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UK: Destiny 2 is year's biggest retail launch, but retail down 58% from Destiny 1

GametimeUK

Member
I'm very big on buying physical games. I see it far superior than downloading digitally in almost every way. However, with Destiny being always online it kind of eliminates a big part of the physical appeal to me. Low resale value, a game I will always want to boot up, the disc is useless after the servers close down... it just seems always online games may aswel be bought digital for me.
 

jett

D-Member
Ridiculous, I'm stupid for liking destiny? Some of you need a lesson in life.

Wishing Destiny wasn't popular doesn't make it so. The series consistently tops sales charts and did so years after the initial launch hype of vanilla Destiny

I think the key point here is that D2 is down 58% while still being the UK's biggest launch of the year. Games just do not seem to be doing well in that market at the moment

So I guess the Destiny players are stupid for staying.

Great logic, I guess

That's a fucking high horse you are sitting on, jett.

lol I spent 300 hours on D1 and am looking forward to the PC version. I was certainly not calling myself stupid.

But people know what it is now, and a lot of people that bought D1 didn't care for it, and D2 is largely the same experience.
 

SlimySnake

Flashless at the Golden Globes
The numbers are pretty bad but lets be honest, people play that game so much it's probably easier to have it on the system at all times without ever putting the disc in.
 

c0de

Member
Due to the exclusive marketing and bundles, I was expecting the ratio between the consoles to be at a bigger difference.
 
As good as Destiny 2 is, the game is what Destiny 1 should have been in the first place. I have not played D1 since release but immediately a lot of the enemies seem like rehashes, particularly the robot ones come to mind. It's pretty crazy that Bungie had 1000 working on this yet they could not design new enemies, unless they are holding back enemies in which case the fuck.

Very much Destiny 1.5, there being rehashes of enemies makes this feel like an expansion pack.
 
People probably learnt the lesson that you should wait for all the content to be in the game before buying the game.

Anyone who thinks that is pretty dumb imo. The whole point of the game is to play as the expansions come out. That's like saying I'll wait 10 years and buy the world of Warcraft chest with all the expansions.
 

SgtCobra

Member
That is indeed a big drop.

Shit.
And it still is going to end up being one of the best selling games of the year + the PC version should cover most of that "lost" audience.

Due to the exclusive marketing and bundles, I was expecting the ratio between the consoles to be at a bigger difference.
This is the UK, where the Xbox name still has relevancy. Also, not many people care about an extra exotic and strike, and then there's the thing that Destiny isn't a franchise that has a special affiliation with any platform.
 

EvB

Member
Due to the exclusive marketing and bundles, I was expecting the ratio between the consoles to be at a bigger difference.

I think it all points towards purchases being made by existing players .
Especially when you look at the player base between Xbox and PlayStation with the original game

There is a difference of about 25% this time when it was almost neck and neck with the original
 
lol I spent 300 hours on D1 and am looking forward to the PC version. I was certainly not calling myself stupid.

But people know what it is now, and a lot of people that bought D1 didn't care for it, and D2 is largely the same experience.
Your post was still shit.
 

EGM1966

Member
Seems about right really given context and the undeniable element of confusion/uncertainty about what you were really getting with Destiny and how it's expansions play out.

Those who found it to their liking are back right away. Those who didn't have dropped off. Add to that loss of last gen consoles minus (thus far) the balancing factor of adding PC and I'm not really surprised its down (and even a better digital ration won't stop it being down overall IMO).

Nothing about D2 marketing looked likely to attract new players in a big way thus there was no influx to balance out those who dropped out after finding the Destiny model wasn't really for them (at least at launch prices)

It's still a good opening in the UK and biggest of year isn't anything to sniff at. What'll be interesting is how WoM drives legs and what PC adds (if I do get it it'll be PC for example) and whether long term, if the game is a better iteration (which is my takeaway in general from reviews and WoM so far) it can recover some of the install base lost at launch vs D1.
 

Trickster

Member
Yeap and these "wised" gamers are losing one of the best experiences this generation delivered.

:D

BTW the 1.2m concurrent players makes no sense if D2 is down in others places like UK.

2 million userbase can't generate 1.2m comcurrent.

Don't think anyone is expecting this to only have sold 2 million. Probably closer to 5+ at this point
 

KingV

Member
As good as Destiny 2 is, the game is what Destiny 1 should have been in the first place. I have not played D1 since release but immediately a lot of the enemies seem like rehashes, particularly the robot ones come to mind. It's pretty crazy that Bungie had 1000 working on this yet they could not design new enemies, unless they are holding back enemies in which case the fuck.

Very much Destiny 1.5, there being rehashes of enemies makes this feel like an expansion pack.

Honestly, if you didn't like Destiny:The Taken King, you won't like Destiny 2 much more. IMO, the game is very much in the same vein.

