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Kotaku Rumor: PS4 out in November, control with your phone/tablet, maybe $429/529

We almost definitely won't know the price tomorrow but we'll most likely get info on what the paid service entails, if that includes online play, and see the controller.
I would shit a brick at work tomorrow and fly my pig right home if they announced a price tomorrow. The price would have to be so good that it would drive Sony into bankruptcy.
 

DarkoMaledictus

Tier Whore
I think most of GAF would pay those prices, but I doubt the mainstream audience will bite. I'm not saying it'll bomb at those prices, just that I would expect sales below many of GAF's expectations. There will be too much competition from the ever-growing tablet and cell phone markets in that release window.

Of course, I could be totally wrong.

Problem is mass appeal... too expensive its going to bomb. What they need to do is make it affordable enough so the ps4 becomes something that can be bought as a present during the Holiday season... not an option between a house and an entertainment system ;).

Imitating the Neogeo model is not recommended ;)
 

Blueblur1

Member
Price is only going to come tomorrow if it is fucking DREADFUL and Sony needs the shock to wear off over the next six months. They already tried the PRICE BOMB at E3 with PS3 and look how that did.

The good news is that if the price isn't unveiled, a bunch of people will look silly! Like suggesting the Virtual Boy has outsold the Wii u. LOL.

But aegies said he's reliable!
 
Anyone thinking Sony won't pursue a more Microsoft like approach to profitability next gen is going to be disappointed.

fucking Microsoft ruining it for everyone.

lol.

But I get that it makes business sense...it's just that it really will suck that people will have to pay extra for stuff that was free on the previous console..


which makes me think it would be dumb to do. I don't mind the "new" features and extra shit being behind a pay wall (not stuff like Netflix and other apps) but the ability to simply play gmaes online? nah.

This next gen gets shittier by the rumors. Always online. No used games. Pay to do fucking anything.

geez. Hopefully this shit is either false or not that bad...I doubt Sony will go over this type of stuff tommorow tho. There is no good way to tell people they will have to pay for online and can't buy used games and shit without it being really negative...then again this is the Five Hundred and ninety nine united state dollars guys.

Once again if any of this stuff is true..I'm buying a Wii U lol.
 
I'm disappointed about no move triggers, but these still look better than the triggers now, and the most important thing anyway is that they don't have the mushy feeling of the PS3 triggers.
 

aegies

Member
But aegies said he's reliable!

I was speaking with regards to pricing for services on the PS4 or whatever. But if Dent thinks we'll see prices tomorrow, I think there's a pretty good chance we will (even though I've specifically said I don't think we'll get a name or a price tomorrow).
 

Blueblur1

Member
I was speaking with regards to pricing for services on the PS4 or whatever. But if Dent thinks we'll see prices tomorrow, I think there's a pretty good chance we will (even though I've specifically said I don't think we'll get a name or a price tomorrow).

Let's wait and see then.
 

EagleEyes

Member
Looking at the controller pictures, does anyone else think that the new triggers still look kind of crappy?
Yes. They kinda look like they are gonna feel like the snap on extensions that I have on my DS3 right now lol. It honestly looks like Sony is going for the "lets throw everything gimmick wise on this controller and see if something sticks" mentality that they had with the Vita. I do like that the handles look a little longer and more straight. Plus the fact that the sticks look farther apart is positive for me as well.
 

Limit

Member
ignore all the $430 stuff. just round it down to $400. sony never prices their products as the straight yen to USD rate. the yen will always be a littler higher.

the PS3 launch price in yen was 6.2 percent higher than the straight USD conversion of $599.99. the difference between the rumored PS4 price in yen of $427-ish is roughly 6.5 percent higher than $399.99.

ie: these people saw the rumor about that 40,000 yen on a gaming site, they googled what the conversion rate was, and are trying to post it as top secret info they are passing along to us.

This plausibly is exactly what happened with the source who subsequently passed on the pricing info to Kotaku. $429 makes zero sense in terms of pricing structure. The basic SKU will probably debut for $399 here in U.S.
 
They look improved to me. PS3 triggers were flat on top, these seem to have more of a convex groove to fit the fingers and an outward lift on the end to give it a more trigger like appearance. If they get the springiness of the triggers right it will be much improved
 
I like Sony to keep MP free, along with the more popular apps like Netflix youtube...

