And NZ will never get official support, just like SIRI. We'll have to fake Australian accents when the Aussies get official support.What about Australia since we, you know... speak english?
And NZ will never get official support, just like SIRI. We'll have to fake Australian accents when the Aussies get official support.What about Australia since we, you know... speak english?
Actually the PS4 does about half of that.
Skype video chat, controller tracking and video commentary.
beast786 said:Drive club looks amazing with true next gen next gen feature like dynamic lightning and day /night cycles.
Penguins&PolarBears said:Of course if you read that topic you linked, that's what Amir0x is suggesting, and getting in a good bit of MS trolling too, but I stipulated no "reasonable" person.
Still more than the PS4 will have at launch. Or ever.
And comparing to Sony is just so nonsensical because Sony isn't even doing any of these features in their machine.
Darth Tigris
Apparently crow pie takes approximately 8 hrs to bake
(Today, 08:13 AM)
Holy shit /dead
Briefly, because a lot of the stuff you posted is just retreads of stuff I've already refuted here or elsewhere, what do you mean? PS4 Camera has voice recognition. It has facial regonition for automatic log ins. It has in fact most of the features you mentioned (except Skype, and Sony's share feature is integrally more complex and fully developed. They've said before PS4 Camera can do gestural menu movement and stuff like that, but I haven't heard if that's a launch goal). I'm not sure how many countries they'll be ready for this stuff on day one, so for all I know it could be as bad as Microsoft, but the difference is it's optional and has never been stated to be a core principle of their platform. Microsoft is charging $100 extra for a dead piece of weight in many countries, or an incomplete feature set missing things as integral as "Xbox On" command. You're so laughably trying to downplay the severity of this fuck up and Microsoft's non-stop fuck ups since the XBO reveal that it seems almost like an ulterior motive is involved.
Sorry, but:
Is there a demo video that showcases how the voice commands will work on PS4?
And because it's not included few people will buy the peripheral and few will make use of all of those features. Just like voice chat on PS3 or PS2 has always been worse than Xbox or 360 because relatively few people on the console have a microphone.
So even if you were right and upload studio was better on PS4 you would have fewer people making use of the feature, fewer people available to video chat. You also have less of a chance of motion control games or features ever coming to the platform in the future.
Dead piece of weight? GTFO.
Yes every X1 game having Kinect features is dead weight. Being able to control your AV equipment is dead weight. Gesture control is dead weight. Skype and Upload studio is dead weight. Automatic login and controller tracking is dead weight. You are just trolling now.
- the delay was for localization issues...
- even in some of the non-delayed countries, voice recognition won't be fully functioning...hence localization issues...
This is speculation on your part about the 'quality' of the PS4 voice experience or anything else. And gestures/voice commands/facial recognition does not require any sort of large adaptation: it's features that will be available to everyone who gets a PS4 camera, and I'm sure Sony went a ways toward developing the functionality since originally they were going to pack in the PS4 but decided against it so they could maintain a price advantage.
Also, PS4 Camera is much more advanced than the Eye; it's not Kinect 2.0, but it's definitely an advanced piece of camera tech for games. If I cared about that sort of thing. Which I don't. Fuck Cameras
Additionally, every PS4 comes packed-in with a microphone, and since the PS4 is also compatible with the vast majority of peripherals from the PS3 (unlike the Xbox One, but I'm sure you know that), you also don't have to buy a better quality microphone if you already have one. As I do! Think about the applications there: there are people who purchased $300 wheels for the PS3 that can use them on PS4, but the reverse is not true for Xbox One.
The features are already going to be there; the motion control games are true, but I don't care about that. I don't intend to ever get an Eye and when I get my Xbox One I will toss the Kinect straight into the trash (not like I can resell it since everyone who has a One will own it). That said, the aforementioned motion control/Eye mini-game thing called Playroom comes packed-in with every system, and we know Media Molecule is making some Motion Eye game. But I haven't been paying attention to Move or Eye shit so who knows what has been announced on that front
No, sorry, it's dead weight. It fucking raised the price of every Xbox One by $100, guaranteeing significantly slower adoption and thus by default a chance that it'll end up with LESS support in the future if it fails to take off, and for what? A Xbox voice/gesture system that won't even be close to all in place for the vast majority of the countries it launches in, and virtually no Kinect flagship titles. If you think paying $100 extra is worth it for some gimmicky shit "Kinect enhanced" features in your games, that's on you, but I know what that means for Kinect 1.0, what that means for most gimmicky peripherals in general, and what it means is shallow or forgettable nonsense that clearly appeals to someone who has a very different set of standards than I do.
