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can Mario U's music be patched?

impact

Banned
Could have at least did something like this.

Sonic 4: Episode II Sky Fortress 2 [ Music ]

This was a sequel to the first Sonic 4 (which already has better graphics than NSMB) but they also got rid of that weird plastic 2D style and went full 3D. Game is 15$ in comparison to this title which is 60$ and doesn't use the same enemies/level designs and music like NSMB does.
While this game is also a 2D platformer and has co-op online.

Looks good, I'll buy it on my #WiiU




Is it coming out for Wii U?
 
Could have at least did something like this.

Sonic 4: Episode II Sky Fortress 2 [ Music ]

This was a sequel to the first Sonic 4 (which already has better graphics than NSMB) but they also got rid of that weird plastic 2D style and went full 3D. Game is 15$ in comparison to this title which is 60$ and doesn't use the same enemies/level designs and music like NSMB does.
While this game is also a 2D platformer and has co-op online.

To be fair, Sonic 4 Episode II can be beaten in one sitting and doesn't have much replay value to it, also it's no where near as good or fun as any NSMB game. NSMBU might be a simple 2D platformer with simple visuals, but it has a wealth of content to it with over 80 levels, challenge modes, competent multiplayer modes, etc.
 

Kokonoe

Banned
To be fair, Sonic 4 Episode II can be beaten in one sitting and doesn't have much replay value to it, also it's no where near as good or fun as any NSMB game. NSMBU might be a simple 2D platformer with simple visuals, but it has a wealth of content to it with over 80 levels, challenge modes, competent multiplayer modes, etc.

Well, which is more fun is up to the user, I personally find NSMBU more fun in this case. However, my comparison is drawn from these things and also, Sonic levels tend to be much longer than Mario ones. NSMBU is a tad longer (it took me 8 hours to beat all the levels besides Spoilers:
collecting all the star coins just to play the Star World.
) And the challenge modes really are just playing the same levels you already did in NSMB, kinda like how it is Mega Man 9 & 10.

They could do much more for the 60$ price they have you buy the game for.

Um, visuals wise NSMBU SHITS all over Sonic 4, and its not close.

I disagree.

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Could have at least did something like this.

Sonic 4: Episode II Sky Fortress 2 [ Music ]

This was a sequel to the first Sonic 4 (which already has better graphics than NSMB) but they also got rid of that weird plastic 2D style and went full 3D. Game is 15$ in comparison to this title which is 60$ and doesn't use the same enemies/level designs and music like NSMB does.
While this game is also a 2D platformer and has co-op online.
While I think Sky Fortress is one of the better songs in Sonic 4 i'm confused to what the argument is here.
1- The music in both episodes of Sonic 4 is also slammed for being pretty poor
2- The game itself is completely mediocre and that's if i'm being generous.

Sonic 4 doesn't excel in the areas where it actually counts, but yeah it would be nice if NSMB got new music and online co-op for the price we're paying by comparison to what Sega presented at a much lower price tag if that's what you're saying.

Just a shame the game kinda sucks.
 

Stylo

Member
I don't have a strong hatred for BAHs. For me, music is the most important thing after gameplay mechanics and level design. Music elevates the experience.. It's sad to see that it's simply background noise for a lot of people. :\

I don't deny that the NEW series' games are well-built, but they certainly disappoint in presentation.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
Well, which was is more fun is up to the user, I personally find NSMBU more fun in this case. However, my comparison is drawn from these things and also, Sonic levels tend to be much longer than Mario ones. NSMBU is a tad longer (it took me 8 hours to beat all the levels besides Spoilers:
collecting all the star coins just to play the Star World.
) And the challenge modes really are just playing the same levels you already did in NSMB, kinda like how it is Mega Man 9 & 10.

They could do much more for the 60$ price they have you buy the game for.



I disagree.

Hahaha, oh wow. That was one step removed from picking the Mario character select screen as your "example"

For one, the realistic approach fits Sonic like shit on rice. The background style should follow the character style. Second, Marios world is full of details that you see in the way characters, backgrounds and effects are animated. Third, Mario is a much bigger game with lots more visual variety and a coherent artstyle.

But Im guessing your opinion is that a cloud that looks like a photo is better than a stylized one, so I may be preaching to a deaf man.
 

Kokonoe

Banned
While I think Sky Fortress is one of the better songs in Sonic 4 i'm confused to what the argument is here.
1- The music in both episodes of Sonic 4 is also slammed for being pretty poor
2- The game itself is completely mediocre and that's if i'm being generous.

Sonic 4 doesn't excel in the areas where it actually counts, but yeah it would be nice if NSMB got new music and online co-op for the price we're paying by comparison to what Sega presented at a much lower price tag if that's what you're saying.

