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Media Create Sales: Week 9, 2013 (Feb 25 - Mar 03)

I would believe the general stereotype is.

DS --- Children / Female / Old casual farts
PSP ---- Teen / Young Adult / Dude Bro / Emo Otakus

Humorous generalization. But the demographic breakdown for publishers and creators were probably something like that.

not stereotype, it's called target market and it was correct

it was fanboys who took to the humorous generalization to support various bullshit talking points on the internet
 

Sandfox

Member
While I don't really disagree, at the same time I sort of wonder why all those franchises were on PSP if western sales matter so much as to dictate their destination. Same deal for Kingdom Hearts, Ace Combat, etc.

I think it had more to do with the DS not being able to handle the games(like MH).
 

Celine

Member
I would believe the general stereotype is.

DS --- Children / Female / Old casual farts
PSP ---- Teen / Young Adult / Dude Bro / Emo Otakus

Humorous generalization. But the demographic breakdown for publishers and creators were probably something like that.
With 33 million units sold in Japan there is little chance DS didn't captured most of the demographics available for owning a dedicated handheld system.
 
I wouldn't expect an early report from Famitsu in regards to PSVita sales unless the numbers are very impressive (100k+). We didn't get one last week after all.
 

Celine

Member
We're talking about Western sales though.
Sorry, only read the post and not what went previously (haven't yet) but the same concept apply to US.
Guess which is the best selling videogame system ever with over 53M units sold.

While younger consumers are surely a big chunk of Nintendo systems demographic, DS sold so much that is silly to think it didn't sold huge amounts to teens and core gamers in late 20 or 30.

DS demographics distribution in US in 2010
http://www.gamasutra.com/db_area/images/feature/4329/nintendo-ds-age-gender-distribution.jpg

Sorry for OT.

EDIT:
re-reading AntMuerte post, I agree with "Humorous generalization. But the demographic breakdown for publishers and creators were probably something like that. "
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Possibly 92k for Vita then? Bet Sony wishes they could have achieved a 100k breaker, but still, thats good news.

Soul Sacrifice driving sales as a jump on point is a good sign too.
 

Usobuko

Banned
While I don't really disagree, at the same time I sort of wonder why all those franchises were on PSP if western sales matter so much as to dictate their destination. Same deal for Kingdom Hearts, Ace Combat, etc.

I can only infer from what I'd seen on consoles this generation. That is most of these franchises sell more in the West and appeared on 360 despite the dismal sales in Japan. It might also helps that the HD twins are close in power.
 
92k would be insane.

But that's just one shop (or chain i got ono idea) so probably just statistical noise. I'm still expecting 40-50k (maybe above 50k now)
 

Usobuko

Banned
92k would be insane.

But that's just one shop (or chain i got ono idea) so probably just statistical noise. I'm still expecting 40-50k (maybe above 50k now)

If it's a 1.5x increase, the only reason I can think was last week sales wasn't the full effects of the price drop plus the appeal of Soul Sacrifice. It's just 1 week apart, people were waiting to get it together with Soul Sacrifice. For that matter, I would love to see both Vita and Wii U picking up as a potential owner in future.
 

Afrit

Member
Maintaining 50-60k actually would be very good, considering that some people were predicting it will dive to 30k-20k on SS week.
 
My expectations for Vita are around the 50k region but I would be pleasantly surprised if it can top last week's numbers (though I kinda doubt it).
 

Cha

Member
Already mentioned my prediction for Soul Sacrifice. Though, it's difficult to predict how it will affect Vita hardware sales.

Software sells hardware, but SS is a new IP, so could really go either way.
iCrNSHa5bSrPh.jpg


I'm gonna stay ultra positive and say that Vita sales will surpass last weeks numbers. Lets say 70000 units :)
 

Mondriaan

Member
While I don't really disagree, at the same time I sort of wonder why all those franchises were on PSP if western sales matter so much as to dictate their destination. Same deal for Kingdom Hearts, Ace Combat, etc.

PSP game dev costs were comparable to DS game dev costs from what I've read, and those games' assets could be mostly reused from earlier non-portable iterations of the game. Plenty of PSP games were never localized (and probably never intended to be localized), so arguably western sales don't matter so much.
 

