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[NEW EXCUSE] Porting Lawbreakers to switch is tough because of lack of buttons

Geez why do these devs and publishers feel the need to spout off such obvious lies? Maybe just tell the truth?

"The Switch is not powerful enough to run our game acceptably."

"Porting it would be hard and we want to work on other things."

"We're not convined you bitches would actually buy enough copies."

All plausible. All understandable. Is a little honesty so hard?
 
It would have been cool to see them extract as much power out of the Switch as possible to run this game. I'm sure it could be done but financially the numbers probably just don't add up.
 

Terrell

Member
Sometimes, it's just best to say "We're looking into it" and just move on.

I'd add to that and say "we're looking into it but can't make any promises".

You know.. it would of been easier to say you don't want to bring a game to the switch just because you don't want to.

When the game's main competition in Overwatch isn't being ruled out for Switch entirely, that's not the best tactic to take.

Or how about websites just stop asking about Switch ports of games that are clearly well beyond what the Switch is capable of?

Even if a Switch version was planned, they're not going to break that news in an interview with GamingBolt.com, so I don't see the point in prodding them about it.

Journos are interested in Switch (heck, Kinda Funny apparently is getting shit from their fanbase because of how much they've been discussing Switch), so they're asking questions that they are interested in hearing answers to. Wii U port questions ended very VERY shortly after launch for this reason.

It doesn't excuse a bullshit answer like this one but some devs ,I'm sure, don't want to use that answer because there are fanboys out there that believe the "Technical Limitations" excuse isn't a real excuse and usually accuse the dev or being lazy or it's a conspiracy.

I'm not stating that that's what they SHOULD do, I'm just saying I could see why some devs would choose a different answer than the truth.

Some people will accuse the dev of being lazy no matter what though:

Here's the thing... it's bullshit answers like this and devs being caught in lies about technical limitation statements after the fact (which is not exclusive to Nintendo hardware) that has fed this instinctive disbelief in any reasoning that a dev provides. That disbelief isn't going anywhere so long as developers continue to perpetuate it as they have for the past 2 decades, so... I dunno, maybe they should start being fucking honest and consumers would be more willing to take them at their word?

And really, there's ways to word the truth that people will willingly accept. Devs really need lessons in how to talk to the press.

Loading Wii_Excuse.EXE
Warning, file has not been updated since 2007. Run anyway?
>Yes.

This is more on point than it should be.
 

Terrell

Member
Hah glad they owned up to it. I'm guessing it was just an honest mistake, the dev just literally has no interest in the Switch to the extent that he has never held or studied the controller.

Then they should have just said so. At least that would be backlash that they could stand behind, and there are ways to say that that people would swallow a bit better.
 
Then they should have just said so. At least that would be backlash that they could stand behind, and there are ways to say that that people would swallow a bit better.

Well they just tweeted that they screwed up, so give it a bit more time. But yeah if they basically claim ignorance that would probably cause the least backlash here.
 
I mean, if that excuse isn't good enough they could just go with "Why on Earth would we port Lawbreaker's to switch?"

This is one of those situations where people just want a reason to be annoyed. Sure, you have every right to be annoyed but its kind of like going to a Chinese restaurant and wondering where the burgers are.
 
I mean, if that excuse isn't good enough they could just go with "Why on Earth would we port Lawbreaker's to switch?"

This is one of those situations where people just want a reason to be annoyed. Sure, you have every right to be annoyed but its kind of like going to a Chinese restaurant and wondering where the burgers are.

It's not an excuse when it's completely not true.

I'd rather they say they just don't want to than basically talk nonsense and insult everyone's intelligence.
 

Calm Mind

Member

giphy.gif
 
I mean, if that excuse isn't good enough they could just go with "Why on Earth would we port Lawbreaker's to switch?"

This is one of those situations where people just want a reason to be annoyed. Sure, you have every right to be annoyed but its kind of like going to a Chinese restaurant and wondering where the burgers are.

Nothing you said in your post makes any sense
 
There's an obvious lack of hero-based combat games on this console.

Should we:

1- Port game to console, even if graphics aren't 10/10 to get that audience interested?
2- Say that we don't have the resources to make a Switch port/assume we don't have a need to port the game to Switch? (lol ok)
3- Make up dumb reason for funsies.
 

ASIS

Member
At the risk of sounding like an over defensive fanboy I need to ask, what does "using motion makes you look away from the scene" even mean?
 

jdstorm

Banned
It would have been cool to see them extract as much power out of the Switch as possible to run this game. I'm sure it could be done but financially the numbers probably just don't add up.

Who knows about Financials. The Switch has no other FPS games to compare it too. The best comparison is Splatoon but that 8s flawed for numerous reasons.

There is just as much of a chance that this game would do extremely well on the switch due to lack of competition vs bombing because... ???? I cant think of a good reason why it would bomb aside from the game being bad or FPS being a bad fit on portables.

