• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Raise the flame shield: Your "controversial" gaming opinion.

"You only like this thing to impress people/seem cool." isn't an opinion, it's a claim which can be proven false. No one has to respect your baseless accusation.

No one asked that all the opinions be respected, but to respect the right to an opinion.

Also: losing your cool because of opinions in a controversial opinion thread? Really?
 
No one asked that all the opinions be respected, but to respect the right to an opinion.

Also: losing your cool because of opinions in a controversial opinion thread? Really?

I respect opinions. The Demon's Souls thing isn't the only thing in this thread that I don't agree with, but it's the only one I will call out like that because, as was said earlier, that's not an opinion. That's being dumb.

It's like if I said that anyone who would use "Super Smash Bro" as their username probably doesn't brush their teeth and likely hasn't changed their underwear for the past three years. That is not an opinion that you agree or disagree with, that's just a completely random and uniformed attack.
 

Derrick01

Banned
Obsidian is the best RPG developer.

This is just 100% fact and no one could argue otherwise. Who's better? Bioware, who hasn't made a RPG on par with any of theirs in 10 years? Bethesda, with their increasingly simple and RPG-lite games? Square? Can anyone even remember when they made a good game? Oh yeah, it was around the time the big Obsidian guys were making fallout 2, planescape torment and icewind dale.

CD Projekt is good but they only have 2 releases.
 
Why do people spoiler tag text that doesn't contain spoilers? Is it the same trendies that pretend to like Dark Souls?

Haha, come on, seriously. Did you expect me to say the above and NOT put some text into a spoiler here, thereby negating any ire caused by my transgression while also showing off by using "ire" and "transgression"

If you were trying to impress me,
you defeated.
 

Comet

Member
Oh don't get me wrong, I enjoy cheevs/trophies, I think if they are done right, they can add some real fun to the game. I also kind or get people slogging through a game to get the "finished the campaign" trophy, I get that. But denying yourself the enjoyment of a great game, because your PlayStation doesn't pat you on the head every hour or so is lunacy to me.
I completely understand how much I fail in this regard. Everything you've said thus far, I don't disagree with. But I'm a super busy guy nowadays. Gaming hours are at a premium, and for some reason I like to shoot for platinums and 1000/1000s in games. In previous generations I took pride in 100% games or doing speed runs. I really love the fact that now it's documented by Sony or MS that you've done such things. Therefore, since I'm a busy guy and can't play all that much, when I do have time to play, I like it to be something where I can earn arbitrary rewards. As silly and wrong as it sounds it's how I feel now. But I'm also secretly hoping that Valkyria Chronicles goes up in price. I initially bought it thinking it had a short print supply, but judging from prices on ebay, there are plenty of copies out there. I may just open it and go through it during the summer or something.
 

Chunky

Member
People who think that people like Demon's/Dark Souls to be cool are idiots who shouldn't be allowed to say things.

It'd be like saying everyone who practices Buddhism is a a hipster because there's this one girl in your science class who meditated at lunch that one time.
Yeah, maybe there are people doing to try and look cool, doesn't stop the vast majority of people enjoying it for reasons completely isolated from trying to seem unique.
 

jimi_dini

Member
Really? I could have sworn it turned off achievement notifications, too. If I can ever kick my girlfriend off the 360, I'll give it a look-see.

If you were talking about achievements only (the post that you replied to was about trophies), then I guess it's possible to turn them off. On PS3 however you can't turn the trophy notifications off (sadly).
 

BeeDog

Member
This is just 100% fact and no one could argue otherwise. Who's better? Bioware, who hasn't made a RPG on par with any of theirs in 10 years? Bethesda, with their increasingly simple and RPG-lite games? Square? Can anyone even remember when they made a good game? Oh yeah, it was around the time the big Obsidian guys were making fallout 2, planescape torment and icewind dale.

CD Projekt is good but they only have 2 releases.

Fallout: New Vegas alone (with all the DLC) is the best RPG by far in quite a while, and is all that takes to launch Obsidian above Bioware, Bethesda, CDProjekt and whoever else.
 
Fallout: New Vegas alone (with all the DLC) is the best RPG by far in quite a while, and is all that takes to launch Obsidian above Bioware, Bethesda, CDProjekt and whoever else.

Find Mii is the best (or at least, most compelling) RPG in years.

My fiancé actively drives to places she has no reason to go other than to collect Street Passes, and that's evidence enough for me.
 

Chunky

Member
Find Mii is the best (or at least, most compelling) RPG in years.

My fiancé actively drives to places she has no reason to go other than to collect Street Passes, and that's evidence enough for me.

How does someone who ignores dental hygiene and regular underwear changing, go out with somebody to the point they want to marry you?
 
Having no pause button in Demon's Souls is beyond stupid and only appeals to neckbeards who need not worry about a situation arising in real life requiring their immediate attention.

