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IGN: Sony has yet to show anything running on PS4, using PCs [actually Dev-kits]

Gestault

Member
No, people were concern because it was running on PC version, not the dev-kit XB1 games. Stop mixing it up .

Why cant you get that simple concept.

I'm not "mixing it up." Both were true, at the same time. Some titles were shown on the near-final hardware. Some were shown, mostly by third parties, on the PC versions of the games at simulated specs. These are standard practices. People objected to both, at the time. It was odd then, and its odd now.
 

beast786

Member
Exactly, that picture is a pc, not a devkit, how does that invalidate his point that everything that was shown running on a devkit/retail box was running on real hardware?

Dude , what are you talking about. I am not disagreeing with that at all. In fact I am using it as a proof. I think you are mistaken the point i was making.

My point was that the uproar at E3 was because they were using PC not Devkit on those particular games. Hence, people who were claiming typical Sony Gaf bias didn't realize that this was not PC put PS4 devkits, hence people expecting and not causing uproar.

I used Penello quote to show that Devkit looks like XB1 retail version hence those were not devkit in that PIC but PC
 

beast786

Member
I'm not "mixing it up." Both were true, at the same time. Some titles were shown on the near-final hardware. Some were shown, mostly by third parties, on the PC versions of the games at simulated specs. These are standard practices. People objected to both, at the time. It was odd then, and its odd now.


Not they didnt. And that is exactly the point over and over again people are making that point to you and others. The link for the thread was provided and again, shows that was not the case. The uproar was about using PC for those game not Devkit.

EDIT:

And this is why Blow complain how XB1 demoed were not using devkit
mah, ban website. you can google blow comment
 
How do you know? How can you tell?

Compared to how you can know and how you can tell with the PS4. Where it's very easy to distinguish.

This ship has sailed, imo. I have a friend that was personally at Gamescom that tried a variety of games, and he literally could not see any evidence whatsoever that there was a stray cable of any kind going anywhere but into the Xbox One that he was looking at. The guy is no idiot. If there had been some funny business going on with where the signal was coming from, he would have spotted it, but according to him, he saw clear evidence of Xbox Ones running quite a few games personally. Which games those were, he wasn't specific on, but he made it sound like plenty of games present were indeed running on the Xbox One hardware.
 

lifa-cobex

Member
I don't think this means much myself, but I find it hilarious to think about how different the responses here would be if it was Xbox One instead of PS4.

People certainly wouldn't be attacking IGN, that's for sure. With the whole Lococycle E3 scandal fresh in my memory the double standard here is just incredible.

Too be fair, people are still pissed at MC policies.
When you come out the door at E3 guns blazing for DRM, what did you think people would act like. It was only the competition that made them reevaluate these policies.

The hate wont go away for a while yet chap.
People will defend Sony. Simply because they have been on the straight and narrow
 
Does any game site take responsible for their employee action? Serious question btw.


But IGN had a retail PS4 in their position, they even made a video with it. I think they even had a 15 minute demo of Knack running on a PS4. I'm at work, so I can't look the video up

If true, then IGN is incompetent as shit, and should know better before saying things like this. Even if it's just a single game such as Knack, it already renders what this guy said false. So that video would be especially helpful to showcase this.
 

Skeff

Member
This ship has sailed, imo. I have a friend that was personally at Gamescom that tried a variety of games, and he literally could not see any evidence whatsoever that there was a stray cable of any kind going anywhere but into the Xbox One that he was looking at. The guy is no idiot. If there had been some funny business going on with where the signal was coming from, he would have spotted it, but according to him, he saw clear evidence of Xbox Ones running quite a few games personally. Which games those were, he wasn't specific on, but he made it sound like plenty of games present were indeed running on the Xbox One hardware.

But yet Albert Penello used the phrase "near-final" as in not standard retail units.
 

Gestault

Member
Not they didnt. And that is exactly the point over and over again people are making that point to you and others. The link for the thread was provided and again, shows that was not the case. The uproar was about using PC for those game not Devkit.

I disagree, but by your reasoning, if we can find any games at the current shows representing the PS4 which were actually PCs with the spec'd detail settings, this would necessarily warrant the same reaction from the community. Worse even, since this is a much later point in time. My understanding is that we know several games are being shown in that form. I'm not saying that's somehow awful, you seem to be though. Like I've said over and over, this is a standard practice for some companies in pre-release presentation setups.
 
I love how one tweet says unequivocally "That's exactly what they are, actually" and then the next tweet kind of walks it back saying "Nope, Devkit PC" basically saying that the dev kit is just a pc.

