Bill Rizer
Member
I'm more concerded about the fact that Wii games upscaled in 1080p will almost all have heavy underscan, producing a black border all around the screen.
Oh you're not alone OP. Mine is set up with HDMI and even it's having that problem. Never had that problem with my 360, PS3, Cable box, etc either. As mentioned you can fix that in the eshop settings but only for the eshop menus. Games are fine too. I'm wondering if it's not a bug in the OS. If not then Nintendo needs to fix the issue.
In Mario, it's pretty noticeable too actually. Though if the game wasn't constantly displayed on both the pad and TV, I may not have noticed.
I decided to move my WiiU into my bedroom, because that TV has a just scan option. Everything looks great now!
My problem is solved, but it sorta limits my gamepad usage on my first floor. :/
Try renaming your component input to PC then. Used to do that back when I had a launch 360 without HDMI.
I would recommend against this. Doing that on my Samsung set causes the colors to change dramatically in a way that can't really be compensated for. The whole screen takes a severe orange tint and I lose the ability to "actually" adjust screen brightness. I can change its value but upon restarting the monitor the number the brightness resets itself while keeping the displayed number the same. It also seems to overly blur the screen.Try renaming your Input to "PC". It works for me most of the time on LG and Samsung TVs.
I can fix that relatively easily, mine has some image expanding options that I've used with PS2 games due to their underscan. It's this overscan on Wii U that concerns me, I'll just have to see how it goes (and hope Nintendo remembers to update).I'm more concerded about the fact that Wii games upscaled in 1080p will almost all have heavy underscan, producing a black border all around the screen.
As far as the issue goes in-game, I'm pretty sure it happens ever-so slightly in New Super Mario Bros. U. It's not cutting off anything important at least. I haven't tried Rabbids Land or Nintendo Land yet, but I imagine the problem will be the same. I'm hoping that it's not a big deal with either of those.I have a recent Samsung 1080p 120hz 40 inch in my bedroom with the WiiU and it has the overscan issue using HDMI ;p. It is a no frills model from Costco but it is a 2011 or 2012 model. I haven't noticed this issue with my PS3 or Xbox via HDM, and I didn't notice any apparent overscan in ZombiU (maybe it is just in the OS?). I'll have to see if there is Just Scan option in the aspect ratio menu.
Hmm. Weird. Out of about 6 or 7 TVs I've done this on I've never had any sort of weird tint. But I've also made sure to set the Color temperature from Warm to Normal. Also haven't had any blur issues. Thats really weird. There may be some sort of screen dimension auto calibration you can run to fix that.I would recommend against this. Doing that on my Samsung set causes the colors to change dramatically in a way that can't really be compensated for. The whole screen takes a severe orange tint and I lose the ability to "actually" adjust screen brightness. I can change its value but upon restarting the monitor the number the brightness resets itself while keeping the displayed number the same. It also seems to overly blur the screen.
You're better off trying to find a pixel mapping option along with finding a game mode setting if available.
Hmm. Weird. Out of about 6 or 7 TVs I've done this on I've never had any sort of weird tint. But I've also made sure to set the Color temperature from Warm to Normal. Also haven't had any blur issues. Thats really weird. There may be some sort of screen dimension auto calibration you can run to fix that.
Its true that on some TV's it reduces the options of how to manipulate the image but thats sort of what you want because it just means its doing less processing and giving you something closer to the original image (in theory).
I have an old HD CRT so overscan is inherent, but it is super brutal in the Wii U's case. Seems a lot worse than with my 360 or PS3. Gonna try switching to 1080i when I get off work to see if that helps.
Did you try this? its worth a shot.
No man, I can't stress this enough: My TV is over 6 years old and has absolutely no options that can help the situation, including renaming ports. I'm screwed until I can get a new one. Seems to be more widespread than my situation though, I'll make note of what type of setups people have, suggestions like yours and edit into the OP tomorrow.
I came here to post about this. Noticed a quarter of the loading circle was cut off on my TV. F-----g Nintendo.
I'm having the same issue. The funny thing is that in the MiiVerse and eShop windows if you go to your user settings you can actually access a feature where you can adjust the screen to fit your TV. I don't know why they just didn't do this for the whole system. My TV is an older 720p Sony Bravia 32" XBR. It doesn't have any overscan options. The only thing I can do is zoom it in even further. That doesn't help at all!
Isn't this really more a problem with the televisions?
(I'm suffering as well - CRT Panasonic Tau is not working well with the Wii U... trying to get as much as I can without visual distortion...)
Yeah, it's the same point as the sound setups and AV/HDMI being mutually exclusive. If all things being equal, other devices worked fine on a given setup, you can't realistically expect people to change their setup for one new device. Particularly if they had no knowledge of these issues before buying it.There's been an accepted "safe zone" for TV's for ages. Nintendo didn't push HD with the Wii because they didn't think HD adoption would be ready, but now they're taking a complete 180 and alienating people without full HDTV's in their own OS?
I wouldn't put the blame on the TV's.
Same problem here, I have a Sony 1080p and those missing corners are killing me. ):
How much is it overscanning? Use this picture to test
For me it's 2%
Oh man that is hilarious. I have a 7% overscan on my RP CRT so no wonder everything is cut off. Fucking Nintendo. :/For me it's 2%
Oh man that is hilarious. I have a 7% overscan on my RP CRT so no wonder everything is cut off. Fucking Nintendo. :/
Nintendo has a machine that runs on televisions and they didn't make create a UI that follows the common "safe zone" used through most TV devices. They can't expect people to purchase new televisions just for their one machine. At the very least they need to provide support for people with TV's that aren't new. This is entirely Nintendo's fault.overscan is evil, it's about time hardware started giving it no quarter. Because of shitty TVs we have to have games crammed into smaller boxes.
tl;dr, don't blame nintendo.
Nintendo has a machine that runs on televisions and they didn't make create a UI that follows the common "safe zone" used through most TV devices. They can't expect people to purchase new televisions just for their one machine. At the very least they need to provide support for people with TV's that aren't new. This is entirely Nintendo's fault.
overscan is evil, it's about time hardware started giving it no quarter. Because of shitty TVs we have to have games crammed into smaller boxes.
tl;dr, don't blame nintendo.
Why do I need a new TV for 5 year old hardware
meh. safe zones need to die. overscanning TVs are finally starting to die out. no fixed pixel HDTV should ever have been doing it, and you all should have been mad at your TV manufacturer for making one that did.
4:3 TVs need to die too. stop preventing TV content creators from having full usage of the full 16:9 aspect ratio.
there will possibly be a software patch for the OS, but i'd guess games will have to do it on a game by game basis (BLORPS2 has overscan adjustments). really though, we should all just let it go and move on, instead of forcing people to continually correct for an issue that shouldn't exist in the first place.
I have the same issue on my 34 inch Sony WEGA (KD-34XBR960), either when set to 720p or 1080i. My PS3 and older systems are fine. I checked the manual and menus on my TV and none of the options help. There are a couple threads about this on the Nintendo.com tech forums so it seems like a widespread issue.
I also tried setting it to 1080p in the Wii U menu, but my TV can't recognize it and the screen went blank. By Google searching the model number and "overscan" I found some forum posts on how to adjust it in the service menu, but I'm afraid of messing up my TV or messing up how the picture is displayed on other systems. I really hope Nintendo fixes this soon.
if the Wii U is '5 year old hardware' your TV is probably ten year old hardware, at least.