Edit:
Riposte said:
You can quit at any time to answer said situation. The game is constantly saving your progress.

I know, but that's just unnecessarily tedious.
 

Derrick01

Banned
While we are talking about Obsidian....what are the chances of a Alpha Protocol sequel /successor?

:(

None as long as Sega continues to hold the IP.

Yeah it sucks :(

edit: A successor could work though, it just wouldn't be in the AP universe. That's a possibility though, because it's not like the main character was amazing. They can create a better AP-like game under a better and less demanding publisher.
 

Riposte

Member
Having no pause button in Demon's Souls is beyond stupid and only appeals to neckbeards who need not worry about a situation in real life requiring their immediate attention.

You can quit at any time to answer said situation. The game is constantly saving your progress.

edit: A successor could work though, it just wouldn't be in the AP universe. That's a possibility though, because it's not like the main character was amazing. They can create a better AP-like game under a better and less demanding publisher.

Nah, my Michael Thorton was pretty amazing


EDIT: Point being PairOfFilthySocks it evidently appeals to more than neckbeards who blah blah blah. I'm not trying to be cordial here, I think what you are saying is fucking stupid and pointlessly offensive.
 
I played Halo 3, CoD4:MW, and then Half-Life 2 (in that order) and thought HL2 was inferior in every way, from gameplay to presentation, to the other two.

This opinion got me laughed off other, more "PC-centric" sites, but GAF seems more console-friendly so I'm not sure if this is controversial here or not.
 

xHAASx

Banned
I played Halo 3, CoD4:MW, and then Half-Life 2 (in that order) and thought HL2 was inferior in every way, from gameplay to presentation, to the other two.

This opinion got me laughed off other, more "PC-centric" sites, but GAF seems more console-friendly so I'm not sure if this is controversial here or not.

HL2 is not comfortably comparable to them.
 

spekkeh

Banned
I respect opinions. The Demon's Souls thing isn't the only thing in this thread that I don't agree with, but it's the only one I will call out like that because, as was said earlier, that's not an opinion. That's being dumb.

He said he thought not a lot of people actually liked it. That means you could still have genuinely liked it. The fallout makes it pretty clear he struck a nerve, lol.
 

Emitan

Member
Having no pause button in Demon's Souls is beyond stupid and only appeals to neckbeards who need not worry about a situation arising in real life requiring their immediate attention.

Edit:


I know, but that's just unnecessarily tedious.
Why are you attacking people for liking a game that you don't? If someone likes Demons Siuls they are a dirty neck beard with no life?
 

mhayze

Member
Final Fantasy IV is the best FF, followed closely by XII.

a. EA isn't the devil.

b. Controller is preferable to kb/m.

c. PC elitists are the worst subsection of players in the gaming community.

While I now play more games on consoles than my PC, I'm still surprised by all 3 of these opinions. This is a controversial opinions thread, so it's not shocking or anything, but:

a) First off, no commercial entity is 'the devil'. Not any game publisher, or CEO. However EA is pretty terrible in a variety of non-evil ways. The number one reason is that their gaming output has declined in quality (with the exception of the original bioware studios), and that's hardly a controversial opinion - once the a first amongst equals of game publishers, they are an afterthought for me. I can't think of the last title they put out that had me excited that did not come from Bioware. Their terms and legalese in Origin in pretty obnoxious, and they blatantly lie about their motivations for doing things, to deflect what they know is sure to piss their audience off. None of that makes them 'the devil' but they are way down there in my list of publishers

b) I would disagree with this as a blanket statement. There are a variety of games that are better on a controller, but FPS games and strategy games are clearly better on KB/M for me, even though I use console controllers more on the whole (in total gaming hours).

c) Elitists can be obnoxious, but I'd say the there are many subsections that are far worse, such as the typical "racism spouting, hate-filled, voice spamming, cheating and MP spoiling obsessed 13 year old on Xbox Live" sub-section.
 
He said he thought not a lot of people actually liked it. That means you could still have genuinely liked it. The fallout makes it pretty clear he struck a nerve, lol.

What strikes a nerve with me is people trying to pull a trollface and then yelling 'not fair!' when someone calls them on it. Your technique is far more advanced.
 
To be more specific in my opinion that people are pressured into liking D Souls games, I don't think the "peer pressure" is enough to get someone who didn't like the game to go on about how great it is. I do, however, believe it gets some number of people who felt it was a 7/10 to say or talk about it like it was a 9/10 i.e. they thought it was alright but feel pressured into gushing about it or at least defend very obvious flaws.

There are similar (though obviously different) scenarios "IRL" such as feeling pressured into practising religion, etc, for fear of the stigma attached to those who don't.

This is perfect to hold as an opinion, by the way, because it's not possible to prove one way or the other, and so the only way to discuss it is by forming opinions.
 

