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[Digital Foundry] Spec Analysis: Sony's surprise PlayStation 5 tech reveal

GoldenEye98

posts news as their odd job
https://www.eurogamer.net/articles/digitalfoundry-2019-sony-next-gen-playstation-5-spec-analysis


Related to that, there's also discussion in the Wired piece on real-time ray tracing as a component in next-gen PlayStation gaming. It's here where the lack of detail is somewhat disappointing in that while the silicon will support ray tracing, there is no confirmation on the extent that it is accelerated via bespoke hardware, as opposed to running in 'software' via compute shaders - as we've seen recently with Windows DXR titles running on older Nvidia 10-series graphics cards. For our part, we hope that the fact it's mentioned at all confirms that there is some hardware assisted RT baked into the design.

But there's always one genuine surprise when it comes to a next-gen console specs reveal and in the case of the Sony next-gen console reveal, that's the nature of the storage solution the platform holder is employing. We had heard a while back that PlayStation 5 was developed around a state-of-the-art solid-state storage solution (1TB of capacity was the rumour) but the gossip was easy to discount, because even though solid-state memory modules have reduced substantially in price recently, SSDs are still a lot more expensive than mechanical drives. In a world where consoles are built to rigid build costs, upgrading storage to solid-state seemed impossible.

This is the key barrier that Sony has broken through for its new hardware. The demos sound astonishing, using a combination of hardware and software to accelerate Marvel's Spider-Man loading times by a factor of 19x compared to the standard PS4 code. The chances are that CPU has its own part to play here - data is usually compressed, then decompressed on the fly when it's needed. With Ryzen cores on board, decompression speeds will skyrocket, but it wouldn't achieve these speeds without a true generational leap in storage bandwidth. And that brings us on to the second demo, highlighting the vast increase to streaming performance. The speed at which the player can move through the city in Spider-Man is primarily defined by the PS4's storage limitations. Using the SSD, we're told that the player can move through New York with the speed of a jetfighter. It's said that the new PlayStation's SSD has bandwidth that exceeds the best that the PC has to offer. To put that into perspective, a top-tier NVMe drive like the Samsung 970 Pro achieves sustained sequential read/writes of 3.5GB/s and 2.5GB/s respectively. To better that in a console would be a revelation.
 
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Saber

Member
Oh..was expecting that but not this fast.

Kinda sad there isn't a video. But hey, they do think it could match PC in terms of power. Well, that would be neat.
 

Saber

Member
pretty sure sony will ask $700 to $900 for this.
ray tracing only works on RTX as we all know,
and 8k cant even work on RTX2080ti ($1300)
so it has to even be better, Pushing gaming as we know it.

It would be a big no around the entire globe if that even happens.

No one would expend this much on a PS5.
 
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Dargor

Member
Specs wise, this might be great, price wise, gonna wait and see, but I hope they surprise us with that too, if not, it might be a litte too pricey for me.
 

sendit

Member
pretty sure sony will ask $700 to $900 for this.
ray tracing only works on RTX as we all know,
and 8k cant even work on RTX2080ti ($1300)
so it has to even be better, Pushing gaming as we know it.

RTX 2080 TI can run games at 8K. Even a 1080 TI can run games at 8k. There are a ton of variables before making a blanket statement like "8K can't even work on RTX2080ti". This is a graphical output versus acceptable performance comparison. Do I think developers will achieve acceptable performance at 8K given the consoles spec? No. Given a choice, I still play at 1080p with my 1080 TI because the FPS performance isn't acceptable to me at 4k.
 

sn0man

Member
Dark10X hanging out? I’m pretty stoked about the announcements. I may delay playing games with long load times that I haven’t started just so I can enjoy them later with quick loads and stable frame rates.
 

Leonidas

Member
Interesting how the only thing they comment on in terms of performance is the SSD.

No comments on CPU/GPU performance. No comments on RAM speed or size.
 
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Shin

Banned
$500 with $50 bucks lost seems reasonable all things considered and probably how PS4 started out, no?
 

zenspider

Member
Sounds like great news, but for me...

DearestBoringAmericanbittern-size_restricted.gif


...too rich for my blood. Unless this thing comes in at sub-400, look forward to my PS5 LTTPs in 2025.
 
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Fahdis

Member
Not buying Sony consoles until mid gen refresh. Fuck launch consoles. Im happy enough with my 1080Ti Sli's and PS4 Pro.
 

Ovek

7Member7
Not buying Sony consoles until mid gen refresh. Fuck launch consoles. Im happy enough with my 1080Ti Sli's and PS4 Pro.

Don’t blame you when we all know a Sony will launch a “Pro” version two or three years down the line.
 

Gamernyc78

Banned
pretty sure sony will ask $700 to $900 for this.
ray tracing only works on RTX as we all know,
and 8k cant even work on RTX2080ti ($1300)
so it has to even be better, Pushing gaming as we know it.

😂😂😂😂 Go back to the Microsoft threads dude lol 👀👀 700 to 900 rightttttt
 

Gamernyc78

Banned
Interesting how the only thing they comment on in terms of performance is the SSD.

No comments on CPU/GPU performance. No comments on RAM speed or size.

That was done purposeful. They don't want to share too much info because (1) they know their competitor is taking notes and (2) thy need to save tht for the info blowout.
 

sendit

Member
I'm willing to pay $500 easily for a nicely-powered console. Especially if they don't do some shitty mid-gen upgrade console again. That shit is too confusing and doesn't get complete support.

How was it confusing? The same game plays practically the same on both the initial console and mid gen refresh. Given the option, I hope they continue to go this route.
 
Oh paper it’s still almost here for me to believe. Not the power itself necessarily, but this kind of power/utility for less than 500 bucks.

I’m super excited though. Gonna be great

For the power detailed in the specs, 500 bucks will be a steal
 
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Grinchy

Banned
How was it confusing? The same game plays practically the same on both the initial console and mid gen refresh. Given the option, I hope they continue to go this route.
People on forums had to make lists of what the Pro version of games offered. Which games had HDR, which games had 4K, which did checkerboard, which games had framerate boosts, ect. Some games had higher-end modes that would increase resolution but the framerate would suffer so it was better playing in the other mode.

It wasn't easy to follow at all. And some developers don't patch their games for the upgraded model at all. How would you know? Oh, you check the long ass list of games and what their Pro benefits are. It's very stupid.
 

Kdad

Member
Consoles or the games industry as a whole can’t follow inflation like every other industry on Earth, a new console regardless of what’s inside it has to be $399 or bust.
I'm an old so maybe I'm reading the market wrong...game consoles (except for a subset of Nintendo fans) are no longer being marketed as a 'toy'...today's late teen purchasers have been conditioned to walk around with 1000$ phones in their pockets...I think the market will bear more than $399.
 

StreetsofBeige

Gold Member
I dont really get why people are always against paying $500-600 for a powerhouse console, something thats going to last 6+ years. No problem buying phones and tablets at that price or higher though.
Out of all products in the world, some reason video game consoles are the only thing that has this "maximum $400" stigma. And if possible, more like $300.

For everything else, people are willing to pay more due to product improvements or inflation, but consoles have this mental barrier that has a Psionic Resistance Rating of 100.
 
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