The Real Napsta
Member
Wish the player counter worked ! Is it easier to find games now since it went free ?
Yeah, i was getting relatively fast matches even in playlists that require dlc.
Wish the player counter worked ! Is it easier to find games now since it went free ?
Is it worth it to buy a points card for the DLC even though I suck? Also not sure how the population is holding up, but I'd love to get in a few rounds with some GAFfers.
Man, I love the way this game looks.
Even the most mundane shot looks pretty cool. Something about the armour, maybe. I don't know what it is, but it looks better than Halo 4 even.
youre better off just buying Halo 3: ODST as it comes with all the multiplayer DLC (it's like 6 bucks used)
Lots of nice chromatic contrast. Strong dynamic lights with a beautiful specularity model. Really, really high HDR depth. Clean and simple iconic object designs that stand out nicely.Man, I love the way this game looks.
Even the most mundane shot looks pretty cool. Something about the armour, maybe. I don't know what it is, but it looks better than Halo 4 even.
I downloaded and played one match then remembered I'm not good enough to enjoy playing it without my friends that don't play Halo anymore. Great game though.
Halo 3 is so vibrant and clean. Puts the toned down Reach and mess of Halo 4 to shame.
Imagine Halo 3 in 1080p with proper AA.![]()
1. Drop Assault RifleI played 2 matches and got 2 kills, being a CoD player is very bad for me since I can shot for shit now.
Game looks clean and nice, I have not a problem with graphics nor performance, just that I suck so bad and get killed very easy.
Some tips for a noob?
1. Drop Assault Rifle
2. Grab Battle Rifle
3. Lead your shots
4. Win
look for the teammate with the highest kills and follow him around. Should get some nice cleanup kills.Some tips for a noob?
You can have 16 individual Xboxes if you so please. 2-4 player split screen as well, any combination of the two for all your LAN needs.
I played 2 matches and got 2 kills, being a CoD player is very bad for me since I can shot for shit now.
Game looks clean and nice, I have not a problem with graphics nor performance, just that I suck so bad and get killed very easy.
Some tips for a noob?
I'm up for it.I'm getting on for an hour or so right now. GT: Karl2177 if anyone wants to play.
GGs, took me too long to figure out i should drop sensitivity until I get used to H3's controls.
And get a wireless controller so I can actually use my TB headset
?
Having problems with feedback with wired controllers?
Yeah, if you use wired controllers with it it just goes BZRZRRSRTTTZZZRRT to everyone else, and makes your voice all garbled. Even the mute switch doesn't work to stop it. And only other people hear the feedback.
This sums up my entire history of Halo multiplayer lolSo good but I am terrible, lol
I believe something like this can happen if you have the disc as well as the Games on Demand version installed. It'll load the GoD (without the extra maps) because they have the same game ID.
youre better off just buying Halo 3: ODST as it comes with all the multiplayer DLC (it's like 6 bucks used)
If I bought odst in the past can I redownload the maps or they're on the disc?
If I bought odst in the past can I redownload the maps or they're on the disc?
Bought ODST today for the maps. At school right now, so I'll be playing later. Do I just insert disc 2 and it'll work as though I'm playing Halo 3's multiplayer off a Halo 3 disc/install?
Bought ODST today for the maps. At school right now, so I'll be playing later. Do I just insert disc 2 and it'll work as though I'm playing Halo 3's multiplayer off a Halo 3 disc/install?
youre better off just buying Halo 3: ODST as it comes with all the multiplayer DLC (it's like 6 bucks used)
Accepted your friend request!I'll be on tomorrow so feel free to send me a friend request.
GT: Defective 2
Reminds me of a great quote from the Halo 3 MP ViDoc.
"You realize a Warthog is barreling towards you..."
RIP in peace Tripmine
Reminds me of a great quote from the Halo 3 MP ViDoc.
"You realize a Warthog is barreling towards you..."
Man, I love the way this game looks.
Even the most mundane shot looks pretty cool. Something about the armour, maybe. I don't know what it is, but it looks better than Halo 4 even.
Lots of nice chromatic contrast. Strong dynamic lights with a beautiful specularity model. Really, really high HDR depth. Clean and simple iconic object designs that stand out nicely.
Halo 4, by contrast, mostly just has lots of detail, and very high-quality shading with respect to the baked lighting. The dynamic lighting is arguably the worst in the entire series (even Halo 2's rather boring lighting model includes some dynamic specular reflections here and there), the HDR is nowhere near good enough for the amount of contrast that's being used when combined with effects like heavy bloom, the colour and geometry layout is extremely muddy (and even when there's rich colour, there's usually not a great deal of chromatic contrast), and a large number of small touches in Halo 3 don't exist in Halo 4.
Digital Foundry: How is HDR being handled this time? The dual framebuffer seemed to get a lot of flak in Halo 3 in terms of the resolution downgrade, but there wasn't much explained about it. Were other framebuffer formats (7e3/FP10 or INT16) just nowhere near comparable? Your previous GDC presentation only described the differences in terms of numbers, but the real-world comparison is difficult to visualise otherwise. What's the approach in Reach?
Chris Tchou: We use a single 7e3 buffer for our final render target in Reach. This results in a more limited HDR (about 8x over the white point, as opposed to 128x in Halo 3) but is much faster for transparents and post-processing. In practice, the difference between 8x and 128x HDR is slight - the main thing you may notice is that the bloom around bright areas loses its color more often, desaturating to white.
Heh. I actually got a Trip Mine Double Kill in our Neutral Assault game today. It's not quite RIPIP'ed.