SparkTR

Member
I'm not a big fan of mainstream gaming, I see it as a tedious cesspool that breeds no innovation and is vehemently anti-consumer. A nice-looking and cinematic cesspool, but a cesspool none-the-less. And it just seems to be getting worse. It's the main reason why I bought a PC a few years ago, just so I could be closer to the little people.
 
Why are you attacking people for liking a game that you don't? If someone likes Demons Siuls they are a dirty neck beard with no life?

No, but people who like the lack of a pause button in Demon's Souls(and they do exist) irritate me.

It's such a stupid and annoying idea. I don't see how it would appeal to anyone but basement-dwellers.
 
Sonic games have never been good, and the only reason why people like them are because they owned a Sega system in the past (and they justified Sonic as a good game to make them feel better about owning a crappy, inferior system), or because they are weird freaks who are sexually attractive to animals.

I will agree with you, but take it a few hundred steps further: all 2D platforming games are horrible, shallow garbage; relics of a bygone era brought back to wring money out of people with rose-tinted glasses about the good ol' days of 8 and 16 bit gaming.
 
Hey, this is the controversial opinions thread. And my controversial opinion is that no-pause in Demon's Souls is stupid and people who like it are stupid.

So you have to quit to the title screen instead which saves your exact position. Hardly a big deal. I doubt anyone would argue that they prefer having no pause but in practice it's just a couple of extra button presses to do the same thing.
 
Here's my opinion (hope no one gets ofended):
Kotor2 > Kotor1, in a gameplay sense, everything just feels more dinamic and fast, and I prefer Kotor 2's Skilll and feats.

This isn't really a debate in my eyes. They brought MORE to the entire leveling, gearing and progression system in KOTOR 2, and so it's deeper and more interesting. The story is a more complex problem, but the fundamental mechanics of KOTOR 2 were just superior to KOTOR. It wasn't like the ME1->ME2 transition where they neutered the already lackluster RPG elements of the game in order to make it appeal to the GoW/Uncharted fanbase.
 
Overall, console gaming is vastly superior to PC gaming. There's less headache and the user experience is almost always better. Consoles allow you to spend more time GAMING and less time tweaking, testing and researching. For the record, I'm an ex hardcore PC gamer.

Additionally, Macs are superior to PC's and iOS is superior to Android for the same reasons I mentioned above.
 
How about this, if you don't like the no-pause in Demon's Souls you are a fucking idiot and a giant fucking baby. That is my controversial opinion.


Y'see the 'giant fucking baby' thing is what bugs me about people who like these sort of design decisions.

It's the attitude some players have, where unnecessarily awkward game design decisions are praised and considered the only way for 'real gamerz'(or whatever) to play the game.

Look at all the folks who think the only way to play, say, Fallout 3 or Skyrim, is with a super-low encumbrance limit, or with fast travel disabled, or some other requirement like having to drink water every 10 minutes.

Mercifully, these settings are all optional in those games, but with console-centric Demon's Souls, there's no way around the lack of a pause button, even when playing offline. Yet there are players who consider it a bold design choice and a compelling addition to the strict gameplay, when all it is is an all-to-arbitrary restriction that merely irritates, instead of adding anything to the gameplay, other than tediousness.

So that's my two cents. The people who like unnecessary and non-adjustable options like this bug the hell out of me. Let's have player decide whether or not (s)he wants a pause button, instead of bowing to the whims of 'teh hardcorz'.
 

Fracas

#fuckonami
A few of mine, but I wouldn't call them bombshells:

Mario Kart: Double Dash is the best racing game ever made

Grand Theft Auto IV, while decent, is incredibly overrated

FFXIII is awesome

Halo: Reach is the best FPS on the market

LittleBigPlanet's controls are just fine
 

Derrick01

Banned
It's an online game.

What if you choose to play it offline to avoid all the annoying online features? It should let you pause then.

Baller said:
Consoles allow you to spend more time GAMING and less time tweaking, testing and researching.

What the hell was I doing for the last 15 months on PC then? Because I sure wasn't tweaking or researching anything. I downloaded the game, spent about 5 minutes seeing what settings I could run it on, which was almost always max, and I played.

Sure my RAM died once and I'm currently dealing with a potential hard drive/motherboard failure, but that's resolved in 2 weeks. I spent way more time without a 360 due to my 6 RRODs and the 2-3 weeks it took to fix each one.
 
What if you choose to play it offline to avoid all the annoying online features? It should let you pause then.

Other players only ever have a real-time impact on your game when they invade your game, or you invade theirs. Outside of those times, the player should be given the option to pause.
 

Riposte

Member
So you have to quit to the title screen instead which saves your exact position. Hardly a big deal. I doubt anyone would argue that they prefer having no pause but in practice it's just a couple of extra button presses to do the same thing.

