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Final Fantasy X | X-2 HD Gamescom Trailer

Famassu

Member
After Final Fantasy X/X-2 there was (and will ever be) exactly one more good FF game ever released (FFXII.) Seems pretty obvious?
For a mod you're either a humorously blatant troll or have some seriously rose-tintend nostalgia glasses. FFX is far from penultimate hurraah to anything. It's super-linear, has some seriously cringe-worthy dialogue and twists from Toriyama's ass, some horrible mini-games, annoingly high enemy counter rate and so-so voice acting. Like XIII, the combat/some (optional) boss battles are what X exceeds in (in addition to a Hamauzu-filled OST), yet XIII has by far the more exciting battle system. Square Enix has released and will release better FF games after it. Even Lightning Returns seems to trump it in at least gameplay, if not story.

X-2 was a fun game, FFXII was great, FFXIV 2.0 seems to have turned out great, FF Type-0 has gotten a very positive reception from those who have played it and the demo I've played felt great (hopefully we'll get it in some form in the future, if not officially then at least a completed fan translation), XIII-2 had problems Toriyama's games usually do but it wasn't a horrible game in any way (story is non-sensical & dialogue is cringe-worthy, but that same applies, to a degree, to this "penultimate hurraah" you think is so great, lol), Lightning Returns is showing some real promise as far as gameplay goes and Final Fantasy XV will almost without a doubt be a good or even a great game, considering who are leading the game and which way they are taking the project (taking notes from FFXII in many ways and taking those ideas further)... If anything, after FFXIII & XIV 1.0 took the series to an all-time low, the FF franchise is on a (fast) rise again, as far as quality goes.
 

hwy_61

Banned
For a mod you're either a humorously blatant troll or have some seriously rose-tintend nostalgia glasses. FFX is far from penultimate hurraah to anything. It's super-linear, has some seriously cringe-worthy dialogue and twists from Toriyama's ass, some horrible mini-games, annoingly high enemy counter rate and so-so voice acting. Square Enix has released and will release better FF games after it. Even Lightning Returns seems to trump it in at least gameplay, if not story

You're shitting all over my 14 year old self with all of this.

:(
 

DR2K

Banned
For a mod you're either a humorously blatant troll or have some seriously rose-tintend nostalgia glasses. FFX is far from penultimate hurraah to anything. It's super-linear, has some seriously cringe-worthy dialogue and twists from Toriyama's ass, some horrible mini-games, annoingly high enemy counter rate and so-so voice acting. Like XIII, the combat/some (optional) boss battles are what X exceeds in (in addition to a Hamauzu-filled OST), yet XIII has by far the more exciting battle system. Square Enix has released and will release better FF games after it. Even Lightning Returns seems to trump it in at least gameplay, if not story.

X-2 was a fun game, FFXII was great, FFXIV 2.0 seems to have turned out great, FF Type-0 has gotten a very positive reception from those who have played it and the demo I've played felt great (hopefully we'll get it in some form in the future, if not officially then at least a completed fan translation), XIII-2 had problems Toriyama's games usually do but it wasn't a horrible game in any way (story is non-sensical & dialogue is cringe-worthy, but that same applies, to a degree, to this "penultimate hurraah" you think is so great, lol), Lightning Returns is showing some real promise as far as gameplay goes and Final Fantasy XV will almost without a doubt be a good or even a great game, considering who are leading the game and which way they are taking the project (taking notes from FFXII in many ways and taking those ideas further)... If anything, after FFXIII & XIV 1.0 took the series to an all-time low, the FF franchise is on a (fast) rise again, as far as quality goes.

Ffx was amazing. Not sure which version you played. To each their own.

Vaperware fantasy 15, an online rpg that took an entire console generation to fix, and the half baked trilogy to one of the worst ff games is no rise.
 
It's not obvious at all for those of us to whom XIII and XIII-2 were good (actually, great) games. Surprise! Not everyone dislikes the XIII games. It's too early to say either way for Lightning Returns, and I shouldn't even have to mention why passing off XV this early is silly.

Your opinion is your opinion, and that's fine, but bandying it about like it's fact is silly and we all know it.

Also, I hated XII and consider XIII and XIII-2 to be far better RPGs, so there. :p To date, it's still the only modern FF I have been unable/unwilling to finish. Though I am open to a localized, HD International Zodiac Version finally, possibly changing my mind (I hear the IZV is by far the best way to play XII).