But EVERYTHING that is a luxury make a part of PS+...

This is already the case with PS3, I see no reason Sony needs to charge for MP, I think most fans will gladly subscribe to the service willingly if it matches Xbox Live and gives free games every month. Then you can still satisfy the casual/family PS4 purchases that only buy 5 games a year and uses it more as media/Netflix/Blu-ray player.

hopefully Sony can make some nice bang without having to put mp in PS+

Suppor the platform people! PS+ literally made me buy a Vita and introduced me into a wonder Virtua Fighter community, one of the best things to happen this gen.
 
Don't expect Sony to charge for online gaming, do expect them to offer a service that enhances? the online gaming experience and charging for it.
 

GavinGT

Banned
They need to forget about their "half button/half trigger" compromise with L2/R2 and just go with full on triggers. Most games use those buttons for shooting anyways.

As far as paying for online, I feel like PSN being free on PS3 was largely to make the console's initial asking price more palatable. They'll charge for it this time around because they desperately need PS4 to be raking in profit from every angle, and because they won't be asking such a crazy price for the hardware.
 

MarkusRJR

Member
The tard pack is referring the 360 arcade. You are talking about a system with no hard drive nor internal storage versus one that has. The PS3 and WiiU never had this issue. The only difference between and premium sku and a non premium sku may just be the difference in the amount of internal storage, and maybe a pack in game/peripheral.
The lower end PS3 was useless as well. 20gb and no wifi so you had to use ethernet (which wouldn't work for a lot of people's set ups). After a few years the game installs got to a point where you were basically required to get a new hard drive. There was literally no reason to not get the 60gb model unless there was only the 20gb available.

I expect the exact same situation to play out here and on the Xbox 720. Premium units are the only units worth buying unless you can't afford them. The lower price never makes up for the lack of functionality. I can afford a $500 PS4, it's just that that price is fucking ridiculous and not worth it at all. There's a reason the PS1 and PS2 were such hits when they had a more mass market price. They offered the complete package at an affordable price.
 
Did I say we were first to show the controller? No. But we have two new photos of the controller today, which is yet more evidence supporting the fact that we're not just making things up. Making things up for the sake of traffic would do more harm than good for a site as big as Kotaku. So the accusations make no sense to me. We want to share everything we know with readers, and sometimes that means saying "hey, this is what we hear about Sony's plan right now, but that could change." I'd rather we say that than keep secrets or not report things as we hear them.

I hear you, and as a fellow journalist, i understand. However, i think people are overanalyzing things, don't you think? I read the story and what i understood is that PS World would replace PS +, so it will include more services possibly like Gaikai streaming, but as a replacement for PS+ it shouldn't be affecting online multiplayer, because this was never on PS+, it was always free.

I find it hard to believe that a company that's trying hard to recover and do things right would make such a stupid mistake to put online gaming behind a paywall.
 

kaching

"GAF's biggest wanker"
we weren't kidding when we reported that while $429/$529 is the current plan, according to our source
Did you happen to mention to your source how interesting it is that what he's heard happens to be a straight currency conversion from the expected Japanese pricing that was previously reported? Any reaction, if so?
 

Bsigg12

Member
I hear you, and as a fellow journalist, i understand. However, i think people are overanalyzing things, don't you think? I read the story and what i understood is that PS World would replace PS +, so it will include more services possibly like Gaikai streaming, but as a replacement for PS+ it shouldn't be affecting online multiplayer, because this was never on PS+, it was always free.

I find it hard to believe that a company that's trying hard to recover and do things right would make such a stupid mistake to put online gaming behind a paywall.

That's not actually in the article. The article only states that it'll put features behind the paywall, but does not go into detail on which ones it will be. Hell, multiplayer is never actually mentioned in the article, that's just been people here assuming features includes online multiplayer in that description.
 

jedimike

Member
I've put thousands and thousands and more thousands of euros into gaming over the past 20 years.



There is nothing you get for free here ok?
You pay for the console to the people who make the console
You pay for the games to the people who make the games (and the console maker takes a cut of that too)
You pay for the bandwidth to your ISP.

If you think paying for a game once isn't enough and that playing online 'for free' (seriously, how ridiculous is that statement, it's painful to even type it) is freeloading or something then you are just as bad as the poster you are defending.