The dev kit is not a fucking PC.
 

beast786

Member
This ship has sailed, imo. I have a friend that was personally at Gamescom that tried a variety of games, and he literally could not see any evidence whatsoever that there was a stray cable of any kind going anywhere but into the Xbox One that he was looking at. The guy is no idiot. If there had been some funny business going on with where the signal was coming from, he would have spotted it, but according to him, he saw clear evidence of Xbox Ones running quite a few games personally. Which games those were, he wasn't specific on, but he made it sound like plenty of games present were indeed running on the Xbox One hardware.

because you cant tell the difference between XB1 devkit and reatil. Because they look almost exactly the same. That was the point benny was making.
 

benny_a

extra source of jiggaflops
This ship has sailed, imo. I have a friend that was personally at Gamescom that tried a variety of games, and he literally could not see any evidence whatsoever that there was a stray cable of any kind going anywhere but into the Xbox One that he was looking at. The guy is no idiot. If there had been some funny business going on with where the signal was coming from, he would have spotted it, but according to him, he saw clear evidence of Xbox Ones running quite a few games personally. Which games those were, he wasn't specific on, but he made it sound like plenty of games present were indeed running on the Xbox One hardware.
I don't doubt your friend. I'm not suggesting, as for example EvB is w.r.t. PS4, that there is an empty Xbox One box and the cables are being just re-routed to a powerful PC below that is invisible from the player position.

My argument is that how do you know it's final retail hardware? As opposed to a devkit?
Being that, according to Albert Penello, they look the same and pictures we've got support that (there are allegedly variants that have an additional port at the back over the retail version).

In addition to that a post by Albert Penello after GC said that they've only used near-final hardware until now.
 

kaching

"GAF's biggest wanker"
I see people jumping all over the guy, but if it's true that he has yet to see anything running on a system that even remotely resembles the PS4 final retail appearance, then that is something worth reporting,
Then actually report, not just tweet some baseless "concern". You know, do some actual investigation, corroborate your facts, etc. and put together a complete analysis that tries to get input from all parties involved. Not antagonize and/or shame the affected parties or anyone else into doing your work for you.
 
Then actually report, not just tweet some baseless "concern". You know, do some actual investigation, corroborate your facts, etc. and put together a complete analysis that tries to get input from all parties involved. Not antagonize and/or shame the affected parties or anyone else into doing your work for you.
You're asking a lot here, pal.
 

beast786

Member
I disagree, but by your reasoning, if we can find any games at the current shows representing the PS4 which were actually PCs with the spec'd detail settings, this would necessarily warrant the same reaction from the community. Worse even, since this is a much later point in time. My understanding is that we know several games are being shown in that form. I'm not saying that's somehow awful, you seem to be though. Like I've said over and over, this is a standard practice for some companies in pre-release presentation setups.


They were using nVIDIA card man. Do you cant tell the difference. Blow especially tweeted how he was pissed about people worked hard and show cased using PS devkit. I clearly stated to you that show me where people complain about XB1 using devkit. If you cant then all you are doing is trolling me.

Just show me were these people complain about XB1 using devkit. Please.
 
Pre-order cancelled using PC.



atNvAkW.gif
 
Scott's got a point. How can Sony fit all those parts into that tiny case? =(

How do they fit quad core cpus, sli/crossfire gpus, hdds, etc.. in laptops which are half as thin as PS4.
maxresdefault.jpg


Microsoft is targeting 100W TDP max with Xbox One, that's not a lot of heat compared to a regular desktop PC.
 
Dude , what are you talking about. I am not disagreeing with that at all. In fact I am using it as a proof. I think you are mistaken the point i was making.

My point was that the uproar at E3 was because they were using PC not Devkit on those particular games. Hence, people who were claiming typical Sony Gaf bias didn't realize that this was not PC put PS4 devkits, hence people expecting and not causing uproar.

I used Penello quote to show that Devkit looks like XB1 retail version hence those were not devkit in that PIC but PC

Oh, then yeah, I completely misinterpreted you. Sorry XD
 

MAX PAYMENT

Member
Isn't his main concern that the devkits are considerably larger than the actual units?

I'd be concerned too if all the demo units were massive for a supposedly small console.

But I don't know if there's a size difference at all.
 

benny_a

extra source of jiggaflops
But I don't know if there's a size difference at all.
There is quite a size difference between what we know based on the FCC filing and the PS4 as we know per spec-sheet.