It's nice to see people with high self esteem, despite their horrid tastes. :p
 

Famassu

Member
Ffx was amazing. Not sure which version you played. To each their own.
I played the version that was super linear, had often lol-worthy a story, had a battle system that was balanced in a way that didn't require much thought outside of a few boss battles (that were mostly optional, though not all) and which offered some horribly designed minigames and super-grindy sidequests if you wanted to go for 100% completion.

A lot of the critique that applies to XIII also applies to X. Just because you can backtrack through a bigger portion of the game, dodge lightning bolts and play an incredibly broken/easily exploitable water-football minigame doesn't mean those weaknesses are removed from the game. You seriously can't separate nostalgia from your judgement if you try to claim anything otherwise.

Not saying you can't still enjoy the game (just like, SHOCKER, those same weaknesses don't make it impossible for some people to enjoy FFXIII), but again, LOL-ROFL-LMAO if you try to claim that X was penultimate hurraah to anything.

Vaperware fantasy 15
Uhh... it's coming. It's no vaporware. I don't disagree that Square Enix have had problems, but it was the ambitious scale/nature of the game (meaning even if everything went smoothly it would have required a long time to become a reality) as well as everything surrounding the development of FFVsXIII/FFXV, not the development process of Versus/FFXV alone that caused it to be a no-show for this entire generation (early announcement long before director or team were even ready to start any kind of meaningful work on the game, problems with trying to unify development tools accross the company, problems with other games' development which lead to Nomura & Co having to halt development of Versus for long periods of time to help with those etc.).

After suffering through all of that shit that actually prevented the team from advancing the project, Nomura & Co get to finally work on it full-time without anything coming in its way. It's coming and from the looks of it it's going to be great. So yes, it's going to be part of that rise when it ends up being a quality and perhaps even somewhat revolutionary a Final Fantasy game.

an online rpg that took an entire console generation to fix
Uh... FFXIV 1.0 was released in late 2010 and after a few months of chaos after launch, they went into their whole "panic fixing mode" in 2011. Hardly "an entire console generation", stop exaggerating. If anything, they fixed it (as in, basically developed an altogether new MMO from scratch) in record time.

It's unarguable that XIV 2.0 is a quality MMO, no matter what came before it. So yes, it's a part of that rise.

and the half baked trilogy to one of the worst ff games is no rise.
You can hate Lightning all you want and not want any sequels featuring her, that's fair. And sure these games are a bit rushed. But no one can deny that they aren't going into the right direction with many of the things they've done in the sequels (the biggest fault being they still let Toriyama come up with the stories, gameplay-wise they are doing all the right things). They may not be executed perfectly, but at least they are reversing the path that Final Fantasy XIII AND X were taking the franchise in.



You're shitting all over my 14 year old self with all of this.

:(
Hey, I still like X, but if someone is going to seriously try to imply X is some last (or second to last) hurraah for FF, Square Enix or... well, ANYTHING, I'm going to point out how ridiculous their claims are, especially if their opinion is supposed to be against XIII, which is basically the spiritual successor to FFX.

If you think XIII is some of the worst shit in the world due to certain things yet think FFX is much better even though it suffers from many of the same problems, and that Square Enix can't learn anything from it or do anything of equal of greater quality in the future (in comparison to X), then you have seriously not given XIII a fair chance and/or are looking at X with some seriously rose-tinted glasses. Especially when we do have Type-0, the XIII sequels (which at least try to improve on many of the most critiqued aspects of XIII, succeeding in some things and perhaps failing in others), XIV 2.0 and the extremely promising FFXV in the future that point otherwise.
 
FFX is my favourite one, has some of the hardest boss battles in all of FF, great characters, amazing battle system, and OK mini games. Also the story is great IMO.
i cant wait.
 

ChapaNDJ

Banned
I'am worried about the fact that they are going to re-arrange 60 songs. I mean, they did a really good job with Battle Theme, but i don't think they need to re-arrange all the other songs. These songs sounds great the way they are.

I just hope they don't fuck up songs like Wandering, To Zanarkand, Yuna's Theme, Besaid Island, Tidus Theme, The Silence Before the Storm, Luca, Auron's Theme, Mihem Road, The Revealed Truth, The Advancing men and the list goes on, because frankly, the entire OST is amazing.
 
I'am worried about the fact that they are going to re-arrange 60 songs. I mean, they did a really good job with Battle Theme, but i don't think they need to re-arrange all the other songs. These songs sounds great the way they are.

I just hope they don't fuck up songs like Wandering, To Zanarkand, Yuna's Theme, Besaid Island, Tidus Theme, The Silence Before the Storm, Luca, Auron's Theme, Mihem Road, The Revealed Truth, The Advancing men and the list goes on, because frankly, the entire OST is amazing.

my guess is no live songs will be altered, that includes To Zanarkand and Otherworld.
 