That is the last word I'll say on this, I already feel dirty for even dignifying it.

Times have changed and the business model needs to adjust accordingly. The online playstation network requires thousands of servers that need to be maintained, upgraded and secured. They require an expensive electric bill, expensive bandwidth bill, and a staff of technicians.

These are new and ongoing costs of doing business and didn't exist with PS1 or PS2. Sony thought they could use the old model to support those costs with PS3... They figured a $600 price point and extra revenue on $60 would pay those bills. Well it only works if you're dominating the market and you can maintain a decent margin on the console.

Sony can't afford to carry a free network any longer. The company is hurting and revenue weighing heavily on their minds. The free lunch program is over and gamers need to realize it. It isn't MS's fault or Nintendo's fault... It's the world of having an online console.
 

MaulerX

Member
I hear you, and as a fellow journalist, i understand. However, i think people are overanalyzing things, don't you think? I read the story and what i understood is that PS World would replace PS +, so it will include more services possibly like Gaikai streaming, but as a replacement for PS+ it shouldn't be affecting online multiplayer, because this was never on PS+, it was always free.

I find it hard to believe that a company that's trying hard to recover and do things right would make such a stupid mistake to put online gaming behind a paywall.



Or maybe they realized that as a business, perhaps the stupid mistake was to offer online gaming for free to begin with.
 
Times have changed and the business model needs to adjust accordingly. The online playstation network requires thousands of servers that need to be maintained, upgraded and secured. They require an expensive electric bill, expensive bandwidth bill, and a staff of technicians.

These are new and ongoing costs of doing business and didn't exist with PS1 or PS2. Sony thought they could use the old model to support those costs with PS3... They figured a $600 price point and extra revenue on $60 would pay those bills. Well it only works if you're dominating the market and you can maintain a decent margin on the console.

Sony can't afford to carry a free network any longer. The company is hurting and revenue weighing heavily on their minds. The free lunch program is over and gamers need to realize it. It isn't MS's fault or Nintendo's fault... It's the world of having an online console.

It shouldn't be like this. It should be publishers paying MS/Sony/Nintendo to have access to theri online platform. Then deliver it freely to the consumer, who already paid internet access.
 

jsnepo

Member
If cloud saving is going to be behind a subscription like how it is now with PS+, DO NOT LET GAME SAVES BE LOCKED SONY!
 

i-Lo

Member
Looking at the controller pictures, does anyone else think that the new triggers still look kind of crappy?

We agree on almost all things. For this one however, I have to say it's best to wait and see. It does not look crappier than what the DS3 has. Plus, we have yet to learn whether it folds in like the current one or pushes in (most likely this one from looking at the design) or does a bit of both.
 

UberTag

Member
I was speaking with regards to pricing for services on the PS4 or whatever. But if Dent thinks we'll see prices tomorrow, I think there's a pretty good chance we will (even though I've specifically said I don't think we'll get a name or a price tomorrow).
I don't see how Dent can vouch for both knowing that PS4 pricing will be disclosed tomorrow AND that both Durango/Orbis will launch concurrently with the sheer confidence he's exuding. It would be completely short-sighted on Sony's part to lock down either of those variables in February 2013.

Something smells.

It shouldn't be like this. It should be publishers paying MS/Sony/Nintendo to have access to theri online platform. Then deliver it freely to the consumer, who already paid internet access.
It's far easier to get consumers to budge on pricing than it is greedy publishers.
Especially when Microsoft has rolled out the red carpet. Good luck getting Sony to enforce that.
 
Always online to play system?
No used games?
Subscription fee to play games online and access other services?
$450-$550 systems?
More expensive games?
More expensive accessories?




Nothing is confirmed yet, but I think I see this coming from a mile from the next generation for Microsoft and Sony. Hopefully, we will know more tomorrow.
 

jwk94

Member
Did I say we were first to show the controller? No. But we have two new photos of the controller today, which is yet more evidence supporting the fact that we're not just making things up. Making things up for the sake of traffic would do more harm than good for a site as big as Kotaku. So the accusations make no sense to me. We want to share everything we know with readers, and sometimes that means saying "hey, this is what we hear about Sony's plan right now, but that could change." I'd rather we say that than keep secrets or not report things as we hear them.

