Spazznid
Member
NEED MORE PRACTICEEEEEEE
Whoa, that definitely looks like something straight out of the anime, nice one!
New update video. Boss fight looks crazy!
Attack on Titan has so much potential for an amazing AAA videogame. This fan project is awesome too.
All that sounds amazing which means we'll never get it.Arkham City + Just Cause 2 + Spider-Man 2 + ...Metal Gear Rising? (I don't know, something with blades.) Procedurally generated titans, tons of unique variations, natural-looking animations all around, cel-shaded to look exactly like the show. Dark Souls style difficulty: Any random titan will fuc* you up if you aren't careful, higher skill play encouraged, no hand-holding (maybe a Recruit mode for babies). Motherfuc*ing physics-based swinging. Accurate architecture. Open world? Go anywhere, areas you aren't really supposed to go have barely anything to grapple in them. You could technically go everywhere, even outside the wall, if you're skilled enough to fight literally every titan without any backup. And going further inward or leaving your mission without permission makes your allies hostile and hunt you down.
I'm surprised how good the fan version looks, even with how rough it is.
Lan Party guys playing 1-life hard mode and getting destroyed.
https://www.youtube.com/watch?v=VwCDPTUFDz0
Arkham City + Just Cause 2 + Spider-Man 2 + ...Metal Gear Rising? (I don't know, something with blades.) Procedurally generated titans, tons of unique variations, natural-looking animations all around, cel-shaded to look exactly like the show. Dark Souls style difficulty: Any random titan will fuc* you up if you aren't careful, higher skill play encouraged, no hand-holding (maybe a Recruit mode for babies). Motherfuc*ing physics-based swinging. Accurate architecture. Open world? Go anywhere, areas you aren't really supposed to go have barely anything to grapple in them. You could technically go everywhere, even outside the wall, if you're skilled enough to fight literally every titan without any backup. And going further inward or leaving your mission without permission makes your allies hostile and hunt you down.
I'm surprised how good the fan version looks, even with how rough it is.
All that sounds amazing which means we'll never get it.
Why? Just give this guy the lisence and release it on Steam or somethingPlaying this just made me want a real AAA game based on the show.by platinum games
Why? Just give this guy the lisence and release it on Steam or something
There isn't much story to the game though. Feng has proven he can program, but the art style is lacking and there isn't a "story." Why wouldn't you want a AAA game based on AoT? Other than being afraid of it being picked up by a horrible publisher like EA, nothing really bad can come of it.
I'm sure with the license he would add a story and other things.There isn't much story to the game though. Feng has proven he can program, but the art style is lacking and there isn't a "story." Why wouldn't you want a AAA game based on AoT? Other than being afraid of it being picked up by a horrible publisher like EA, nothing really bad can come of it.
Man the progress this fangame has made is incredible, what a great job the guys are doing with it (or is it just one?).
The controls are hard to get used to but then also very rewarding and allow for so much maneuverability, which is exactly what I'd want out of an AoT game. You have to get pretty good to actually kill Titans regularly without constantly dying. That, in a way, is a must as the titans in the show are also really menacing.
And there's the problem with AAA development, I just can't see a big studio create such a game just with higher visual and audio fidelity. They'd "dumb" down the controls in comparison to this and trivialize fighting titans.
But I mean in theory at least something amazing could be done... right? It's just that a game with e.g. much more complex geometry requires crazy good programming for proper game engines/mechanics that involve high mobility and cool physics. Especially when you have to also scale the engine capabilities for allowing proper movement for gigantic titan units.
why would you want that
in my opinion the best developers for this game would be sucker punch, rocksteady or avalanche studios
all 3 of these developers have created open world games with vertical traversal
2 of these developers have created cities for their games sucker punch and rocksteady
and only one of them have created large bosses for their games sucker punch
Should I make a new thread since this game has been updated SIGNIFICANTLY? I mean online works soooooo nice now.