Ixion

Member
A lot of the critique that applies to XIII also applies to X.

So FFX was a one-dimensional game where you only fought battles the entire time? And the story had scarce amounts of exposition and world-building to make you actually care about what was going on, and instead forced trite, melodramatic dialogue down our throats the whole game?
 
Revisionist history being applied to FFX sure is interesting.

Anyhow: all FF games are linear. Some of them just dress it up better than others. FFX didn't work too hard to dress it up, but did a good job of justifying it in-game with the whole pilgrimage thing. And the ability to backtrack to different parts of the world does, in fact, make a big difference.
 

Ixion

Member
Anyhow: all FF games are linear. Some of them just dress it up better than others. FFX didn't work too hard to dress it up, but did a good job of justifying it in-game with the whole pilgrimage thing. And the ability to backtrack to different parts of the world does, in fact, make a big difference.

You forgot the main difference, which is the variety of gameplay that FFX had compared to FFXIII.

Gameplay-wise, the problem with FFXIII wasn't that it was linear. It was that you only did one thing the entire game.
 

Seda

Member
I quite prefer the pure turn based combat the FFX had compared to paradigm switching. It was more strategic in that I could slow things down and plan things out with the upcoming turn order if I wanted to, but the battle system could also be pretty quick (compared to PSX FFs) if you didn't need to plan a strategy. The battle system is a bit rock-paper-scissors to begin, but it really shines I think when you meet later enemies like Chimeras, Malboros, Worms, etc and bosses.

It'd be nice if there was a harder difficulty option included in the remaster, but one can also challenge themselves by limiting sphere grid use among other restrictions.
 
I quite prefer the pure turn based combat the FFX had compared to paradigm switching. It was more strategic in that I could slow things down and plan things out with the upcoming turn order if I wanted to, but the battle system could also be pretty quick (compared to PSX FFs) if you didn't need to plan a strategy. The battle system is a bit rock-paper-scissors to begin, but it really shines I think when you meet later enemies like Chimeras, Malboros, Worms, etc and bosses.

It'd be nice if there was a harder difficulty option included in the remaster, but one can also challenge themselves by limiting sphere grid use among other restrictions.

Yeah, a harder difficulty (one that basically scales enemy stats up enough that you can't simply one-hit-KO the majority of them just by subbing in the correct character) would be fantastic, but it'd also mean tons of additional playtesting for balance and thus isn't likely to happen.
 

Ixion

Member
The battle system is a bit rock-paper-scissors to begin

Which requires more thought for normal battles than most other FF games, which usually just have you attack with everyone. FFX at least has you mix and match your characters to the enemies.
 
Yeah, FFX's problem is more about the constant one-hit kills you dish out and the fact that it's possible to get through the vast majority of enemy battles without taking any damage if you play your cards correctly (between one-hit kills, Wakka's status attacks, and Tidus's delay attacks).

The rock-paper-scissors stuff is a good idea, but the low difficulty is a bad idea. The two are heavily intertwined but it's important to parse the differences between them.

Final Fantasy X-2, for example, also has tons of palette-swapped dog-type monsters, but each of them has a different negative-status-effect attack, they generally don't get one-hit killed all the time until you're really powerful, and so they feel like authentic enemies that do actually wear you down a little bit.
 

Aurizen

Member
I quite prefer the pure turn based combat the FFX had compared to paradigm switching. It was more strategic in that I could slow things down and plan things out with the upcoming turn order if I wanted to, but the battle system could also be pretty quick (compared to PSX FFs) if you didn't need to plan a strategy. The battle system is a bit rock-paper-scissors to begin, but it really shines I think when you meet later enemies like Chimeras, Malboros, Worms, etc and bosses.

It'd be nice if there was a harder difficulty option included in the remaster, but one can also challenge themselves by limiting sphere grid use among other restrictions.

I love the turn base FFX introduced; the CTB battle style was fun, you can wait as long as you want, plan moves. they just dont make them like that. I was not a fan of FFXIII fight style at all, way too fast and too simple... its nothing strategic.
 

RPGCrazied

Member
Still no release date for the west? I thought this was supposed to come out in 2013.

We probably won't get one until TGS at the earliest. I'm still thinking its going to get delayed, which is dumb. Next year is LR and next gen consoles. Why do they want to release then?
 

Atlantis

Member
Yeah, FFX's problem is more about the constant one-hit kills you dish out and the fact that it's possible to get through the vast majority of enemy battles without taking any damage if you play your cards correctly (between one-hit kills, Wakka's status attacks, and Tidus's delay attacks).

