

bounchfx

Member
ugh I'm so torn. I REALLY want this on switch, but I'm also not sure if I want to wait. I really wish games were just licenses that you could use on any platform instead of all this double-triple dipping shit. bah.

Anyone know what time this unlocks on Steam? Will it be around midnight or will we have to wait until around noon?

says 15 hours
 
ugh I'm so torn. I REALLY want this on switch, but I'm also not sure if I want to wait. I really wish games were just licenses that you could use on any platform instead of all this double-triple dipping shit. bah.



says 15 hours

Ah thanks, Steam's blocked at work so couldn't check right now. I did buy it earlier though so excited to play tomorrow.
 

Dusk Golem

A 21st Century Rockefeller
A) Calm down

B) Definitions in terms of critical response aren't some hard-cut thing. Reception can still be mixed but on the positive side.

C) It's more than just a couple outliers who are having a more tepid response to the game.

D) Comparisons to film are pointless on a consumer level when one is a $13 movie ticket and the other is a $30-$40 videogame.

E) Not to backseat mod here, but you're not going to convince anyone to buy this game by screaming that people are wrong to be hesitant. If you want to tackle the hipocracy of game reviews, you'd have a better time creating a thread about that.

Critical objectivity allows people to score something based on a broad and varying spectrum over their own scale and viewpoint. Range is not what's important in generating a critical consensus, what is important in terms of consensus is often what point it diverges on. A mixed reception means that the scores are diverging and split between several points to a point of scaling the scores pretty evenly, in other words the critical reception is fractured and split to be mixed.

A game having over half of its scores over a 9/10, having over 4/5ths of its scores over an 8/10, and have less than a fifth of its scores being 7s or 6s is not a mixed critical response. Objectivity in consensus easily allows for several reviews to be out of the general ballpark of reviews for critical reception that doesn't turn the consensus into 'mixed' critical response. In general, the 6-10 range with most of it diverging in the 9/8 territory is a well received product by any sensible standard.

Your definition of mixed is talking about range, which I would suggest you reevaluate. There is nothing that is universally liked or agreed upon in opinion, some will like something more, some will like something less, that much is obvious to anyone. And there's credit to both those who score high and low, they are valuable differing opinions and having that sort of range is both helpful to consumers and helps people understand the viewpoint of both someone who objectively liked, disliked, or were middled on an experience.

But in no critical analysis should what RiME is scoring be considered 'mixed' response, the film comparision was just an off-hand one but the same is true of books, plays, restaurants, businesses, music, literally anything that gets reviews. If RiME's critical response is somehow 'mixed', that highlights more what is wrong with gaming metrics or how people perceive game scores to some absurd standard than anything.

Finally, I repeat I'm not trying to sell this game. That's not my job, and I've barely followed this game or know anything about it. but the absurd painting of 'mixed' here is honestly baffling and speaks volumes of gaming scoring metrics twistedness if this is any sort of 'mixed' critical response.
 

oSoLucky

Member
I'm glad they turned this game around after all the bad things we were hearing around the time Sony pulled support. I really want to play it, but I'd rather get Switch Physical. So torn.

Actually, after rethinking I better go with PS4 for the Boost Mode.
 

plufim

Member
I am watching this game with interest but am really put off by the price in Australia (all systems). Is there any explanation as to why we're expected to pay more than we do for games of comparable prices? PS4 version is $60 RRP, which is what we'd pay for a $40 US game, not $30. The switch version is set for $80 - that's what we payed for mario kart!
 

yurinka

Member
Nice to see it's getting good reviews from the good outlets, and an average of 84 in Open Critic.

This time I won't waste my time with reviews who rate it under 7.
 

watershed

Banned
I'm really hesitant to buy this game because so many reviewers note the simple, even boring puzzles and puzzles are pretty much the main gameplay. Other reviewers note that the world is not interesting to explore beyond the critical path. But it looks gorgeous and seemingly has a really great ending/payoff. I'm curious about RIME but I've been burned by indie games lately.
 

oSoLucky

Member
Nice to see it's getting good reviews from the good outlets, and an average of 84 in Open Critic.

This time I won't even read what the reviews rating it under 7.

No matter the outlet, I usually look at some of the really low reviews anyway to see what the worst case scenario could be, and if it's something I can live with or don't care about, that will sell me as much as a positive review. Probably more.
 
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