Messofanego
Banned
Due to the toxic gaming culture. This is beyond constructive criticism. We all have a part to play in this. Youtube, gaming forums, and social media. Compare game announcements to movie announcements and how people react to them. Game developers talk to each other and are candid with each other. Game developers don't really compete with each other, such as "competitors" that produce games on different platforms will often praise each other.
https://twitter.com/charlesrandall/status/911987526541430784
We don't understand budgets. We don't understand engines. We don't understand adding or removing features. We don't understand how much can change from inception to the final release.
Lay off the ad hominem. I've been guilty of this, and it's partly because we're in communities that foster it. It's time to do some self-reflection and think twice before what you're about to say publicly because it's possibly going to be heard by who we are targeting.
As Adam Sessler once said in relation to Killzone 2 back in 2009:
"I have one idea. For those of you out there who don't come to messageboards but would like to engage in an intelligent and normal discussion about videogames where you say 'hey I really liked Fable 2', 'you did? I just had a problem with it', 'huh I hadn't really thought of that but you might want to look at it this way'. If you would like that, if we can get sixty people on one of these boards, because I think it's thirty people causing this. Maybe if we can bring down the noise from them and bring up the level of discourse."
https://twitter.com/charlesrandall/status/911987526541430784
We don't understand budgets. We don't understand engines. We don't understand adding or removing features. We don't understand how much can change from inception to the final release.
Lay off the ad hominem. I've been guilty of this, and it's partly because we're in communities that foster it. It's time to do some self-reflection and think twice before what you're about to say publicly because it's possibly going to be heard by who we are targeting.
As Adam Sessler once said in relation to Killzone 2 back in 2009:
"I have one idea. For those of you out there who don't come to messageboards but would like to engage in an intelligent and normal discussion about videogames where you say 'hey I really liked Fable 2', 'you did? I just had a problem with it', 'huh I hadn't really thought of that but you might want to look at it this way'. If you would like that, if we can get sixty people on one of these boards, because I think it's thirty people causing this. Maybe if we can bring down the noise from them and bring up the level of discourse."