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GTTV/Spike is airing an entire episode about Unreal Engine 4 on June 7th

raven777

Member
So, what did you guys think of the demo?

For me I watched in low quality, so its hard to judge. I will probably have to judge it again when I see direct feed..

From what I saw it looked good, especially the lighting and mountain part. But I am not sure if its so good that it "make Samaritan look like crap" good. Personally I thought SE's Luminous Studio demo looked better, but its not fair comparing it to elemental because elemental demo was running on single GPU.

And like someone said earlier, I think the important thing for UE4 is how easy to develop.
 

japtor

Member
What? How? (Didn't watch it.)
Just following the thread it sounds like they talked about scaling down to mobile devices...so I guess people took that as a sign that it'll work on Wii U.

That would fit with what they said last year about UE4 on mobile so nothing new I guess.
 

antonz

Member
Even though Unreal isnt necessarily the best engine on the market. Increased ease of use as they are saying with UE4 and the superior support infrastructure they have in place. They are guaranteed to dominate another generation.
 

Represent.

Represent(ative) of bad opinions
Whats the general consensus? I thought it looked pretty damn amazing. In the hands of the right devs, this will deliver some truly amazing looking games. We need GIFS.
 
Even though Unreal isnt necessarily the best engine on the market. Increased ease of use as they are saying with UE4 and the superior support infrastructure they have in place. They are guaranteed to dominate another generation.
Prettay much. Crytek loses.
 

Dan Yo

Banned
What? How? (Didn't watch it.)
It's very similar to what we have now, even in tech demo form, which is historically a lot more impressive than games actually turn out looking.

The particle effects and some of the physics looked better than most games today though. However, the actual environments and character models aren't a huge improvement. Usually we see bigger improvements at the end of a 5 year generation, much less at the end of an 8 year generation. Just my opinion though. Obviously some people seem to like it.
 
People let's be honest, it looks impressive, ok there are tons of artefacts, some pixalated textures on close ups on the monster (the mark of each unreal engine :p) and some aliasing , apart from that this look a bigger jump than it was from UE2 to UE3.
Still not as impressive as Luminous Engine.
 

raven777

Member
Watched the higher quality version.

I thought it was good, but I really didn't like the magma....it looked really awkward for some reason. Also, the armored guy's face looked bad.

But I really liked the particles, lighting and the mountains.
 
If this is really scalable with most of the features as much as Epic is claiming this is gonna be a nice engine. I do hope it is able to run on Wii U and the other two next gens without difficulty.

Luminous looked better by pure aesthetics though.
 

kevm3

Member
Love the lighting and physics, especially on things like cloth that I'm starting to see. This is what really makes a game look next-gen.
 

Blizzard

Banned
Thanks, I DEFINITELY recommend watching the development walkthrough, especially if you've used the UDK before. I want the new editor and features. ;_; Changing C++ code on the fly and switching from editor to play-in-editor so quickly is nice. It looks like they've tried to add some good features that the CryEngine editor uses.

The one thing I couldn't tell very well is how many dynamic shadow-casting lights are easily supported. The dynamic shadow-casting sunlight looked good, but that was already supported by the UDK...good dynamic shadows for lots of smaller lights is what I'd like to see.
 
SE's demo impressed me more, but they had less going on from a physics perspective than Epic did. I also have no idea what kind of hardware Square used to power their demo or how likely they are to actually have games looking that good next gen.

Either way I'm excited to hopefully see more next gen demos over the coming year.
 

JCreasy

Member
People let's be honest, it looks impressive, ok there are tons of artefacts, some pixalated textures on close ups on the monster (the mark of each unreal engine :p) and some aliasing , apart from that this look a bigger jump than it was from UE2 to UE3.
Still not as impressive as luminous engine.

Agreed.

Agnis kicks the Elemental's ass.
 

fse

Member
I liked the particles, but aside from that... that ubi game and star wars 1313 wowed me more.
Technically impressive though. xbox durango and ps4 will be beasts.
 

Scrabble

Member
looks very impressive but I feel they should have shown this before e3 to get it out there before we saw starwars 1313, watch dogs, and the square enix tech demo.
 
Don't think he did, but if he did, he said the it'd work on the iPad.
The current Gen iPad? The infinity blade game they are showcasing on it is only UE3. I don't think iOS devices now are close to running UE4. I think he just meant that in enough time when they began to be capable UE4 will work and scale down to them, but that's still far off. I doubt the WiiU run it; I don't see why Nintendo would fail to mention it at their conference.
 

Vanillalite

Ask me about the GAF Notebook
I liked the particles, but aside from that... that ubi game and star wars 1313 wowed me more.
Technically impressive though. xbox durango and ps4 will be beasts.

What's funny is I too think 1313 wowed me more in some parts, and yet it's supposedly a heavily modified UE3 game.

Shows that a lot has to do with how much $$$/Time/Effort is put into making a game verses just a tech demo.

Put in the camp that it looked good, but Luminous looked better. It lacked this total WOW factor, but what did sound impressive was the dev tools being streamlined.
 
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