Iwata said they'll "tune up the overall game experience" but that's so vague it could mean anything.Did they say they're gonna fix the game and actually finish it? Because that would be pretty nice.
Will also like them to make it harder but I won't hold my breath for that.
Erm, the bottom one does look better and more cartoony. The reason why you prefer the top one methinks is that it has those colorful characters in them, while the bottom one is just some lifeless scenery. Just focus on the way the town looks. IMO better in the bottom one.
Iwata said they'll "tune up the overall game experience" but that's so vague it could mean anything.
Iwata said they'll "tune up the overall game experience" but that's so vague it could mean anything.
IIRC Miyamoto's original vision for the game was that it would closely replicate the experience of sailing. Having clouds change realistically depending on the wind would be an extension of that vision.Ok, just look at the difference in the clouds! The original has these fluffy, white, rounded clouds... and the new one makes them look more "realistic," making them wispier, scattered and, by the looks of it, more affected by the wind.
And that might be awesome in Twilight Princess, or Majora's Mask. Not here.
Complaints about drastically altering the style that a game is known for is a nitpick?
The fact that they didn't even show a single second of moving video means the game's graphics is still evolving. I wouldn't worry too much about how it ends up looking.
Iwata said they'll "tune up the overall game experience" but that's so vague it could mean anything.
if they add the 2 incomplete dungeons, i'll cry and maybe record myself for the world to see
if they add the 2 incomplete dungeons, i'll cry and maybe record myself for the world to see
Oh shit. Dragon roost cavern.. How will that look with the bloom + shadows?The bloom is a bit too much but overall I really like it.
Man the boss fights are gonna look gorgeous.
No.Aren't these screenshots just that experiments for Zelda U?
Well, when we wanted it in HD we wanted just what Dolphin delivered, and in an official capacity. I don't care if they have the foresight for a toggle though, it seems like the kind of thing that might be a potential option to put in.For those bitching about the graphics: nobody is stopping you from going back and playing this on the Gamecube, Wii or Dolphin.
I guess this experiment was "What if Wind Waker looked more like a Pixar movie than a traditional cartoon?"No.
Zelda team experimented with different styles in a search for Zelda U graphics and as a by-product of that Wind Waker HD was born and went into development.
No. It still looks like ass.Anyone else find the reaction to this heart warming but also quite revealing to general internet psyche ?
When Wind Walker came out all you read on the net was how bad the new art style looked, how it was a disaster, how it killed the franchise.
Now look at the reaction. Wind Waker was apparently appreciated by a lot of people, and it helps that its look aged like fine wine.
Lesson : When something new comes out typically the only people who post are those that are mad at whatever decision was made. It generally is no indication of what the average gamer actually thought of the game. Either negative or positive, point is the initial reaction is usually an indicator of absolutely nothing.
:lol :lol :lol
Oh shit. Dragon roost cavern.. How will that look with the bloom + shadows?
It could look revolutionary or disastrous. I honestly can't imagine it.
No. It still looks like ass.
No.
Zelda team experimented with different styles in a search for Zelda U graphics and as a by-product of that Wind Waker HD was born and went into development.
It already has. They hinted ata non-linear adventure that could include some sort of co op multiplayer. It is still very early in development but they have talked about it in the direct.Wii U purchase justified =D
But I still want a new Wii U Zelda to be announced.
OK. I hope, they remaster the textures as well, because most of the textures are 1:1 from the gc version. And where are the waves? But it still looks fantastic
Not really, though.
I would not hesitate to suggest that The Wind Waker was the best looking game of its generation. And it is of course very early to tell, but Wind Waker HD looks like it'll be a tough one to beat.
There never were any waves near the islands in the GC version. They only started on the open sea.OK. I hope, they remaster the textures as well, because most of the textures are 1:1 from the gc version. And where are the waves? But it still looks fantastic
It already has. They hinted ata non-linear adventure that could include some sort of co op multiplayer. It is still very early in development but they have talked about it in the direct.
I guess this experiment was "What if Wind Waker looked more like a Pixar movie than a traditional cartoon?"
So ugly, I never played it. The revisions are still ugly, so therefore, it is still unplayable.
There never were any waves near the islands in the GC version. They only started on the open sea.
:lol :lol :lol
I like what they're attempting with Wind Waker U. I feel like with some toning down here and there this is going to be another looker with a style less cel shaded a la the classic but more Pixar/TF2.
The fact that they didn't even show a single second of moving video means the game's graphics is still evolving. I wouldn't worry too much about how it ends up looking.
I just think comparing to dolphin is ludicrous, the Wii U cannot pull out those graphics, Dolphin is quite taxing.
It seems people are getting way too spoiled about dolphin, as someone already mentioned this was an experiment of them putting ww in HD with Wii U hardware and that was the result, I think it looks great, but I have to see it in motion too.