Prep the bonfires.
choppy flames
Prep the bonfires.
Agreed. Split memory configurations are dumb.
I hope PS3 Gaf gets at least a playable version of this game.
Last I checked, the PC's got the best version of the game, so I'm not really seeing your point.
I may just buy this now.
Agreed. Split memory configurations are dumb.
I think the problem is it's a huge pain having to develop with the split memory, and is very restricting on what devs can do while on the xbox they can use the 512 however they want. No matter how you look at it, it was an utterly stupid decision to split the memory on the PS3.
Can't wait to jump in tomorrow morning, I literally just hit the magic lag in my 110 hour play through yesterday so it worked out great for me timing-wise.
i just cant understand getting a mod friendly game as skyrim (or any gamebryo game) for a console... im not a PC elitist... i pick my PS3 for most games due to 50" plasma and couch comfort but mods are a huge part of skyrim and thus i got it for PC
How was your play through before that?
It got fairly laggy starting around 85-ish hours, but I'm FAR more tolerating than the average gamer when it comes graphical stuff like this. It was frustrating but playable. Just hit unplayable to me yesterday, fast travel to Whiterun and it took me like five minutes to get to the Inn.
Even I draw the line there.
Prep the bonfires.
Because everyone has a gaming PC?
hardware is cheap these days... $200 will upgrade most computers to run skyrim fine
Because everyone has a gaming PC?
People don't buy upgradeable computers anymore.
People don't buy upgradeable computers anymore.
Its not a demanding game man.
it can be very demanding, especially if you go nuts on some of the mods.Its not a demanding game man.
Mainstream computers are not as strong as you think.
This is really good news. I refused to buy it until it got fixed even though I really wanted to play it. Hopefully more people have the same results as you.My save wieghs 15 mbs and I have over 160 hours clocked in in Skyrim. Here are my experiences pre and post patch:
Pre-patch: Lag would kick in after 20 or 30 minutes depending on what I was doing. The framerate would also get choppy whenever I entered Windhelm because of the heavy snowfall (same thing happened in mountain regions). Horse riding and dragon fighting would also make the lag kick in.
Post patch: played over an hour and a half and so far 99% of the lag is gone. There is the occasional stutter here and there but the difference is night and day, basically. To test how well this patch holds up I did the following things:
1. Rode from Downstar Sanctuary all the way to Morthal. No lag with a bit of stutter when I uncovered a new dungeon.
2. Fought dragons. No lag.
3. Fast traveled to and ran around Whiterun and Solitude. Before the patch these two towns were the most laggy for me and where the game would basically turn into a slideshow. Now, there's a bit of lag when I enter the city and the game stutters at times when I'm running around Whiterun. It's not perfect but it is a tremendous improvement.
Honestly, I'm both impressed and pissed of by this patch. I'm impressed because it seems that it fixed this game breaking bug and at the same time I'm pissed that it took almost two months before this was patched. This patch should've been a day one patch, not a month two one. But I guess I should be thanking the heavens that Bethesda actaully fixed it.
My save wieghs 15 mbs and I have over 160 hours clocked in in Skyrim. Here are my experiences pre and post patch:
Pre-patch: Lag would kick in after 20 or 30 minutes depending on what I was doing. The framerate would also get choppy whenever I entered Windhelm because of the heavy snowfall (same thing happened in mountain regions). Horse riding and dragon fighting would also make the lag kick in.
Post patch: played over an hour and a half and so far 99% of the lag is gone. There is the occasional stutter here and there but the difference is night and day, basically. To test how well this patch holds up I did the following things:
1. Rode from Downstar Sanctuary all the way to Morthal. No lag with a bit of stutter when I uncovered a new dungeon.
2. Fought dragons. No lag.
3. Fast traveled to and ran around Whiterun and Solitude. Before the patch these two towns were the most laggy for me and where the game would basically turn into a slideshow. Now, there's a bit of lag when I enter the city and the game stutters at times when I'm running around Whiterun. It's not perfect but it is a tremendous improvement.
Honestly, I'm both impressed and pissed of by this patch. I'm impressed because it seems that it fixed this game breaking bug and at the same time I'm pissed that it took almost two months before this was patched. This patch should've been a day one patch, not a month two one. But I guess I should be thanking the heavens that Bethesda actaully fixed it.
My save wieghs 15 mbs and I have over 160 hours clocked in in Skyrim. Here are my experiences pre and post patch:
Pre-patch: Lag would kick in after 20 or 30 minutes depending on what I was doing. The framerate would also get choppy whenever I entered Windhelm because of the heavy snowfall (same thing happened in mountain regions). Horse riding and dragon fighting would also make the lag kick in.
Post patch: played over an hour and a half and so far 99% of the lag is gone. There is the occasional stutter here and there but the difference is night and day, basically. To test how well this patch holds up I did the following things:
1. Rode from Downstar Sanctuary all the way to Morthal. No lag with a bit of stutter when I uncovered a new dungeon.
2. Fought dragons. No lag.
3. Fast traveled to and ran around Whiterun and Solitude. Before the patch these two towns were the most laggy for me and where the game would basically turn into a slideshow. Now, there's a bit of lag when I enter the city and the game stutters at times when I'm running around Whiterun. It's not perfect but it is a tremendous improvement.
Honestly, I'm both impressed and pissed of by this patch. I'm impressed because it seems that it fixed this game breaking bug and at the same time I'm pissed that it took almost two months before this was patched. This patch should've been a day one patch, not a month two one. But I guess I should be thanking the heavens that Bethesda actaully fixed it.
So this is up in the US now?
You're right. I forgot where I was here for a sec.You guys should really take your PC debate to the Skyrim thread. This thread is about the PS3 version and it's patch.
you should try uncharted 3.
Wow man that's great!!! Props to Bethesda at last! PS3 players never wanted the best version of the game, just something playable!
Also, SMH at all this PC talk...take that to the Skyrim thread or the mod one please.
This is really good news. I refused to buy it until it got fixed even though I really wanted to play it. Hopefully more people have the same results as you.
Welp, looks like I can buy Skyrim now!
I'm excited for the patch and am anxious to buy the game and experience it, but is it worth the $60 asking price? We waited three months to finally get the finished product. Assuming the release date was February this year, paying $60 would be no problem. But we waited while others enjoyed it, and many suffered and were unable to enjoy it. I am all for paying what is owed and supporting game developers and their IP; even thinking positively, Bethesda worked to improve the PS3 version and patch bugs from all versions. It is fair to say they did their job and made a great game.
After waiting for so long, however, I can't justify paying the day-one asking price. All hype faded, experiencing the game as a community is over... I agree the game's value remains, but I can't justify spending full price on Skyrim after all this. Maybe Amazon has ruined me; even Deus Ex: Human Revolution, a great game, was $35 after three weeks. This means to many consumers it was not worth full price. The only way to speak to developers is with our wallets. After three months, I can't agree that Skyrim is worth $60.
Agreed. Split memory configurations are dumb.