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Destructoid: PS4 controller prototype & devkit photo, [Up: New Photo/Info In OP]

Why not make everyone happy by keeping the "iconic symmetricalness" while putting the sticks in the "more comfortable" position by putting them both on top?
 

Esqueleto

Banned
Why not make everyone happy by keeping the "iconic symmetricalness" while putting the sticks in the "more comfortable" position by putting them both on top?

Because that would actually make it less comfortable to play shooters or any game where you can't just slam the sticks in one direction.
 

TGO

Hype Train conductor. Works harder than it steams.
Because that would actually make it less comfortable to play shooters or any game where you can't just slam the sticks in one direction.

So both sticks being in the same height as the 360's left stick would be uncomfortable too lol
 

Loofy

Member
Just copy the 360 controller and be done with it, hands down the most comfortable controller I've ever used. Too much pride Sony, too much pride getting in the way of what works best.
360 controller is only good for fps games. For other genres I feel the analog stick is too small, the face buttons are clumsier(compared to dualshock), the dpad is useless. But if youre just using the triggers then yeah the 360 pad is great.
 
I really hope those are headphone jacks, I've said it before, a quality headphones product will make the "hardcore" gaming so much more attractive and it's the next evolution to the whole headsets idea MS had with 360

Would love to play more console games, especially scary games, with headphones. Takes immersion to a natural level


...Those are headphone jacks right?

And I agree, rubberized handles should be standard already
 

The Lamp

Member
Complaining about analog stick positions doesn't seem to exist in real life, only on the Internet where people like to complain about everything.

Everyone I've ever met that plays video games can immediately play a PS or Xbox game and not think twice about the location of the analog stick, as the thumb can rotate to either position.

Whatever folks.
 

Raoh

Member
Just copy the 360 controller and be done with it, hands down the most comfortable controller I've ever used. Too much pride Sony, too much pride getting in the way of what works best.

Fuck sake Sony, when will you learn and position your thumb sticks in a natural layout!!

yuck.gif
 

Jack_AG

Banned
I really hope those are headphone jacks, I've said it before, a quality headphones product will make the "hardcore" gaming so much more attractive and it's the next evolution to the whole headsets idea MS had with 360

Would love to play more console games, especially scary games, with headphones. Takes immersion to a natural level


...Those are headphone jacks right?

And I agree, rubberized handles should be standard already
Well... you'd be recharging your controller constantly if you actually want to use a good set of cans. You'll need an amp - that little battery in the controller won't do much to power those suckers long.

I imagine the jack to be used for headsets like the 360s.
 

Esqueleto

Banned
Complaining about analog stick positions doesn't seem to exist in real life, only on the Internet where people like to complain about everything.

Everyone I've ever met that plays video games can immediately play a PS or Xbox game and not think twice about the location of the analog stick, as the thumb can rotate to either position.

Whatever folks.

I don't think people here understand that the shape of the controller has to compliment the button layout. Trying to hold all other controllers like your favorite one just doesn't work.
 
Those handles look comfy.

Plastic > rubber coating. I haven't known of any peripheral to use rubber coating that didn't feel like complete shit after a while. Wish it wasn't so prevalent in mice these days.
 
So what's the deal with the move sensor on the top? Seems like a prtty cool concept eliminating the need for a periphreal, but how would it work?
 

DBT85

Member
So what's the deal with the move sensor on the top? Seems like a prtty cool concept eliminating the need for a periphreal, but how would it work?

Same way Move works at the moment, the camera will track the light on the controller. It will judge distance and position based on location and size of the lit up area.
 

DocSeuss

Member
Looks like it's got USB3 on the front. Nice.

Still looks like it's using the fairly awful Dualshock form factor/layout, though. Sticks look silly, but look like they will offer more grip. Needs a more radical redesign.
 

Jack_AG

Banned
I dont understand how useful would it be to track a dual handed controler.

I can think of a dozen uses just for flight motion controls. Sixaxis tracks tilt. Now we can track x,y and z axis as well.

That being said - I hate motion controls.

As long as I'm not forced to use it - I'm fine with the addition. That way, people that do like it can use it if they wish - it's a win/win.
 
I can think of a dozen uses just for flight motion controls. Sixaxis tracks tilt. Now we can track x,y and z axis as well.

That being said - I hate motion controls.

As long as I'm not forced to use it - I'm fine with the addition. That way, people that do like it can use it if they wish - it's a win/win.
The gyro inside the controller does that, what using the camera set would allow is absolute positioning minimazing drift, yet the ergonomics of the set up dont make much sense to me. In move or WIi Remote makes sense because the controllerss are one handed.
 

DBT85

Member
But that's what I'm asking... what is the point then? I hope this isn't for the sixaxis crap, so gimmicky.

No idea. Build it and they will come. I'm sure people who make games have already come up with some ideas on how it might be useful. 80% of them will be poorly implemented no doubt.
 
LwHim2c.jpg


That is pure sex.

Great job, damn.
Using the bottom of the touch pad could be a bit awkward. Not to mention the "clickable" aspect would be extremely hard to utilize if you blocked off the very middle of the pad for (I assume that's) the PS button.

I know it's a touchpad, but I'm with those who would have liked it to be a very simple LCD touchscreen. I'm thinking similar to the one used in the Verizon 4620LE hotspot below:


Simple one or two color display just for some icons. In fact, the one on the 4620le is nearly the exact right size I believe.
This is what I'm hoping for, and I don't think it would cause the cost of the controller to skyrocket. The top bar there is practically what could be showing while on the system software or when you press the PS Button too, with new message notifications briefly showing at the top and chiming through the controller speaker. (There would probably be a smaller "safe zone" for developers using the screen for time-sensitive gameplay functions.