I would. There are plenty of reasons why it works in Dark Souls, on several levels actually. Technically you got the online game aspect and the online features are mimicked offline (e.g. invasions). Atmospherically (and this is tricky because these are also mechanical aspects, but this shouldn't be a surprise if you think about how mechanics affect mood) this fits the game "natural" feel, for example the way inventory management doesn't happen in a pocket universe where time stops. The removal of a safe haven for your mind from a scary or challenging (short of quitting the game entirely and basically ending the encounter altogether) has an obvious effect on your emotions during those situations. Naturally this also hurts you in terms of difficulty. Yes, pause does make videogames slightly easier. This is visible in arcade games, more so if you are actually playing an arcade game. That's not to say all games should not have pause. Players, even challenge hungry ones, usually don't want to have their bladders or the flexibility of their social life tested, though there is something to be said for endurance. Dark Souls just manages to take advantage of its save system (constantly saving the game so there's no deliberate exploiting of checkpoints and whatnot) and makings pausing possible, but not really a good idea within continuous play (in other words: when you want to pause the game for reasons other than taking a break).

There is a chance people who complain about such a thing are being scrubs and trying to find something to blame for a failure or series of failures. Then there is nothing to explain.

EDIT: Arbitrary (in terms of rule design), tediousness, etc are all dangerous words to use. These are words people like to hide behind. "This and that are unnecessary/random/unfair/cheap/tedious/mean/janky/shoddy/not tight/not crisp/unintuitive/etc etc". Sentences which use these type of words should always be looked at with great suspicion. Prejudice even, given we are on a forum. For me you have to earn my trust before I don't immediately mock or ignore these sentences.
 
I would. There are plenty of reasons why it works in Dark Souls, on several levels actually. Technically you got the online game aspect and the online features are mimicked offline (e.g. invasions). Atmospherically (and this is tricky because these are also mechanical aspects, but this shouldn't be a surprise if you think about how mechanics affect mood) this fits the game "natural" feel, for example the way inventory management doesn't happen in a pocket universe where time stops. The removal of a safe haven for your mind from a scary or challenging (short of quitting the game entirely and basically ending the encounter altogether) has an obvious effect on your emotions during those situations. Naturally this also hurts you in terms of difficulty. Yes, pause does make videogames slightly easier. This is visible in arcade games, more so if you are actually playing an arcade game. That's not to say all games should not have pause. Players, even challenge hungry ones, usually don't want to have their bladders or the flexibility of their social life tested, though there is something to be said for endurance. Dark Souls just manages to take advantage of its save system (constantly saving the game so there's no deliberate exploiting of checkpoints and whatnot) and makings pausing possible, but not really a good idea within continuous play (in other words: when you want to pause the game for reasons other than taking a break).

There is a chance people who complain about such a thing are being scrubs and trying to find something to blame for a failure or series of failures. Then there is nothing to explain.

EDIT: Arbitrary (in terms of rule design), tediousness, etc are all dangerous words to use. These are words people like to hide behind. "This and that are unnecessary/random/unfair/cheap/tedious/mean/janky/shoddy/not tight/not crisp/intuitive/etc etc". Sentences which use these type of words should always be looked at with great suspicion. Prejudice even, given we are on a forum.

Yeah, I get that it's necessary because of the online stuff so in that sense it's preferable. Would be pretty damn annoying if someone could pause the game during co-op or an invasion. As for the rest of your post, some decent points but I'd always take having the option to pause over not having it (provided it doesn't break something as it would in this case) because at the end of the day you can always ignore it if you wanted.

Also I guess this could be seen as a controversial view but real time inventory management > pause screen inventory management for some of the reasons you mentioned. Was one of the things I preferred in the RE:Outbreak games over the mainline Resident Evils. Having to combine items and be efficient with your inventory when somethings bearing down on you definitely adds tension.
 

ultron87

Member
Most RTS games have about as much strategy to them as tic-tacs have calories. This includes Starcraft 2.
.

I'd be interested in some more clarification here. Are you suggesting that "strategy" is the wrong word for what you do in those games (since tactics might be better) or are you saying that they involve no planning or maneuvering?
 
Shinobi PS2 is one of the best action games ever, and the absolute best in 3d. With its arcade-style, simple but hard to master combat system, amazing art-direction and sound still stands unparalleled. Zeldas could have learnt a lot from this game about sword action-fighting mechanics (they must be simple!! almost like they were in 2d!! simple and fun!! not that cervellotic confusionary mess of SS).
 
What if you choose to play it offline to avoid all the annoying online features? It should let you pause then.

I don't disagree, but ...

1. Since it constantly saves, "Quit Game" has virtually the same function as a pause (loading time being the only difference).

2. So long as you're not in range of an enemy, you can stand idle as long as you want.

In ~500 hours of Souls games I've never once thought, "Damn, I wish I could pause this game." Honestly.
 
Top Bottom