Kazuma Kiryu
Member
this isn't the sony i used to know!
I bought 5 launch games for my Vita.
Then I bought 5 more PSP titles I had never owned or played the same day. I was swamped with stuff to play. Still am, actually.
Hopefully the PS4 will be the same way.
lololololol dat drama face
Any gameplay shown?
This was amazing, wasn't it? I couldn't stop laughing.
So to recap we have at launch:
-Watch Dogs
-Driveclub
-Killzone: Shadow Fall
-Assassin's Creed 4
-Knack
-Infamous: Second Son (strong possibility)
With possibly:
-Battlefield 4
-COD
+
Unannounced titles
Jesus Christ.
No. But apparently dev wrote that majority of the reveal trailer was in-engine, just showed with cinematic cameras to make it more presentable.
How idiotic, game development can run into a lot of problems, its a complex beast and release dates will always be targets. Targets can be missed when problems occurs.I'm slowly compiling a list of pet peeves which I wish were hard-assed laws that every game developer in the world would abide by under penalty of wet-noodle whipping:
1) When you announce your next upcoming project, you have to announce a release date at the same time. And you have to stick to the release date. What this really means is, don't announce your goddamn project to the public until it's far enough along that you can nail down a release date and stick to it, motherfucker. No more announcing your game just because you finished a nice looking proof-of-concept trailer. If this means you don't announce your game until it's in final beta testing, then so be it.
2) The release date should be no more than six months from the announcement. Nobody needs more time than that to promote their game and build up hype as high as it can go. Nobody.
3) Don't show anything to the public unless you're positive it's going to be in the game and in the player's hands. No more of this "Oh yeah, you liked that awesome aspect shown in our first trailer? Well, sorry, but we totally cut it."
4) If you show your game at the unveiling of a new console, then it'd better be available at launch.
How idiotic, game development can run into a lot of problems, its a complex beast and release dates will always be targets. Targets can be missed when problems occurs.
Second, only announcing launch titles? Wow, what a great way to get people excited about a console, by not showing the, what's in store for its future!
God that was so terrible. Funny but in a terrible way.
How idiotic, game development can run into a lot of problems, its a complex beast and release dates will always be targets. Targets can be missed when problems occurs.
Second, only announcing launch titles? Wow, what a great way to get people excited about a console, by not showing the, what's in store for its future!
It's already shaping up that way. At least as far as my tastes go. Looking like a launch on steroids to me.
How idiotic, game development can run into a lot of problems, its a complex beast and release dates will always be targets. Targets can be missed when problems occurs.
Second, only announcing launch titles? Wow, what a great way to get people excited about a console, by not showing the, what's in store for its future!
Especially when we just saw that fail miserably with wiiu
As if the real problem wasn't a shitty launch lineup with nothing even remotely approaching a killer app.
Doubt it. This would mean the launch will be amazing, which is too good to be true.
Killzone and Infamous leading the launch. Sounds like a solid plan.
Actually it sounds stupid. Sony should not over crowed PS4 launch because the games will cannibalize each other. Sony should spread launch titles so there would be no drought. At least no exclusive drought.
2 different types of games. it'll do fine. we'll play Killzone well into the next year until mid 2014.
Sure but there was not a bit of excitement with the launch which at least in part came fro the complete blank post lineup
Come again...?
Actually it sounds stupid. Sony should not over crowed PS4 launch because the games will cannibalize each other. Sony should spread launch titles so there would be no drought. At least no exclusive drought.
Also for what its worth Sony has higly likely been working on Planetside 2 for PS4 for a while now but as a F2P title it is a lil different.
Both Killzone and Infamous can stand on their own. Knack most likely can´t. That´s why Knack should be launch title.
Both Killzone and Infamous can stand on their own. Knack most likely can´t. That´s why Knack should be launch title.
You don't count children. You won't buy your kid for christmas BF4 or Second Son you will buy him Knack.
My not-MichealPatcher moment:
Knack will be bestseller. You can mark my post.
Actually it sounds stupid. Sony should not over crowed PS4 launch because the games will cannibalize each other. Sony should spread launch titles so there would be no drought. At least no exclusive drought.
Not everybody likes the same games. That's why having a diverse portfolio is so important, and one of the things that I think Sony does super well.
Imagine if the Vita had only launched with Uncharted and wipEout 2048, and some third party filler like Ben 10. Some people would be really happy. Others would not.
Thankfully, the Vita launched with about 25 titles, all from different genres. I got Uncharted, wipEout, Rayman, TFS: Mutant Blobs Attack, and Super Stardust Delta. All of those games were diverse, and quality.
Other people got Lumines, Hot Shots, and some other stuff.
Catering to a broad spectrum of tastes is great. It'd suck if all the PS4 had for launch was Drive Club and Killzone. I'm not a big racing fan, but I love Killzone. However, Killzone just wouldn't be enough for me to fork over the money for a console. inFAMOUS, however, is. For me. It's a killer app, system seller for me. But it may not be for other people.
Knack may be a system seller for some, but it's not for me.
Not everybody likes the same games. That's why having a diverse portfolio is so important, and one of the things that I think Sony does super well.
Imagine if the Vita had only launched with Uncharted and wipEout 2048, and some third party filler like Ben 10. Some people would be really happy. Others would not.
Thankfully, the Vita launched with about 25 titles, all from different genres. I got Uncharted, wipEout, Rayman, TFS: Mutant Blobs Attack, and Super Stardust Delta. All of those games were diverse, and quality.
Other people got Lumines, Hot Shots, and some other stuff.
Catering to a broad spectrum of tastes is great. It'd suck if all the PS4 had for launch was Drive Club and Killzone. I'm not a big racing fan, but I love Killzone. However, Killzone just wouldn't be enough for me to fork over the money for a console. inFAMOUS, however, is. For me. It's a killer app, system seller for me. But it may not be for other people.
Knack may be a system seller for some, but it's not for me.
I think the launch window, and the first year in general, will be packed with a quite a few blockbuster games. Sony Studios have had plenty of time to gear up for the PS4, and there are many third party titles to look forward to also. It should be great.
This was amazing, wasn't it? I couldn't stop laughing.
So "launch window":
Second Son -buy
AC black flag -buy
BF4 -buy
Killzone -buy
Knack -maybe
Watch_dogs -buy
Drive Club -maybe
Diablo III - buy
Plus:
Madden -buy
COD -buy
.....
Wow they should spread this out. I might spend more on games than the console itself...