I play games. What I want to spend money on is something that enhances my games in meaningful ways.
Kinect is a complete waste of time for the 98% of genres because it lacks tactile feedback and always will. And the games continually show this. Most of it is mini-game party shit, the library in totality has some of the lowest overall ratings I've ever seen for a peripheral and there has hardly been a single new idea introduced by it (Project Spark is one of the first genuinely new ideas I've seen from the concept). Other than that you have things like head tracking, which I could personally give a shit about, but even if I did... I wouldn't give a $100 shit about it, that's for sure. And you also have the ability to issue voice commands, which you could have saved everyone $100 and just let people do it via the packed-in microphone headset. The issue with Kinect is NOT accuracy or lag, it's tactile feedback. Same problem PS Eye has, it's why it's a dead end piece of technology for games.
Now, if you think that forcing everyone to pay $100 extra for a tech that has virtually no real flagship games for launch in any territory and only has the full voice functionality for 5 fucking countries is something other than 'dead weight', then I don't know what in the world it would take for you to classify something as dead weight, so the argument is practically pointless.
You'll be forced to arrive at the conclusion when you see the sales once the holidays are over.
Edit: Also, you quite self-evidently don't know what the word 'troll' means, so please save everyone time and address points being made or not at all. Thank you.
i love the fact that it supports portuguese but we're not even a tier 2 country. piss off, MS.
Well now that I know "value" = only something that Amir0x cares about + something PS4 can't do with peripherals, that changes everything.
- Just a wacky thought but maybe some people value those things you don't care about or think these features deserve to be treated as more than a tacked on afterthought.
- If it is just "speculation" that a peripheral gets less use and support than a standard piece of equipment that comes with the console then you got me; I'm a "speculator."
- And let's just say this again for the one millionth time: The new Kinect raised the price of the console more than $100. Without Kinect an Xbox One *should* cost less than a PS4.
I don't think an Xbox One without Kinect is worth $400, I'm not even sure if it's worth $300 since it would be a pretty boring and uninteresting thing without Kinect.
How are you qualifying "worse"? It can't be actual audio quality, because both platforms are fine in that regard. If you're talking about the lack of cross-game/party chat, that's an issue of system resources for the PS3, not the lack of a pack-in mic. What else?And because it's not included few people will buy the peripheral and few will make use of all of those features. Just like voice chat on PS3 has always been worse than 360 because relatively few people on the console have a microphone, not having the camera standard will limit it's utility for everyone.
It's also scaling back from 41 to 13 countries with XBL availability for the new console and dropping full support for 4 languages which were supported in Kinect 1. Expecting them to expand that functionality to all the places they want to sell their console next year is very naive.Scaling back to 13 countries and not having full voice control or TV guide in every country at launch is not a big deal compared to their previous launches.
Wrong. They promised it to people in 21 countries. They even collected preorders for a console priced exactly the same so people thought they would get the same package. Now, when some of those people have already paid for their consoles, they reveal degraded functionality. I even think this is illegal.We're talking about all of the features coming to every single country, which is not something that Microsoft ever promised.
See, here's where your argument confuses me. You think the feature is of value, and deserves to be "treated as more than a tacked on afterthought". Yet when Microsoft announce that it will only be fully functional in 5 countries, that's okay? This doesn't seem coherent to me.Just a wacky thought but maybe some people value those things you don't care about or think these features deserve to be treated as more than a tacked on afterthought.
The problem is that, if it's only fully supported in a handful of countries to start, Kinect isn't standard. Or at least, some parts of it aren't standard. By launching in those countries anyway, Microsoft is implicitly telling the consumer, "Those parts of Kinect aren't crucial." They're hedging that bet.Penguins&PolarBears said:The decision to include Kinect standard is a generational bet spanning years, not linked to the launch window.
See, here's where your argument confuses me. You think the feature is of value, and deserves to be "treated as more than a tacked on afterthought". Yet when Microsoft announce that it will only be fully functional in 5 countries, that's okay? This doesn't seem coherent to me.
