• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

VGLeaks Durango specs: x64 8-core CPU @1.6GHz, 8GB DDR3 + 32MB ESRAM, 50GB 6x BD...

So more or less 1.5X a Wii U? You see the guys at the Wii U threads were all correct. Nintendo strategy is flawless, crisis adverted... All concersn are eased.

iNRkhIEhwxHKp.gif
 

JaggedSac

Member
Data move engine sounds like a Processor that handles the kinect sensor, freeing that load from the main CPU.
Microsofts slim RAM advantage is moot because both systems have a Harddrive which will aid in caching.

Someone in the know has stated it is not related to Kinect.
 

damisa

Member
Data move engine sounds like a Processor that handles the kinect sensor, freeing that load from the main CPU.
Microsofts slim RAM advantage is moot because both systems have a Harddrive which will aid in caching.

RAM is hundreds of times faster than Hard drives. You do not want to read off a hard drive if you can help it.
 
Deanos, I've already received word from special sources that the special sauces will not only make up the gap, but overshoot it like jizz launched from a wizard's penis.

So i take it these special sources also have full info about Sony system .
So spill the beans Proelite :(

EDIT I should note i having a little bit of fun .
 
It should be sufficient, and I wouldn't expect any faster than 6x to be honest. The PS3 has a rather slow BD drive which at 2x speed is actually slower than the 12x DVD drive on the 360. And it's bearable.

No it isn't...
I was pissed off when xbox 360 turned out without mandatory HDD (and then dissapointed when ps3s hdd turned out to be a snail).

If loading times are anywhere near even half as bad next gen as they are currently then I'm not buying a console at all this time.

For almost 15 years loading times have been negligable on pc compared to consoles due to HDD installs (and lots of ram for caching), it's about fucking time consoles claw their way out of the 90s when it comes to loading times.

I like to play games, not load games. It annoys me to NO end that when I want to play some races in gt5 or play any game on my ps3 that I'm always waiting forever for shit to load.

edit: to clarify: I mean you'd need to store your game somewhere better than a crappy blu ray or dvd (HDD) and then you'd also need a good amount of ram to cache data so you don't have to flush everything and start over every time you start a new race/load a new map etc.
xbox3 might actually be decent at this which would be a big plus (assuming the hardware itself isn't completely crippled like it looks to be at first glance).
Ps3 might or might not run into problems with loading times sucking as time passes and games take up more ram.

I'd have to see it in practise, but it sounds intriguing if that is what they are aiming for.

As eternal cynic I can already envision getting microsoft 'sponsored' messages plastered over my TV shows. Just kill me now.
 

Lynn616

Member
Guys the HDMI-in isn't for PVR...

The HDMI out of a receiver is often copy protected...

The HDMI in is so you can watch your tv and have Xbox interface parts pop over your tv screen. Think of a Skype call coming in while watching a movie, video calling with friends while watching a show.

Launching apps while doing something else...

That is a great feature.
 

eso76

Member
OK, I know what the HDMI in is for.
You can connect an xbox720 to another xbox720, each will render 1 frame for locked 60 fps gaming, or half frame for 4k.
You can stack as many as you wish/can afford for maximum gaming.
It was easy figuring that, guys. You so slow.
 
OK, I think I'm learning something now, but you two seem to contradict. From what I can understand from oversitting's post: Thanks to higher GDDR5 clock, its latency would become lower compared to what it otherwise would be, but since it's 3x lower to begin with (compared clock to clock) it would not be a wash - but it would not be 3x lower either?

GDDR5 has about 20+ cycles latency while DDR3 has about 9.

The latency really doesn't matter in the end since latency hasn't mattered in general computing since early ddr2 days.
 

EVIL

Member
Not necessarily with ROPs, where you have a lot of bandwidth consumption mapping to relatively small areas of memory. Well, we thought that ROPs in Durango would be relatively unconstrained by bandwidth as they were in Xenos (256GB/s). And that this would give it the same relative advantages and allow it to excel in some cases, where you were bound by buffer bandwidth or buffer processing.

But now it looks like you have 170GB/s of bandwidth to use, where 102GB/s is shuffling to and from 32MB and 65GB/s to the rest.

It is 'worse' than I thought before...before I saw strengths and weaknesses vs Orbis, now I see weakness and added complexity for the sake of main memory capacity.

So would it be safe to say that all evidence points to Microsoft aiming for an all in one entertainment platform (the last legs of the 360 was already giving off massive hints to this development) whereas Sony aims for a more focused game console with the Orbis.

That is a great feature.

Is it? while we think integrated xbox functionality in tv in the forms of "Think of a Skype call coming in while watching a movie, video calling with friends while watching a show. ", microsft is propably thinking .. ADS! everywhere!
 

enzo_gt

tagged by Blackace
Guys the HDMI-in isn't for PVR...

