Yep, no Pro support as of patch 1.01.
Damn, this is unjustifiable.
Yep, no Pro support as of patch 1.01.
Damn, this is unjustifiable.
Yep, no Pro support as of patch 1.01.
Lol. Can you also upgrade it? Sounds like a overkill for sure.
The graphics are technically better (engine upgrade, IQ upgrade, performance upgrade) but the art direction and set design is far far worse -- depending on context, the latter can be included in "graphics" discussion. See: Killzone 2.
Is no pro support confirmed?
I might want to change my order...
Yep, no Pro support as of patch 1.01.
What difficulty are people playing it on? How does it feel, challenge-wise?
Off the list it goes. Unacceptable.
You know, I'm kinda surprised Mikami didn't push for 60fps on consoles. This game is certainly no looker to justify the framerate it has.
You know, I'm kinda surprised Mikami didn't push for 60fps on consoles. This game is certainly no looker to justify the framerate it has.
Damn, this is unjustifiable.
Thanks for the info. I will wait for a Pro patch, or maybe wait and get it on XOX later this year.
Is no pro support confirmed?
I might want to change my order...
Off the list it goes. Unacceptable.
Yeah, I'm having second thoughts because of that.
Seems ridiculous, all things considered.
I played the first game on Survival difficulty. Should I stick to the same difficulty for this game too? Or ramp it up to Nightmare?
Do not do this.
The developers have already said they dropped the difficulty of each mode so that casual players can simply play through and see the story, it's also probably why all the streamers and reviewers complained about too much ammo as normal mode is now the same as easy was last time round.
You should have no problems with nightmare if you played the last one on normal.
Difficulty Mode Details
Classic Mode gets you 7 Saves, no Autosaving, and Sebastian cannot be upgraded
Also, unlockable costumes are in (which is awesome, they are a fun part of RE)
Difficulty Mode Details
Classic Mode gets you 7 Saves, no Autosaving, and Sebastian cannot be upgraded. Also, unlockable costumes are in (which is awesome, they are a fun part of RE).
Was able to get a few hours in this morning and am enjoying it so far.
I had to turn down shadows and SSAO to high as the performance hit wasn't worth the performance impact.
I am running a 1080ti, 6700k @ 4.5, 32GB @ 3200, running of a SSD at 1440p. Opening area I was in the high 80s with fluctuations into the 100s. Seems that beginning scene has some performance hiccups here and there.
It is always nice to hear people pronounce Castellanos correctly as my name is constantly butchered. I get people saying it 100 different ways. One of the reasons I like this game is that we share the same last name since I don't see it used often or even at all.
Hmmm, torn between Survival and Nightmare difficulty. I was perfectly content with how Survival was in the first game.
Hmmm, torn between Survival and Nightmare difficulty. I was perfectly content with how Survival was in the first game.
Was able to get a few hours in this morning and am enjoying it so far.
I had to turn down shadows and SSAO to high as the performance hit wasn't worth the performance impact.
I am running a 1080ti, 6700k @ 4.5, 32GB @ 3200, running of a SSD at 1440p. Opening area I was in the high 80s with fluctuations into the 100s. Seems that beginning scene has some performance hiccups here and there.
It is always nice to hear people pronounce Castellanos correctly as my name is constantly butchered. I get people saying it 100 different ways. One of the reasons I like this game is that we share the same last name since I don't see it used often or even at all.
That's pretty cool. I want a game where the protagonist has my name although I don't see how they would make a game with Sexual Tyrannosaurus unless it was a predator game
While characters models look fine, the environment looks unimpressive the least to say @ maxed out, ID tech5 really shows that it's out of the game or as they called it for TEW2 STEM engine. PREY does not have amazing graphics as well, but the art design helps it more there than it does here, sometimes environment looks too sterile or something even comparing to the original.
I chose to play on nightmare and dear boy, those first mobs you encounter really want you dead. Those are short mine impressions up until chapter 3. i7-6700K, R9 390x, 16GB RAM, W10, 2560x1080 and I'm actually very satisfied with the performance for the most time having 50-60FPS maxed out(TAA) with occasional dips to mid 40's which I'm fine with.
Its pretty good. Higher just does damage adjustements with items drops differences
Ah didn't know about additional enemies. Didn't seem like that. But thats even cooler for folks who want to start at nutcrunch difficultyThis is inaccurate. Gamespot put up a video showing additional enemies on nightmare mode and Bethesda says that more difficult enemies will appear earlier in the game though I haven't seen it. Very similar to the nightmare mode that you could unlock in the original but this time it is unlocked from the start.
Is there anyone with early ps4 copies that can give their impressions on the framerate? I loved the first one, but boy it sure wasn't an example of pristine performance.
I have a pro and sadly, it seems like the only way to have some enhancements will be through a patch. This has left me torn on the game because it really doesn't make any sense, but at the same time, I really want to play it.
The performance will either make or break my decision to get it tomorrow. On the bright side, if it has no pro support, boost mode is an option and maybe it can help in smoothing out the framerate, if it suffers from noticeable drops, that is.
Just made it to chapter 3. This game is REALLY good.
Do not do this.
The developers have already said they dropped the difficulty of each mode so that casual players can simply play through and see the story, it's also probably why all the streamers and reviewers complained about too much ammo as normal mode is now the same as easy was last time round.
You should have no problems with nightmare if you played the last one on normal.
Prey isn't running on any version of id Tech. It's Cry Engine.
So I haven't been following the game at all, but bought it anyway. I'm sure the game isn't open-world, but is it more like a bike tire? A decent sized main hub with spokes that branch off into smaller-ish, but still kinda open areas?
Looking forward to playing tonight.
Do you have a source for this?