I think the PS4 devkit is even *gasp* larger than the Xbox One.
 

chris0701

Member
Xbox one : Few Dev kits formed as near retail product were seen running Xbox one games.
PS4 : Most Dev kits formed much near PC-ish were seen running PS4 games.
 

ToyBroker

Banned
I thought we all decided on this issue that Sony didn't want retail units out and about at show floors instead of in customer's hands come this fall.
 

Pain

Banned
So what is the concern here? Release date is locked. Pre-orders are high. No manufacturing problems that we're aware of. What is there to be worried about?
 

MAX PAYMENT

Member
There is quite a size difference between what we know based on the FCC filing and the PS4 as we know per spec-sheet.

I think the PS4 devkit is even *gasp* larger than the Xbox One.

Then I think there some cause for concern if they're presenting games on a mini fridge for a console that is obviously taking pride in how small it is. Time will tell.
 
But yet Albert Penello used the phrase "near-final" as in not standard retail units.

True, that he did, but whether the hardware inside are final or near final doesn't seem to be the issue at hand. The issue seems to be that a single PS4 game, if what that IGN employee says is true, has yet to be seen running on anything remotely resembling what the final, and rather small, PS4 retail design will actually look like.

Even if the Xbox Ones present and that are running games are dev kits based on near final hardware, they still apparently resemble final Xbox One retail casing, which seems to be what this IGN employee is saying. And if he's saying this, it must be a view that the rest of the IGN staff shares. Again, I don't think there's any funny business going on. I'm pretty sure that these were simply dev kits that had hardware matching what will be inside real PS4s, but I don't see what's wrong with reporting what they feel is the fact that they have still yet to see a physical PS4, or something resembling the retail casing, running a single game.

So what is the concern here? Release date is locked. Pre-orders are high. No manufacturing problems that we're aware of. What is there to be worried about?

Probably not much of anything, but I see no fault in reporting a story like this, if it's indeed true, after both E3 and Gamescom.
 

Curufinwe

Member
Thanks. That seems kind of low.

So what is the concern here? Release date is locked. Pre-orders are high. No manufacturing problems that we're aware of. What is there to be worried about?

That might give you reason to be concerned if you worked for Microsoft.

Or wanted to.
 

beast786

Member
Then I think there some cause for concern if they're presenting games on a mini fridge for a console that is obviously taking pride in how small it is. Time will tell.

Devkits are always bigger than retail.

Big thing is that most heat is proportional to power consumption and chip sizes. And PS4 uses about as much as PS3 slim.
 

benny_a

extra source of jiggaflops

Skeff

Member
Isn't his main concern that the devkits are considerably larger than the actual units?

I'd be concerned too if all the demo units were massive for a supposedly small console.

But I don't know if there's a size difference at all.

That's how the Industry works:

images


images


The PS4 Devkit used in studios isn't really that big, I don't know how big the devkits have been when shown off to the press etc but standard PS4:


ps4-dev-kit-image.jpg


This includes the PS4 Camera and probably a 5.25" BluRay drive.
 

RaceManIak

Neo Member
Ok here's a quick crash course on how game developpement actually works.

We're seeing two different things right now...

That NFS picture is not what he's talking about in the OP's tweet. They are clearly running the PC version of the game with a PS4 controller.

What the OP is talking about is PS4 games running on a devkit instead of a "retail" console.

First of all this is complete bullshit. They are both running games on devkits. The XB1 devkits happens to look exactly like the retail console so the PR guys can say that it's a retail console but it's actually a devkit. The PS4 devkits look different so it's easier to spot. Three months before the console is released is WAYYY too early to run anything on a retail kit.

Second, you guys need to understand what a devkit actually is. The devkits that are in use right now (I'm not talking about the very early devkits but what's in use right now) are pretty much using the same final hardware that will be in the retail kits but with extra memory allocated to debug tools and the ability to run unsigned code.

There's nothing wrong or devious from running games on a devkit. That's how it always been. What did you think the 360/PS3 games were running on at E3 for the last 6 years? They were not retail consoles either, they were devkits since nobody has signed code that can run on a retail console until the game goes through submission...which happens 2-3 weeks before the game is released.

All those tweets and articles are just click bait to create controversy. It's a non story and people really need to move on.
This got lost in all the activity but more people need to read it to learn a bit how things actually work
 

big_z

Member
Scott's got a point. How can Sony fit all those parts into that tiny case? =(

The same way a laptop does. Sony is using a blower heatsink design. It's slim and noisy but works. Plus the case isn't that small. It may look slim and not that wide but its very deep.
 
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