I just use smaa and fxaa in combination with radeon pro and downsampling, that's enough to eliminate any sort of aliasing in wii and gamecube title
I don't understand why you add FXAA on top of SMAA? Any upsides at all to doing this?
Decided to give Spider-Man a shot after the screenshots in the thread and wow that game runs horrible on my computer. 30-40 fps and some insane stuttering pretty much all the time. This is with max settings and 2560x1440. Got to a point where the image actually froze when I looked in a certain direction, but I could see around the edges that the game was still moving just fine behind it.
My guess is that it just doesn't like my 6950 or the current beta drivers I'm using are causing some sort of problem.
These are the only "good" shots I managed to get because it was almost impossible to get anything good with the crappy performance when swinging around.