Alrus

Member
I'm expected a moderate drop for the PSV, nothing too drastic considering it's getting a fairly hyped new IP and a Tales port (which should sell okay-ish). I don't see it rising though, that would be fairly amazing.
 

BadWolf

Member
I think it will be close to last week's, between the continued bump from the price drop, the SS bundle and the seemingly solid sales of SS itself.
 
I'll be shocked if PSV rises. I'm predicting 20-30k for this week.

Why would you be shocked? It would include a full week of the Vita price cut and includes one of, if not, the biggest releases for the system yet. Not to mention it is coming off of a strong couple of new releases from the previous week and the set up is there for the system to sell more than it did last week. Also there was a new hardware bundle as well.
 
When has a PSV game ever given the PSV substantial hardware sales?

Soul Sacrifice will have to be the first, which is why I'll be shocked if the system sells over 20-30k.
 
Somewhere between 35K and 45K. Anecdote aside, I'd be amazed if it stays above 50K, let alone rises from last week .

Given that last week's bump was only 10K above the Miku bump, I don't buy yet that there's a ton of pent-up demand for the hardware, or that a new IP could have quite as pronounced an impact.
 
When has a PSV game ever given the PSV substantial hardware sales?

Soul Sacrifice will have to be the first, which is why I'll be shocked if the system sells over 20-30k.

P4G and Miku releases saw the vita sales rise by 2-3 times the previous week. Software has moved Vita units before and done so quite well.
 

Alrus

Member
Why would you be shocked? It would include a full week of the Vita price cut and includes one of, if not, the biggest releases for the system yet. Not to mention it is coming off of a strong couple of new releases from the previous week and the set up is there for the system to sell more than it did last week. Also there was a new hardware bundle as well.

Why do you assume Soul Sacrifice is the biggest release for the system yet? Not saying it won't be but that's a bit presomptuous right now.
 
I would believe the general stereotype is.

DS --- Children / Female / Old casual farts
PSP ---- Teen / Young Adult / Dude Bro / Emo Otakus

Humorous generalization. But the demographic breakdown for publishers and creators were probably something like that.
While I think there's still a embedded belief in that stereotype, it's also worth noting that basically all these brands have come to 3DS. Hopefully Nintendo's working with the holdouts (like Kojima) to ensure Wii U can also move past this kind of thinking. Particularly since pretty much everything seems to be going in the direction of crossgen multiplatform already, which ideally suits the system short term.


I can only infer from what I'd seen on consoles this generation. That is most of these franchises sell more in the West and appeared on 360 despite the dismal sales in Japan. It might also helps that the HD twins are close in power.
Sure, but this past gen was a bit of an anomaly in that the industry wholesale had essentially already picked their platforms irrespective of market performance. And really, the HD consoles aren't presenting that attractive a base for Japanese software in the west either. The top end AAA blockbusters can still do well enough (though maybe not relative to cost), but sales for the middle and low end Japanese games has basically bottomed out compared to PS1 or PS2.

I don't think there's any real obvious choice for Japanese studios going forward, handhelds rule at home but are declining elsewhere, consoles are the reverse but are also getting more expensive and much more top heavy, PC is essentially digital only and possibly too diversified/foreign/greenlight, mobile demands free to play rethinking to turn a profit and has inherent interface/piracy issues. I think what Japan wants/needs is another FC/SFC/PS1/PS2, and there really just isn't one.


PSP game dev costs were comparable to DS game dev costs from what I've read, and those games' assets could be mostly reused from earlier non-portable iterations of the game. Plenty of PSP games were never localized (and probably never intended to be localized), so arguably western sales don't matter so much.
I wasn't talking about low budget, Japan only or Japan oriented releases. I was talking about stuff like MGS Peace Walker, Soulcalibur BD, Kingdom Hearts BBS, etc. All stuff that matters MUCH more on foreign markets than the national one.

The theory was these sorts of franchises would skip Wii U due to western draw. I don't think that theory holds water given PSP's general irrelevance outside Japan.
 

Maedhros

Member
When has a PSV game ever given the PSV substantial hardware sales?

Soul Sacrifice will have to be the first, which is why I'll be shocked if the system sells over 20-30k.

