By that logic every console maker needs to make convervativ boxes. Hardware changed a lot since 2005.
The only thing one would say that is the 2 prim/clk.Could this be Durango GPU.
I saw this on B3D
http://www.techpowerup.com/181740/AMD-Radeon-HD-7790-
Physical-Specifications-Release-Date-Confirmed.html
The only thing one would say that is the 2 prim/clk.
Just like how PS4 GPU is based on Pitcairn variant (with reduced CU count & clocks), MS could very well be using this in Durango.
Is this the one with the 1.79 TFLOPS?
I'm hopeful but there's no evidence currently.
It's a small part though, and kinda brings home that even the "mighty" PS4 is pretty low end in the GPU area. This does 1.79 teraflops. The math is 14 CU's, but clocked 25% higher.
If MS DIDNT choose something like this for Durango, they are so dumb. It probably literally costs like $5-10 more.
One interesting fact is we know Cape Verde does 1/prim/clock. Durango GPU=2. Bonaire 7790=2.
So at least in that way it's more related to Durango GPU than Cape Verde.
It just seems like a made for console part all around to me at 85 watts. Heck it seems a better fit than what Sony chose for PS4.
But can it run Crysis?
which one?
Could this be Durango GPU.
I saw this on B3D
http://www.techpowerup.com/181740/AMD-Radeon-HD-7790-
Physical-Specifications-Release-Date-Confirmed.html
So while dreaming for the Xbox3 GPU to be 1.79TFLOPS you call the PS4 GPU low end & think that an even lower end GPU clocked high is a better fit for consoles?
amazing
Just ignore is banter is fanboyism has blinded him, that's what i've been doing for some time now.
7790 in the Durango would be a major step up in some, this could also explain some of the rumored devs saying both are a wash in power with PS4 being a little more powerful.
Yeah that would be the only way Edge's comment on the PS4 being slightly more powerful would make sense.
The only step up would be the tri rate. I dont see how it gets extra CUs + 25% clock bump.7790 in the Durango would be a major step up in some, this could also explain some of the rumored devs saying both are a wash in power with PS4 being a little more powerful.
Really, the only way? So it is certain then?
I would take any dev talk with a grain of salt. They are going to be diplomatic and use generalities and nebulous terms. "Slightly" can mean many things or nothing.
Really, the only way? So it is certain then?
I would take any dev talk with a grain of salt. They are going to be diplomatic and use generalities and nebulous terms. "Slightly" can mean many things or nothing.
which one?
Looks like a fractal design node 304 itx case.
http://www.newegg.com/Product/Product.aspx?Item=N82E16811352027
move on now nothing to see
Yeah that would be the only way Edge's comment on the PS4 being slightly more powerful would make sense.
Upon a closer look, it looks more than 2 times bigger than SuperDaE's leaked picture a year ago. Final Durango hardware being more than 2X more powerful than original leaked specs seems very plausible now.
Having 33% more flops is only a slight difference in comparison to past console wars. The Xbox had a nearly a 200% advantage over the gamecube. The PS3, had on paper, had a 67% advantage over the 360.
The ram advantage for PS4 is far more worrying than a slight perceived GPU advantage.
50%.Having 33% more flops is only a slight difference in comparison to past console wars.
67% advantage in flops?The PS3, had on paper, had a 67% advantage over the 360.
67% more of what?
Having 33% more flops is only a slight difference in comparison to past console wars. The Xbox had a nearly a 200% advantage over the gamecube. The PS3, had on paper, had a 67% advantage over the 360.
The ram advantage for PS4 is far more worrying than a slight perceived GPU advantage.
Well that's just arguing semantics. The gap is currently more than slightly. You can't really spin that.
67% advantage in flops?
Yes, because "slightly" is a technical term and the unnamed source using it is completely trustworthy.
Is the bandwidth advantage really that threatening?
I thought the ESRAM would alleviate any bandwidth problems in the Durango.
Durango has 5 gb available for games, PS4 at least 7.
Well 8GB GDDR5 came true...
Great now you are connecting two independent claims to make one validate the other.
Durango has 5 gb available for games, PS4 at least 7.
Now that is a problem.
Durango has 5 gb available for games, PS4 at least 7.
So while dreaming for the Xbox3 GPU to be 1.79TFLOPS you call the PS4 GPU low end & think that an even lower end GPU clocked high is a better fit for consoles?
amazing
3gb by god i dont even know why they need so much for the OS.Do you think the 3gb dedicated to the OS is worth it?
Got it. Keep in mind that a 400GFlops Nvidia GPU at that time performed closer to a ~200GFlops ATI GPU, meaning GPU Flops was not a good metric to compare.400 gigaflops on paper for the RSX.
Got it. Keep in mind that a 400GFlops Nvidia GPU at that time performed closer to a ~200GFlops ATI GPU, meaning GPU Flops was not a good metric to compare.
This time however the flops do have a greater bearing.
If sony can do it in 1gb microsoft should be able to do it with less given the fact they are a goddam company where OS is one of their prime income.
Dat secret sauce!Yes, if the two GPUs were both off the shelf.
Durango has 5 gb available for games, PS4 at least 7.
How do we know for sure it's the same source or two independent ones?
Later it then says:weve learned that Sony has told developers that it is pushing for the final PS4 RAM to match up to Microsofts 8GB.
One source familiar with both platforms tells us that in real terms Sonys console is slightly more powerful and very simple to work with.
Yes, if the two GPUs were both off the shelf.
Could this be Durango GPU.
I saw this on B3D
http://www.techpowerup.com/181740/AMD-Radeon-HD-7790-
Physical-Specifications-Release-Date-Confirmed.html
So now both consoles aren't a "wash" anymore?
The text isn't explicit, but why connect dots?
Later it then says:
It does not say "Our source said..." "The same source also said...".
Isn't that just a rumor though? Did any leak mentioned this?
Which goes to show you B3D is just as much conspiracy theorist as Gaf. First they were excited to see the 768SP, 102GB/s and 12CU numbers in the rumored 7790 all line up with Durango leaks. Of course the numbers are now 896SP and 96GB/s but why give up on a theory when the evidence evaporates?
Of course exact GCN implementation in Durango are not known, but people sure love wishful thinking.
Got it. Keep in mind that a 400GFlops Nvidia GPU at that time performed closer to a ~200GFlops ATI GPU, meaning GPU Flops was not a good metric to compare.
This time however the flops do have a greater bearing.
No, even if they are customized parts based on the same architecture. It's still far closer than comparing FLOPS to an 8 year old architecture, or to those of a different manufacturer. Even more significantly, RSX was pre-unified-shaders, which makes it almost entirely incomparable.Yes, if the two GPUs were both off the shelf.
The Rumor was started by Rangers AKA SpecialGuy who just so happens to think it's a better fit for consoles than the low end GPU in the PS4.