Just a shame the game kinda sucks.

The argument is that the game has newer music yet for being only 15$, and music comparison shows how much changed from the first title to the second title. The second game features better use of instrumentation as well.

Either or not you like the game isn't the argument here, my argument was stated above. If my opinion were to say NSMBU "sucks" there wouldn't be much of an argument here as we'd just be talking about which games we prefer over the other.

Hahaha, oh wow. That was one step removed from picking the Mario character select screen as your "example"

For one, the realistic approach fits Sonic like shit on rice. The bacground style should follow the character style. Second, Marios world is full of details that you see in the way characters, backgrounds and effects are animated. Third, Mario is a much bigger game with lots more visual variety and a cohetent artstyle.

But Im guessing your opinion is that a cloud that looks like a photo is better than a stylized one, so I may be preaching to a deaf man.

I assume you are trying to accuse me for picking a bad shot, well I'll post another shot then.


Sonic 4: Episode II has animated backgrounds and objects as well in full 3D. I simply do not agree with you that it completely renders it gimped in comparison, I personally think it's better as it doesn't utilize the plastic styled sprites.
 

Jarsonot

Member
Curious, do you guys avoid other things in life because of the music as well? For instance, dislike a movie only because of its song track, or avoid stores due to their music played while shopping?

I feel like I've largely ignored the "music" in the world around me, and am now wondering - does this stuff have an effect on most people? Or even a small but statistically important number of people?

And I'm not talking about not liking some music, I'm talking about essentially boycotting a product and/or store due to its (to me, superficial) music.
 

Stylo

Member
Curious, do you guys avoid other things in life because of the music as well? For instance, dislike a movie only because of its song track, or avoid stores due to their music played while shopping?

I feel like I've largely ignored the "music" in the world around me, and am now wondering - does this stuff have an effect on most people? Or even a small but statistically important number of people?

And I'm not talking about not liking some music, I'm talking about essentially boycotting a product and/or store due to its (to me, superficial) music.

In entertainment, music plays a HUGE role. Imagine if Schindler's List had the soundtrack from Back to the Future in its place. It would definitely mess with the tone of the movie. Games are not different in that aspect.

Assuming there are no other games OP is interested in, it makes sense for him to not purchase a Wii U and wait until something more worthwhile. He wasn't boycotting the thing for its entire lifespan. >__>
 

thirty

Banned
You are watching a movie for 2 hours and you aren't being interrupted every 20 seconds by BAW BAW. Honestly tho, inceptions vuvuzelas did become annoying.
 
The argument is that the game has newer music yet for being only 15$, and music comparison shows how much changed from the first title to the second title. The second game features better use of instrumentation as well.

Either or not you like the game isn't the argument here, my argument was stated above. If my opinion were to say NSMBU "sucks" there wouldn't be much of an argument here as we'd just be talking about which games we prefer over the other.
So to clarify once and for all the argument is NSMBU could have made a greater improvement on the presentation? well yes, yes they could, I don't think anyone debates that.
And Sonic 4 Ep 2 is used to show the jump so to speak from its own predecessor on the audiovisual side with the added bonus of being cheaper and also in the same genre for a more relevant comparison?
Well I can't really argue with that.
 

Kokonoe

Banned
So to clarify once and for all the argument is NSMBU could have made a greater improvement on the presentation? well yes, yes they could, I don't think anyone debates that.
And Sonic 4 Ep 2 is used to show the jump so to speak from its own predecessor on the audiovisual side with the added bonus of being cheaper and also in the same genre for a more relevant comparison?
Well I can't really argue with that.

Essentially I'm saying that games for less have done more in terms of presentation and features, so for 60$ I'd like them to try a bit more. So yes.
 

King_Moc

Banned
While i agree that the music is shit in these games, I don't think a Galaxy style orchestral soundtrack really fits a 2D sidescroller. It words in Galaxy due to the grandiose scale. A game like this needs something simpler.
 
Im still baffled if this game is a SMW "tribute" why didnt they add ragtime to the game. Im pretty think Nintendo still thinks the NSMB music is good or something, is as if they dont get the grasp that lots of people hate it. The worse thing of all is that they never repeated songs in the 2D era, and now they are doing it whith mediocre music like crazy.

Remember when 2d Mario games used to have some of the most catchy and recognizable vg music in the industry? Seems like ages ago.

https://www.youtube.com/watch?v=RiE-ZT4fpwY

Best soundtrack and best mario castle theme and credits ever, so sad to never see tributes of it in the future games.
 