If Lawbreakers wants to be risk averse and avoid the Switch its a perfecly valid position to take since they are an indy studio.
Bigger publishers don't really deserve the same free pass. Looking at you Blizard.
 

foxuzamaki

Doesn't read OPs, especially not his own
I feel like I vaguely recall this happening with Wii U port questions, where the dev wanted to say something diplomatic instead of being blunt about whether a port would be worth it, and instead said something nonsensical where they acted like the Wii U gamepad was limited buttonwise like the Wii.
Which is so ironic because the WiiU gamepad is like a switch army knife of controllers
 

Compsiox

Banned
If they said:

"We will consider a Switch version in the future"

Everyone would just forget about it and no real excuse would be needed.
 

Speely

Banned
Haha that tweet is awesome. Good form :)

Still don't expect this to come to the Switch, though it might be a good idea to do so. There are no hero shooters on the platform yet, and the first one there stands to make some money.
 
Nothing you said in your post makes any sense

No one is buying a Switch to play an FPS that is on every other console. No one. I would almost be willing to bet that if Lawbreaker's was a release date title for Switch, literally no one would buy it for just that game. I don't know why this is an issue to anyone unless the whole point is to have an issue for the sake of having something to complain about OR to feel smart about "seeing through marketing".

I'm sorry for the abstractions in my first post. I get that concrete ideas are easier to grasp.
 
No one is buying a Switch to play an FPS that is on every other console. No one. I would almost be willing to bet that if Lawbreaker's was a release date title for Switch, literally no one would buy it for just that game. I don't know why this is an issue to anyone unless the whole point is to have an issue for the sake of having something to complain about OR to feel smart about "seeing through marketing".

I'm sorry for the abstractions in my first post. I get that concrete ideas are easier to grasp.

I'm at the point where I'd buy any game on Switch over my PS4 because its portability actually allows me to squeeze in some game time on busy days.
 

Hugstable

Banned
If they said:

"We will consider a Switch version in the future"

Everyone would just forget about it and no real excuse would be needed.

Or just be upfront and say they probably don't plan to release on Switch and don't want to have to spend the resources to port the game on a system in which they aren't sure whether it would sell or not. Lots of Western devs aren't going to find interest in the Switch, and there's no problem with that. Just wish devs would be more upfront about this stuff though and not come out with ridiculous excuses like the one they had earlier.
 

EDarkness

Member
No one is buying a Switch to play an FPS that is on every other console. No one. I would almost be willing to bet that if Lawbreaker's was a release date title for Switch, literally no one would buy it for just that game. I don't know why this is an issue to anyone unless the whole point is to have an issue for the sake of having something to complain about OR to feel smart about "seeing through marketing".

I'm sorry for the abstractions in my first post. I get that concrete ideas are easier to grasp.

I think you're wrong about this. I bet there would be quite a few people who would buy the NS for something like Destiny 2. I would be all over Destiny 2 with pointer controls. It's a game I've been wanting since it was first announced. I imagine something like this would go over quite well.
 

Nydius

Member
Haha that tweet is awesome. Good form :)

Still don't expect this to come to the Switch, though it might be a good idea to do so. There are no hero shooters on the platform yet, and the first one there stands to make some money.

I mean, honestly, would be the best idea to just go entirely multiplatform from the start. Though to hear CliffyB tell it, they had to choose only one console platform so they chose PlayStation for the install base. Not sure I buy that argument entirely since development of a game of this type really shouldn't be hampered by the slight architectural differences between PS4 and XBO. Alas an Xbox version isn't even planned (yet) and, unless the game sells fantastically on PS4, I doubt any other platform outside of PC and PS4 will ever see a release.

I'm with those who wish devs would just be straight forward. Stop with these inane excuses like buttons (the aftermath tweet is hilarious, though) and just say "We just don't want to bring it to that platform at this time, but plans change and perhaps we will revisit the issue in the future".
 
Considering it sounds like it's DOA. Why not? you'd essentially have a captured audience on the Switch as there isn't any other competitive FPS on the system. (Yes I know there's Splatoon as a shooter, but they are obviously quite different.)
 

OmegaDL50

Member
At the risk of sounding like an over defensive fanboy I need to ask, what does "using motion makes you look away from the scene" even mean?

I have no idea. I made a point about this in my previous post.

Motion controls for the Switch are entirely gyro based. Also when playing the Switch in handheld mode. The screen itself is part of the controller so I don't know how one could 'Look away from the screen" when using the motion inputs.

Nevermind the fact when the system is docked for TV Mode, you still need to look at the screen to actually pay attention whats happening in-game.

In fact, I don't believe there has been any case, especially so for the Switch in that using the Gyro forces a player to divert their attention away from the actual game..
 
I have no idea. I made a point about this in my previous post.

Motion controls for the Switch are entirely gyro based. Also when playing the Switch in handheld mode. The screen itself is part of the controller so I don't know how one could 'Look away from the screen" when using the motion inputs.

Nevermind the fact when the system is docked for TV Mode, you still need to look at the screen to actually pay attention whats happening in-game.

In fact, I don't believe there has been any case, especially so for the Switch in that using the Gyro forces a player to divert their attention away from the actual game..
They probably heard of 1-2 Switch and somehow assumed that's all you can do with motion.

Also, the motion is most certainly not entirely gyro based. ARMS gameplay is impossible with just a gyro.
 
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