No, it wouldn't. I don't even really see much of these topics, but I know that Persona and Miku gave boosts to Vita on the week they released.
 

Wynnebeck

Banned
When has a PSV game ever given the PSV substantial hardware sales?

Soul Sacrifice will have to be the first, which is why I'll be shocked if the system sells over 20-30k.

Persona 4 Golden and Project Diva f.

Why do you assume Soul Sacrifice is the biggest release for the system yet? Not saying it won't be but that's a bit presomptuous right now.

I think we can go ahead and start moving towards that school of thought since Sony is pushing very hard for this game to suceed with ads, the demo, future DLC, etc. Since they know it will be quite some time before they even have a chance to get MH back onto the platform, they want to homegrow their own game. If this thing outsells P4G and HM, it will be a major victory for them especially considering it's a new IP. Do I see it happening? Not really but at this point, we'll take what we can get.
 
No, it wouldn't. I don't even really see much of these topics, but I know that Persona and Miku gave boosts to Vita on the week they released.

PSV sold 35k the week Persona came out and it sold 50k the week Milu came out.

These were following low sales number for the previous week.

I just don't see that many people holding out for SS when the price drop came a week before. The people who will buy SS would have bought vita last week.

That's why I'll be shocked if vita sells over 20-30k.
 
Why do you assume Soul Sacrifice is the biggest release for the system yet? Not saying it won't be but that's a bit presomptuous right now.

I said "one of, if not, the biggest". I think it is hard to argue that Soul Sacrifice is not one of the biggest releases ever on the Vita, and it is not entirely improbable to be the biggest release ever in Japan.

Edit: Lost in all of this is we don't know how many of the SS Vita bundles were shipped and what effect that could have had on the number of units sold last week.
 
PSV sold 35k the week Persona came out and it sold 50k the week Milu came out.

These were following low sales number for the previous week.

I just don't see that many people holding out for SS when the price drop came a week before. The people who will buy SS would have bought vita last week.

That's why I'll be shocked if vita sells over 20-30k.
What if they wanted the red vita? They would've held out...
 

BadWolf

Member
Why do you assume Soul Sacrifice is the biggest release for the system yet? Not saying it won't be but that's a bit presomptuous right now.

A genre that is very popular in Japan, very high production values (and generally positive reception) and a really strong marketing push.

Can't think of anything that would be considered a bigger release on the system.
 

Maedhros

Member
PSV sold 35k the week Persona came out and it sold 50k the week Milu came out.

These were following low sales number for the previous week.

I just don't see that many people holding out for SS when the price drop came a week before. The people who will buy SS would have bought vita last week.

That's why I'll be shocked if vita sells over 20-30k.

You could say the same shit for any new game, really.

You're simple underestimating the effect new games have on consumers. And SS seems to be one of the best releases for Vita right now.
 
A genre that is very popular in Japan, very high production values (and generally positive reception) and a really strong marketing push.

Can't think of anything that would be considered a bigger release on the system.

Being established IP, P4G and HMPDf certainly could be considered such.

There's also a chance that FFX HD and GE2 could be bigger despite their multiplatform status, but that would require either SS to underperform significantly, or a much better Vita sales ratio than we've seen with the few multiplats that have been released thus far.
 

Soriku

Junior Member
PSV sold 35k the week Persona came out and it sold 50k the week Milu came out.

These were following low sales number for the previous week.

I just don't see that many people holding out for SS when the price drop came a week before. The people who will buy SS would have bought vita last week.

That's why I'll be shocked if vita sells over 20-30k.

The one store had sales increase 1.5x over the last week. Yes I know it's just one store but people will be willing to wait so they can pick up the game (or bundle) they want at the same time.

I don't know how well the Vita will do but I think it'll be over 20-30k.
 
When has a PSV game ever given the PSV substantial hardware sales?

Soul Sacrifice will have to be the first, which is why I'll be shocked if the system sells over 20-30k.

PSV sold 35k the week Persona came out and it sold 50k the week Milu came out.

These were following low sales number for the previous week.

I just don't see that many people holding out for SS when the price drop came a week before. The people who will buy SS would have bought vita last week.

That's why I'll be shocked if vita sells over 20-30k.

tomorrow you'll be shocked
 
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