The rock-paper-scissors stuff is a good idea, but the low difficulty is a bad idea. The two are heavily intertwined but it's important to parse the differences between them.

Final Fantasy X-2, for example, also has tons of palette-swapped dog-type monsters, but each of them has a different negative-status-effect attack, they generally don't get one-hit killed all the time until you're really powerful, and so they feel like authentic enemies that do actually wear you down a little bit.

Bringing FFX-2 into a low difficulty discussion is a bad idea.

The incredibly easy difficulty of enemies is probably the biggest negative to an otherwise amazing battle system.
 

Squire

Banned
We probably won't get one until TGS at the earliest. I'm still thinking its going to get delayed, which is dumb. Next year is LR and next gen consoles. Why do they want to release then?

Because they're not done. If you look at it from their perspective at home in Japan, FFXIV and LR are this year, so in theory they've delivered.
 
For a mod you're either a humorously blatant troll or have some seriously rose-tintend nostalgia glasses.

I like good games, I (like many others) can see past some of the rough edges of FFX to the large amount of good inside, and (unlike some) I don't cling to a largely baseless belief that Square-Enix is still a competent or functional developer of console/handheld RPGs. Not tremendously complicated.

Even Lightning Returns seems to trump it in at least gameplay

Lulz.
 

Dragon

Banned
Which requires more thought for normal battles than most other FF games, which usually just have you attack with everyone. FFX at least has you mix and match your characters to the enemies.

FFX is literally exposition the game. It's forgivable because of Tidus' origins in the story. But most people who play through the game probably don't understand where Tidus actually comes from.
 

Ixion

Member
FFX is literally exposition the game. It's forgivable because of Tidus' origins in the story. But most people who play through the game probably don't understand where Tidus actually comes from.

Are you saying the story is too confusing? Not sure what you're getting at.
 
Potentially bad news, all: I just talked to a Square Enix rep here at PAX Prime about FF X/X-2 HD's release date and he flat out said it's not coming until 2014, "unless I'm REALLY lucky." That certainly isn't official confirmation of a delay, but it's looking more and more likely. I'd say the writing's on the wall at this point. :(

He said February 2014 is looking most likely at this point. If that happens, they're screwing themselves on Lightning Returns...

Oh, Square.
 

DR2K

Banned
Potentially bad news, all: I just talked to a Square Enix rep here at PAX Prime about FF X/X-2 HD's release date and he flat out said it's not coming until 2014, "unless I'm REALLY lucky." That certainly isn't official confirmation of a delay, but it's looking more and more likely. I'd say the writing's on the wall at this point. :(

He said February 2014 is looking most likely at this point. If that happens, they're screwing themselves on Lightning Returns...

Oh, Square.

Could just be for Europe.
 

RPGCrazied

Member
Potentially bad news, all: I just talked to a Square Enix rep here at PAX Prime about FF X/X-2 HD's release date and he flat out said it's not coming until 2014, "unless I'm REALLY lucky." That certainly isn't official confirmation of a delay, but it's looking more and more likely. I'd say the writing's on the wall at this point. :(

He said February 2014 is looking most likely at this point. If that happens, they're screwing themselves on Lightning Returns...

Oh, Square.

Ouch. So many games coming out early 2014, what am I suppose to do? lol
 

Seda

Member
Potentially bad news, all: I just talked to a Square Enix rep here at PAX Prime about FF X/X-2 HD's release date and he flat out said it's not coming until 2014, "unless I'm REALLY lucky." That certainly isn't official confirmation of a delay, but it's looking more and more likely. I'd say the writing's on the wall at this point. :(

He said February 2014 is looking most likely at this point. If that happens, they're screwing themselves on Lightning Returns...

Oh, Square.

I'm surprised he said it outright, haha.
 

The_Monk

Member
Potentially bad news, all: I just talked to a Square Enix rep here at PAX Prime about FF X/X-2 HD's release date and he flat out said it's not coming until 2014, "unless I'm REALLY lucky." That certainly isn't official confirmation of a delay, but it's looking more and more likely. I'd say the writing's on the wall at this point. :(

He said February 2014 is looking most likely at this point. If that happens, they're screwing themselves on Lightning Returns...

Oh, Square.

If true than it's a shame fellow GAFfer, thanks for letting us know either way.

I would get it Day One right now if they released a Physical edition for the PS Vita but releasing after the PS4? Things will be pretty busy to me in 2014, so it would be a shame.
 
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