The problem is that, if it's only fully supported in a handful of countries to start, Kinect isn't standard. Or at least, some parts of it aren't standard. By launching in those countries anyway, Microsoft is implicitly telling the consumer, "Those parts of Kinect aren't crucial." They're hedging that bet.
Finally, if Kinect is the immovable centerpiece of their strategy, why wasn't it the very first piece of the tech brought to release polish? Their current highly-caveated approach is like if Apple had announced the iPad with the asterisk "*Some touch functions not available in some areas".
I feel sorta bad it was the link I posted in the topic that got him that tag lol
Strawman. No one is talking about launching voice recognition to the whole world. Right now we're just trying to establish what MS thinks they can actually accomplish by launch given that almost each new week seems to see a new downgrade. We're at a point where they're actually regressing on support/features they had previously established for Kinect 1.0. That isn't actually MS's standard playbook.It's not that they think voice search/control isn't "crucial" it's that voice recognition for the whole world is a million times harder to do than any of the other features they are delivering at launch.
It's true that service features can be rolled out gradually. But my point is that if you do so--advertise a product as doing x, y, and z, but then sell it only doing x and y in certain places--that automatically means you don't think feature z is as important. Otherwise you would've made sure it was in there. It doesn't matter how hard it is, if it were truly crucial you wouldn't launch without it. Try this analogy:The hardware that enables all the video functionality (Skype, Video upload, motion capture, auto-login, controller tracking, gesture control, voice recognition) is standard. Service features are just software and can be rolled out at any time once you have the hardware in everyone's home.It's not that they think voice search/control isn't "crucial" it's that voice recognition for the whole world is a million times harder to do than any of the other features they are delivering at launch.
You did not understand the analogy. Let me try to make it clearer: Apple touted multitouch as the defining feature of the iPad. They made damn sure it worked as intended before they announced it. Voice input was a "nice to have", and so it could be pushed back.No it's more like Apple adding Siri and voice input to the iPad years after the iPad came out; which is exactly what happened.
Strawman. No one is talking about launching voice recognition to the whole world. Right now we're just trying to establish what MS thinks they can actually accomplish by launch given that almost each new week seems to see a new downgrade. We're at a point where they're actually regressing on support/features they had previously established for Kinect 1.0. That isn't actually MS's standard playbook.
Microsoft have touted full voice control as a defining feature of the One. They haven't gotten all of it to work, yet they're launching anyway. That indicates those missing parts aren't necessary to their vision, just "nice to have" and so delayable.
No voice commend for austria? We speak the same language like germany wtf
I guess only those five countries have seen Titanfall
You're telling me I won't be able to go
User: "Xbox how's the craic"
Xbox powers up
In Ireland on launch?
Im sorry if this already has been answered but can i set my xbox to use english voice commands even though i will buy it in sweden?
What's really funny is Sony's Voice recognition library could handle 20 languages... since 2009....
http://www.youtube.com/watch?v=5TaUsSy-f0Y
BigDug13 – the FAQ is correct, for launch. When you choose a language for your console, you will be offered the list of countries it is supported in. Using your example, if you choose Italy as your language, you only get Italian. We will continue to add more supported combinations over time. For example in Canada we will support English and French. The opportunity to “mix-and-match” languages and countries is something we’re looking to do post-launch.
Until then you can just set it to English - UK if you want full voice support. Unlike the 360 it's really easy to switch language/locale. Once they release support for Ireland just switch the box to Ireland instead of UK and all will be well (and it will probably more accurately understand you since it will be official support)
So if i scream Xbox off and my competitors are playing with a surround system could that turn off thier xboxes aswell?
I can't think of anything other than MS wanting to originally launch this machine next year!
They can see Titanfall, they just can't SAY Titanfall.
No voice commend for austria? We speak the same language like germany wtf
In November
- We will launch in 13 geos
- 10 of those geos will support some voice features
- We support 8 languages
(...)
NOW the nuance to this is that some voice *features* wont be available in all countries right away. Xbox On, for instance, is only available in 5 (hence the confusion on Xbox.com in the small print).
(...)
Again, sorry for all the confusion on this. Look for a more detailed explanation coming. Will most likely come through Xbox Wire, or Xbox.com.
The reason MS is skipping certain countries is pretty well documented:
http://www.youtube.com/watch?v=5FFRoYhTJQQ
I can't think of anything other than MS wanting to originally launch this machine next year!