I mean we're practically talking about two of those photo keychain screens duct-taped together, and those cost $10 or less at retail. Would of course need the video streaming/display circuitry and such, but it wouldn't have to be super low latency like Wii U, so the cost wouldn't be crazy, I'd hope.
 
The purpose for the move bar bring on the controller itself is to merge move type controls with standardized control methods. It's basically going to do and surpass what sixaxis was intended to do. Think playing a normal game that uses a standard controller but augmenting it with motion stuff intermittently.

Killzone 2 with turning the valve handle via sixaxis. Uncharted with balancing on the log you walked over. Warhawk with tilting the controller to fly. Since the light is a bar shape, the camera will be able to tell how you're tilting it as well, so the inaccurate and not so sensitive sixaxis won't be handling that on its own.

Not only that, but if this is coupled with the touch pad we could see a lot cooler implementation of the controller gimmicks this time around instead if spotty use here and there.
 
The purpose for the move bar bring on the controller itself is to merge move type controls with standardized control methods. It's basically going to do and surpass what sixaxis was intended to do. Think playing a normal game that uses a standard controller but augmenting it with motion stuff intermittently.

Killzone 2 with turning the valve handle via sixaxis. Uncharted with balancing on the log you walked over. Warhawk with tilting the controller to fly. Since the light is a bar shape, the camera will be able to tell how you're tilting it as well, so the inaccurate and not so sensitive sixaxis won't be handling that on its own.

Not only that, but if this is coupled with the touch pad we could see a lot cooler implementation of the controller gimmicks this time around instead if spotty use here and there.

It's extremely limited motion control technology if the hands are not isolated.

You will not be able to play a game like Sports Champions (or Zelda Skyward Sword) with this controller.

Expanded SixAxis functionality doesn't sound very useful.

The move functionality is the most puzzling part of the new controller.
 

Spinluck

Member
This is what the leaker of the second next gen Dualshock pic had to say, has this been posted?

SquishyMuffin said:
The triggers are much more similar to the Xbox 360 'springy' triggers. That's a microphone (similar to VITA, Wii U) and that is also a headset port. Touch screen is resistive display, single touch, used for battery levels, friend lists, mini u.i blah blah. Taken a while ago, only had access to it via someone else.

So it's not a touchpad, but a resistive touch screen? I'm game.
 
This is what the leaker of the second next gen Dualshock pic had to say, has this been posted?

So it's not a touchpad, but a resistive touch screen? I'm game.

That's the guy who leaked the 2nd pic? hmm not sure I.believe his info.
It's extremely limited motion control technology if the hands are not isolated.

You will not be able to play a game like Sports Champions (or Zelda Skyward Sword) with this controller.

Expanded SixAxis functionality doesn't sound very useful.

The move functionality is the most puzzling part of the new controller.


Everything has motion control these days, the Wii U pad, the Vita, the 3DS, the Sixaxis, every smartphone and tablet. Is it really that puzzling?
 

Jack_AG

Banned
This is what the leaker of the second next gen Dualshock pic had to say, has this been posted?



So it's not a touchpad, but a resistive touch screen? I'm game.

I just hope that screen doesn't ramp up the price like mad :(

I also don't care for a screen on my controller - keep me focused on my TV as to not break the minimal amount of immersion already present.
 
Odd, VGleaks says two point ulti-touch...

Could be the tech wasn't ready yet for dev units, two-point operation may be missing or rushed in for early titles, if that's correct.

And hooray! Now Sega can port the DC titles with VMU functionality, complete with loud "out of battery" beep on start-up!
 

VanWinkle

Member
This is what the leaker of the second next gen Dualshock pic had to say, has this been posted?



So it's not a touchpad, but a resistive touch screen? I'm game.

I'd prefer this to be true but we are hearing conflicting rumors. We will just have to wait til the 20th. Until then, I am going to assume it's a touchpad.
 
That's the guy who leaked the 2nd pic? hmm not sure I.believe his info.



Everything has motion control these days, the Wii U pad, the Vita, the 3DS, the Sixaxis, every smartphone and tablet. Is it really that puzzling?

It's puzzling that they'd even bother with two cameras and a move LED bar on the controller itself.

I don't see people orienting the dualshock controller around like you would in sports champions. it's just not a feasible solution for a motion controller.
 
It's puzzling that they'd even bother with two cameras and a move LED bar on the controller itself.

I don't see people orienting the dualshock controller around like you would in sports champions. it's just not a feasible solution for a motion controller.

That's why I listed a bunch of devices which aren't swung around. I'd expect the camera to be multipurpose and not solely for ttracking lights, and the RGB LED just replaces the four red ones, so they might as well throw it in there.
 
It's extremely limited motion control technology if the hands are not isolated.

You will not be able to play a game like Sports Champions (or Zelda Skyward Sword) with this controller.

Expanded SixAxis functionality doesn't sound very useful.

The move functionality is the most puzzling part of the new controller.

Its not meant to replace the move wands. People keep acting like move on PS4 will be one or the other, when its not. The bar on the new game pad is purely to augment normal gameplay as I was describing. Hardcore move games will stick to the wands.
 

Spinluck

Member
Sounds like he's misinformed. I don't see a screen at all, and there's no way Sony would go with a resistive touch screen.

I think they would to cut cost, isn't capacitive a bit more money to produce in mass production?

Also, yea, not sure if he's right or not. I think he said he had access to the controller through someone else *shrugs*. I wouldn't mind having things like system settings or friends list on the controller while playing the game.

But I guess I'll go with VGleaks, they have a good track record right? Either way, I wouldn't be surprised if it was indeed a touch screen.
 
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