The HDMI out of a receiver is often copy protected...

The HDMI in is so you can watch your tv and have Xbox interface parts pop over your tv screen. Think of a Skype call coming in while watching a movie, video calling with friends while watching a show.

Launching apps while doing something else...
This makes sense because of how MS is already in talks with TV makers and demoed that Samsung TV that used Kinect tech.
 

MooseKing

Banned
8gb of ram is more than enough for a Gaming PC right now, with all the extra garbage that goes along with an OS running.

If this thing runs Windows 8, and developers can release their games on both the "720" and PC. OH LAWD is Sony and Nintendo in trouble.
 

Azure J

Member
Just wanted to say that I'm mad I missed out on the flurry of console comparisons a few pages back in this thread. Some of this stuff is golden. :lol

Next gen Sony & MS consoles are fascinating. Hype is rising to unhealthy levels here.
 

Rad-

Member
Guys the HDMI-in isn't for PVR...

The HDMI out of a receiver is often copy protected...

The HDMI in is so you can watch your tv and have Xbox interface parts pop over your tv screen. Think of a Skype call coming in while watching a movie, video calling with friends while watching a show.

Launching apps while doing something else...

So does this mean I can play Fruit Ninja Kinect while watching porn?
 

Karak

Member
She made talking videos? That's very impressive...

Ya there are a ton of random dev interviews with her. She is incredibly easy to understand when she talks about tech. More importantly you can hear her own excitement. Something about that really gets me excited that all the energy during development hasn't burned her out:) Like Carmack some of the stuff may never come about but her desire to get deep into things and change the status que in ways is really cool.
 

Hindle

Banned
I'm interested in how they advance Live, or the achievement system. What new features will they bring to go alongside live and the achievements.

I'm surprised more people aren't asking these questions as well.
 

TheOddOne

Member
Yep, Microsoft is really putting the gears in overdrive.
Are you a programming discipline lead that is ready to drive engineering across more of the game? Are you a technical director and you feel like you are being underutilized? Do you like being on the cutting edge with a focus on new IP or new platform features? Do you realize the importance of working across all groups to accomplish something extraordinary?

MS Studio Publishing is not your typical industry publishing organization. We have great partners. They can create great games. Our development leads are about how to push the boundaries even further. Our leads help our partners realize the challenges ahead of them and help our internal staff realize how they can be more effective partners.

As a development lead, you would be associated with one of our AAA titles. You would also lead and program incubation projects with bright in-house developers. We have access to Microsoft Research and Platform team to help us go after those big features.
The developers in MS Studio Publishing focuses on development scenarios that could truly change a genre and make the xbox’s ecosystem shine!

QUALIFICATIONS/SKILLS

- Passion for gaming and cool stories of the great features that you have already delivered on
- Technical vision and the ability to turn that vision into reality
- Mastery of at least one discipline (systems, multi-player, gameplay, or features)
- Proven software design, programming, optimization, and debugging skills
- Proven cross group collaboration excellence both internal and external
- Experience leading software engineers
- 10 years of software engineering experience
- 2 years of programming discipline leadership or as Technical Director
- Shipped at least 2 console games or 3 PC games
We in for a bumpy ride boys.
 

Spongebob

Banned
8gb of ram is more than enough for a Gaming PC right now, with all the extra garbage that goes along with an OS running.

If this thing runs Windows 8, and developers can release their games on both the "720" and PC. OH LAWD is Sony and Nintendo in trouble.

It's DDR3 so it has relativity low bandwith. Your Graphics card in your PC also has some GDDR5 on it which has high bandwith. That's why Durango has 32MB of ESRAM to counteract that.
 

KageMaru

Member
I still don't believe that, if there were a way to simply improve GPU efficiency by 50%+, we wouldn't have seen the necessary API changes to facilitate it.

Large efficiency gains in particular scenarios I can see, but across the board?

Yeah I agree, it makes no sense to without an architecture that would be 50% more efficient from the PC market. I was talking more specifically of custom hardware instead of customization to the core technology leading to higher ALU efficiency.
 

Proxy

Member
8gb of ram is more than enough for a Gaming PC right now, with all the extra garbage that goes along with an OS running.

If this thing runs Windows 8, and developers can release their games on both the "720" and PC. OH LAWD is Sony and Nintendo in trouble.

Developers already release their games on current gen consoles and PC.. I don't know what you're going for here.
 

eso76

Member
So according to someone in the know, that diagram is lacking, or completely neglecting an entire block.
More magic sauce !
 

oldergamer

Member
So we still don't know what kind of CPU is in this thing. I'm fairly certain it's not X86 and it something slightly more custom like the CPU in the 360, except 8 or them. It would probably be necessary for backwards compatibility to have something not x86
 
Top Bottom