Titan fall 2 took me 7 hours to beat. If bf2 is similar in length I'll be happy.How long was tf2 campaign? 10 hours? That was just about perfect for an FPS campaign imo so I wish this was a bit longer but Im ok with it.
Titan fall 2 took me 7 hours to beat. If bf2 is similar in length I'll be happy.How long was tf2 campaign? 10 hours? That was just about perfect for an FPS campaign imo so I wish this was a bit longer but Im ok with it.
And people wonder why publishers say linear single player games are a no go
Smdh
How long was tf2 campaign? 10 hours? That was just about perfect for an FPS campaign imo so I wish this was a bit longer but Im ok with it.
How long was tf2 campaign? 10 hours? That was just about perfect for an FPS campaign imo so I wish this was a bit longer but I'm ok with it.
And people are surprised that every AAA game needs to have some kind of forced grindy RPG-lite crafting/leveling up checklist open-world trash.
Developers and publishers got the idea: the average gamer prefers quantity over quality.
But then they also complain about that! They just can't be contented.
I mean... Does it have to be a dichotomy between grindy checklists and $60 4 hour campaigns?And people are surprised that every AAA game needs to have some kind of forced grindy RPG-lite crafting/leveling up checklist open-world trash.
Developers and publishers got the idea: the average gamer prefers quantity over quality.
But then they also complain about that! They just can't be contented. The final step is saying "I'm tired of videogames" on GAF after playing 3 hours of 3 different games they day one'd.
I mean... Does it have to be a dichotomy between grindy checklists and $60 4 hour campaigns?
Demon's Souls will take a good 20-40 hours on a first playthrough with little in the way of grindy checklist bullshit. And Demon's Souls was a fairly low budget game with zero marketing.
Of course, Demon's Souls was also really graphically primitive.
I mean... Does it have to be like this?
Demon's Souls will take a good 20-40 hours on a first playthrough with little in the way of grindy checklist bullshit. And Demon's Souls was a fairly low budget game with zero marketing.
Of course, Demon's Souls was also really graphically primitive.
People have a new hope after TF2 that EA can put out a good campaign.
True.It's also much slower paced than a shooter. You would move thru DeS's environments significantly faster in an FPS. To answer your question, no it doesn't, Doom is a great example. But BF2 is primarily a multiplayer game and that's where the meat of the package is.
Did you forget BF1? This campaign isn't being made by DICE but I highly doubt they will be able to match what Respawn did.
TF2's campaign quality was almost certainly due to Respawn's talents, nothing to do with EA. Which is not to say this one won't be good, too, but I just don't really see how the two things are related beyond sharing a publisher. EA doesn't have much say over what Respawn does on a creative level.
...Because people that like single-player aren't willing to buy a primarily multiplayer title for scraps? Really?
Gamers:It's a myth that gamers keep asking for more, increased development costs is ALL on pubs and devs!This franchise has always been heavily predicated on multiplayer and by all accounts the SP portion we are getting is vastly superior to anything previously included in the series so at this juncture I'm not certain what it is the detractors are looking for.
The SP content combined with the ability to play modes offline is plenty for me, especially given that I'm a SW junkie.
If it's not for you then move on because this was never going to be a SP-driven game.
So 4 hours then? About what I expected.
I like how you've already decided that the BF2 single player is "scraps" even though it has 4 exclusive planets that aren't in any of the multiplayer modes *in addition* to the locations which cross over between modes, an entirely new, canon story with high quality voice acting and motion capture for the cutscenes and written by the guy who did Spec Ops, and an entire dev team dedicated to it.
Yeah sounds like table scraps, you're definitely entitled to more
Gamers:It's a myth that gamers keep asking for more, increased development costs is ALL on pubs and devs!
*Dev makes a sequel with three times the content of the original game in just the MP AND a 4-6 hour SP mode made by a different studio, with a competent writer because the story is canon, and production values that surpass literally every other game this year let alone any other game in the series*
Also Gamers: MOAR
Gamers:It's a myth that gamers keep asking for more, increased development costs is ALL on pubs and devs!
*Dev makes a sequel with three times the content of the original game in just the MP AND a 4-6 hour SP mode made by a different studio, with a competent writer because the story is canon, and production values that surpass literally every other game this year let alone any other game in the series*
Also Gamers:
Titanfall 2's single player wasn't much longer, but was the best fps campaign I can think of in about a decade.
Sounds like a slapped together short campaign to appease people.
Really hope the MP is good enough to warrant $60 but this doesn't really bode well for the game.
Yep, that's what matters the most as well.Yup, I don't see this inherently being an issue.
Are the 5-7 hours fun? Does it tell a good story?
Much more important than just the length of the game.
Doubt it, since that looks to be a character model from The Old Republic MMO to me.
Doubt it, since that looks to be a character model from The Old Republic MMO to me.
Yeah looks fake.Doubt it, since that looks to be a character model from The Old Republic MMO to me.
So 4 hours then? About what I expected.