Yes, the story missions are better and yes the patrol areas have more to do, but overall it's largely more of the same thing. Once you are done with the story, the grind starts and imo, the grind feels a lot like the grind in Taken King. "Do activity X until getting enough of resource Y to get a new item that raises your power level 1-2 points.

I would argue it might be slightly worse, actually, in that the vendors in d1 allowed you to get pretty big jumps in light level on gear pretty quickly with marks. Seems to be more RNG in D2
 

c0de

Member
This is the UK, where the Xbox name still has relevancy. Also, not many people care about an extra exotic and strike, and then there's the thing that Destiny isn't a franchise that has a special affiliation with any platform.

I still expected it to be bigger, though. Again, exclusive marketing and bundles. It seems the split is at what the platform split is.

The split is bigger.

Ah.
 

B_Signal

Member
Weren't preorders said to be higher than D1? There were 1.2 million concurrent players the other day.

Something isn't jiving here.

I'd have worded it slightly differently but I don't think Jett is far off. The people who liked Destiny really liked it, but a lot of these people who were caught up in the early gen hype won't be coming back, they've learned their lesson and have more options now.

I'm sure digital will play a part, but I think Bungie and Activision will have to work pretty hard to get those people back
 
Honestly, if you didn't like Destiny:The Taken King, you won't like Destiny 2 much more. IMO, the game is very much in the same vein.

Yes, the story missions are better and yes the patrol areas have more to do, but overall it's largely more of the same thing. Once you are done with the story, the grind starts and imo, the grind feels a lot like the grind in Taken King. "Do activity X until getting enough of resource Y to get a new item that raises your power level 1-2 points.

I would argue it might be slightly worse, actually, in that the vendors in d1 allowed you to get pretty big jumps in light level on gear pretty quickly with marks. Seems to be more RNG in D2
Every sequel is doing more of the same. Destiny is not unique in that regard
 

ethomaz

Banned
Don't think anyone is expecting this to only have sold 2 million. Probably closer to 5+ at this point
If the similar drop...

D1 sold around 5 million week one... 58% drop is 2.1 million for D2. Even accounting high digital you will have around 3 million week one.

3 million didn't fit 1.2 million concurrent.

Unless of course it is up outside UK.
 

GlamFM

Banned
Weren't preorders said to be higher than D1? There were 1.2 million concurrent players the other day.

Something isn't jiving here.

Yeah

Activision Blizzard released various financial highlights from its past quarter, and Destiny 2 already has several worth sharing ahead of its initial September 6 launch. According to Destiny 2‘s publisher, the sequel is already tracking well ahead of its predecessor. The Destiny 2 console beta had more players than the Destiny beta in 2014, and pre-orders for Destiny 2 are already above the first game’s. That Destiny 2 is on-track to be successful is hardly surprising, but now might be the time to ask just how much success it’s capable of.
 
Anecdotally, I'm definitely one of the ones who went into Destiny sailing on hype and then ended up not getting the game I thought I would be. I don't hate it, but I won't be coming back for seconds.

At this point, Anthem looks like it may deliver what I wanted from Destiny, but we all know to be wary of early showings by now.
 
This sounds right. Expect D2 numbers to be lower in all territories, frankly. D1 wasn't a known quantity at the time outside being the next big thing from Bungie and Activision. At the time, we'd only just started to see major releases come out for the hardware.

D2 is a much more known product this time, resulting in far less people getting burned, but also resulting in lower sales.
 

Melchiah

Member
There's still people holding a grudge over Year 1 of Destiny 1, so not that surprising

Nope. I put +600 hours into it, but I wouldn't have returned if I hadn't gotten TTK for free. It's the hefty price of expansions that mostly prevents me from getting the game before year two. I learned my lesson, when Dark Below came out and locked me out of weekly content.
 

SargerusBR

I love Pokken!
I mean it was obvious it would not reach D1 numbers, D1 hype was insane even on GAF, we had like 3-4 OTs full on launch week. D2 OT is still in its first interation.

Perhaps finally people are tired of generic military fantasies in spaaaace

There isn't anything like it in the market except for Warframe.
 

cakely

Member
Well, that's much lower than I expected. I hope it does well in the long run. I hit 20 and beat the main campaign, it's an extremely solid game.
 
Anecdotally, I'm definitely one of the ones who went into Destiny sailing on hype and then ended up not getting the game I thought I would be. I don't hate it, but I won't be coming back for seconds.

At this point, Anthem looks like it may deliver what I wanted from Destiny, but we all know to be wary of early showings by now.
Based in what? We know nothing of anthem, and good luck to bio ware matching bungies gameplay.
 

Kill3r7

Member
People are jumping the gun based on uK. Let's see how it does elsewhere, preorders were bigger than d1 and concurrent users show a big launch.

Well two things are at play here; 1)the game did massively well elsewhere which is definitely possible or 2)the digital attach rate is massive which would be more significant for the industry moving forward.
 
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