Just wanted to say thanks for the info, rumor or not. It's been interesting so far. Glad to see more pictures of the controller too.
 

kuroshiki

Member
Always online to play system? Let's see about this and I don't think Sony will announce this tomorrow.
No used games? Let's see about this.
Subscription fee to play games online and access other services? Xbox.
$450-$550 systems? lol. not happening.
More expensive games? NO. But you will see microtransaction a lot more.
More expensive accessories? Console accessories were always expensive. where have you been past for 10 years?
 

jedimike

Member
It shouldn't be like this. It should be publishers paying MS/Sony/Nintendo to have access to theri online platform. Then deliver it freely to the consumer, who already paid internet access.

Who builds and maintains the infrastructure? When a new internet feature needs to be added to the console, its up to the publishers?

No.... The publishers need to focus on games... That's it. The console manufacturer has to build the APIs and maintain the network. They hire the staff and the programmers.

People gladly pay for cell phone service, cable, internet, music, Netflix, etc. at far higher rates than PS+ or XBL. I just don't understand the reluctance to pay a very reasonable fee to the manufacturer so that they can maintain, support, and upgrade the online infrastructure.
 
That's not actually in the article. The article only states that it'll put features behind the paywall, but does not go into detail on which ones it will be. Hell, multiplayer is never actually mentioned in the article, that's just been people here assuming features includes online multiplayer in that description.

It's not but we know what PS+ offers right now.

PS World replaces PS+, so you would assume it does what PS+ does and more.

Online multiplayer is not a part of PS+, that's why i think it's the other way around, people thought MP would be behind a paywall but the article doesn't make you guess this.

OR

Maybe i'm just refusing to believe this is a possibility.
 

kaching

"GAF's biggest wanker"
The lower end PS3 was useless as well. 20gb and no wifi so you had to use ethernet (which wouldn't work for a lot of people's set ups). After a few years the game installs got to a point where you were basically required to get a new hard drive. There was literally no reason to not get the 60gb model unless there was only the 20gb available
Actually, there were a hundred reason not to get the 60gb, because with those 100 reasons, you could go out an outfit the 20 gb model with an hdd even larger than 60 gb *and* get yourself a wifi dongle if you really needed it. Money better spent.

Personally, I sank most of the money saved into a 120GB hdd and even that wasn't enough after a few years so the 60 gb model wasn't going to win the marathon in that regard either.

As for onboard wifi, it was a shitty decision not to include it in the 20 GB model, esp. with the PSP offering wifi OOTB a year earlier. But it also wasn't exactly unprecedented in the console space at the time, what with the "premium" 360 model not having it either.

All in all, a better decision to save the $100 and address those "crippling" omissions yourself.
 
I just don't understand the reluctance to pay a very reasonable fee to the manufacturer so that they can maintain, support, and upgrade the online infrastructure.

Because that infrastructure -- the one used to enable the actual online gameplay -- is (other than lobby functionality) peer-to-peer, doesn't go through the company's servers, and therefore has little to no bandwidth cost.

That's why it's free on PC and should always remain free.

They're not making you pay for something they provide... they're making you pay for something, just because they know they can make you do it if you want an essential feature.

Same with the utter silliness of charging an XBL fee to give you Netflix access. It makes no sense... the only cost to Microsoft, at worst, was for the development of that app. How does this justify putting it behind a paywall? It doesn't. It's just done because they can.
 
Who builds and maintains the infrastructure? When a new internet feature needs to be added to the console, its up to the publishers?

No.... The publishers need to focus on games... That's it. The console manufacturer has to build the APIs and maintain the network. They hire the staff and the programmers.

People gladly pay for cell phone service, cable, internet, music, Netflix, etc. at far higher rates than PS+ or XBL. I just don't understand the reluctance to pay a very reasonable fee to the manufacturer so that they can maintain, support, and upgrade the online infrastructure.

I don't.

I don't to payfor infrastructue for a simple reason: if the the game has an online feature, the cost of maintaining the said infrastructure should be included in the price of the game. so either the publisher pays it before, or a part of the game priceis sent back to the console manufacturer or whatever they decide.

If I pbuy a game that has an online mode, I want to be able to play it, not paying again for what I already bought.
 
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