I'll bite.
I've got a few question for the supporters. Are you guys seriously impressed by the enemy design in this game?
- I will agree that the enemy designs look reserved in this game, I was hoping for something more out there. But then again, we are seeing the basic fodder enemies. Which always had some consistency in the past games. I do like the death knight and ravager, now that we got a proper look at them. However, we still haven't seen all this game has to offer. So I'm hoping there more.
Are you not disappointed by the lack of proper enemy introductions?
- They seemed fine to me. We still haven't seen the other introductions.
Are you not concerned about the misuse (or lack) of the divinity statue theme?
- ? we still haven't seen any of them actually use the divinity statue to know if there is a unique theme or not.
In old DMC games you could check your surroundings and receive cool text detailing the environment. What about all of the interesting keys and puzzle artifacts you could collect in those games? Their descriptions were always awesome. Will DmC even have this shit?
- In the pause menu there are slots for keys and artifacts. I don't know about a encyclopedia. Just because it hasn't been shown, doesn't mean it's not there.
All of the little details matter to me and I find it hard to believe long time fans aren't concerned about such things. Is the combat system the only thing that matters to you guys because that's all everyone is focused on. And yeah, I get it, the combat is the essence of these games, but everything else is just as important.
I do like them too, so it would cool to have them back in this game. Especially with the greater context and narrative this game has, compared to the previous ones
I don't really see how DmC and DMC are different enough for both to continue successfully. The main problem I have with DmC in the first place is that it isn't different enough to justify it's existence. What new audience is this game hitting?
So now it's not different enough? Really?
And to answer your question, it's playing to the action/adventure gamer crowd. The same groups that played Castlevania, Ninja Gaiden, GoW, and any other good action/adventure game that has a sizable player base. The hardcore DMC fans aren't the be all end all of the audience, despite what you all want to believe.
If that answers your question, anyway.