When I took the survey for NSMBWii on Club Nintendo, I actually complained about the music! Maybe if enough people complain about it, Nintendo will do something about it. Wouldn't hurt to try.

I don't hate the music, it's just underwhelming to me.
 
I'm confused by people who don't care about getting good music in a game, especially a platforming game. Having shitty music in a platforming game is like having shitty music in an arcade title, it sucks even more because the game is so minimalist.

Curious, do you guys avoid other things in life because of the music as well? For instance, dislike a movie only because of its song track, or avoid stores due to their music played while shopping?

I feel like I've largely ignored the "music" in the world around me, and am now wondering - does this stuff have an effect on most people? Or even a small but statistically important number of people?

Yes. Fuck, I avoid games if they can't get their menus and UI done properly. Details matter.
 

entremet

Member
I like that ''bah, bah''

But I do agree they should have more original compositions. I also hope this is the last game in the New series.
 

smr00

Banned
If it wasn't for neogaf I wouldn't even have known people gave a shit about music in Mario. Or games in general. And to not play a game because you don't like the song is crazy, to me.
I agree not playing a game because you don't like the music or a certain song is crazy. But people LOVE video game music including myself, it can really add to the experience.
 
Do the "athletic" themes in the Mario games appear on certain types of levels? Why is there always an "athletic" theme?

Stages that have a greater emphasis on platforming with far larger stretches of bottomless pits, usually up in the clouds, on mountains or on giant mushrooms as examples.
 

BGBW

Maturity, bitches.
Even when orchestrated, There Will Be BAH's. I love that final "BAHHHHHHH" at the end.

http://www.youtube.com/watch?v=kAMCgOkj7lQ

If anything that arrangement goes to show the music is pretty decent and the theme has a classic Mario melody. It's just that the in-game arrangements are grating.

Wow. Hadn't heard this before. Yep, it goes to show the composition are great. Also goes to show why non orchestral music makes for better arrangements at these shows than soundtracks that already have an orchestral falir. But that's another topic entirely.

Anywho, for the BAH detractors, what are your opinions of DOOs as seen here? Warning that is the NSMB2 credit theme so if you don't want it spoilt don't listen to it. Also it is too cool for school so if your heart can't handle a little gnarliness I recommend you stay away from this tubular tune.

And talking of Athletic themes. If you really can't stand the BAHs. DON'T LISTEN TO THE ATHLETIC THEME FROM NSMB2! It's 100% BAH!
 

Kamek

Member
Wow, the orchestral version with the bah's has a way more whimsy quality to it. It all sounds so much better, even though it's obviously the same composition.
 

Jarsonot

Member
This thread is going to make me pay more attention to video game music, perhaps...

Which may be good, BUT I do have NSMBU, so it may be bad as well. =)
 
Even when orchestrated, There Will Be BAH's. I love that final "BAHHHHHHH" at the end.

http://www.youtube.com/watch?v=kAMCgOkj7lQ

If anything that arrangement goes to show the music is pretty decent and the theme has a classic Mario melody. It's just that the in-game arrangements are grating.

Yeah, but real chorus bah are a million times better because each one has a different flair (the castle theme sounds like something from harry potter and the prisoner of azkaban soundtrack with the real kids chorus, that is williams best HP soundtrack IMO) , the original BAHs, when you hear it so many times in NSMB2 ost, is when they start to get horrible, the same exact sound going faster and more pitched or normal when the song requires to it, instead of using real different bahs. Its horrible and needs to stop until they have the head that maybe is better to use real intruments even if its not orchestra. And the orchestration really helps the NSMBWii soundtrack from what im hearing.

The castle themes are still good in the NSMB games.
 
When did this whole "wah wah" become associated with mario? I think the first level of Super Mario 64 had it but that was it in the entire Mario line until NSMB

Oh and Sonic 4 is far superior to NSMB
 

dark10x

Digital Foundry pixel pusher
While I think Sky Fortress is one of the better songs in Sonic 4 i'm confused to what the argument is here.
1- The music in both episodes of Sonic 4 is also slammed for being pretty poor
2- The game itself is completely mediocre and that's if i'm being generous.

Sonic 4 doesn't excel in the areas where it actually counts, but yeah it would be nice if NSMB got new music and online co-op for the price we're paying by comparison to what Sega presented at a much lower price tag if that's what you're saying.

Just a shame the game kinda sucks.
Yeah, the music in both Sonic 4 titles is weak, but it's a big step up from NSMB.

Sonic Generations is where it's at, though. THAT game perfectly mixes retro themes and new tracks together into one wholesome combination of glory. It sounds pitch perfect plus you have the ability to unlock different songs which can be used in any stage if you choose.
 
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