AnyoneInCherno
Member
Most likely this : http://www.nexusmods.com/skyrim/mods/54070/?
That's the one!
Most likely this : http://www.nexusmods.com/skyrim/mods/54070/?
Ahh ok... I'm not really sure how you can do that, maybe you could try a time stop mod: http://www.nexusmods.com/skyrim/mods/9228/
I think it stops time for everything but the player, never tried it though.
Really smooth as well.
So good. Is it available somewhere or is it invite only?
It does indeed, but sometimes I need enemies to stay completely still whilst I continue to play normally in order to set a few things up. Basically, what I need is a tfc 1 that doesn't cancel player input.
I personally find that custom resolutions can be quite blurry, whereas DSR allows you to modify the intensity of a gaussian blur filter.
Midhras had 6K @ 48hz I believe. Maybe it was 50. Not sure, but most people don't go as low as 30. The reason I go to 30 is because I know it will work, and I'm not going to get more than 30hz at the resolutions I'm creating anyways.The only downside to using DSR, IMO, is that on some screens/cables/GPU setups you're probably going to be able to achieve a higher resolution than what DSR would allow, but if it's higher than what DSR can give you, you're going to be limited to 30 Hz and will probably see everything quite blurred. Good for taking screenshots, but there's not much point in trying to play on a setup like that.
Heh. I love the bloomI think they need to turn down the default UE4 bloom, but in general it looks pretty great and runs well (i get 120fps very easily).
You just download it from here. Install Unreal Tournament for the game, there are quite a lot of levels but only two are basically done. You can install the actual Unreal engine as well but I don't know how to use it, so I just left it.
Not sure, but most people don't go as low as 30.
Again, not sure where the "blurry" thing comes from. Maybe I'm just lucky with my monitor setup.
I think they need to turn down the default UE4 bloom, but in general it looks pretty great and runs well (i get 120fps very easily).
Thank you!
Yeah the performance is crazy good for some reason, I don't even have an amazing system or anything. I did lock it to 60fps though, and it hasn't dropped once. For the way it looks I was a bit surprised by that.
Re: downsampling. I get 6K at 50Hz, not 48. 50Hz is plenty for me. I've not used DSR myself. I think for playing a game, DSR, or GeDoSaTo downsampling would always be preferable to running the desktop at a higher resolution than your monitor supports, as the first methods use filtered downsampling, resulting in an image with fewer downsampling artefacts. However, for screenshots you want to get the unfiltered, original resolution shot, so YOU get to decide in post what downsampling algorithm to use.
Just messing around with UE ,performance is very good , unfortunately there's no SLI support for now.
You gotta downsample. What's your GPU? Should be pretty easy to run at 4K. Not a very demanding game.
Downsampling from 4k or higher and injecting some SMAA with sweetfx worked well for me to reduce those jaggies. The higher resolution also helps to tone down the cell shading affect as well.
Holy crap this is gorgeous.
God damn sick looking. Looks really beautiful.
Elder Dragon caught me at level 24 without cover. I didn't last very long. ¯\_(ツ_/¯
simply WOW.
Lightning is good but overall I would have to go with "meh". Lots of blurring and CA again on the edges doesn't help at all. And that vista looks kinda bad compared even to Crysis 1 tbh. What am I missing?
Two 50 mb PNGs? Really?
Bloody hell man, don't post 50 MB PNGs!Some Panoramas
Bloody hell man, don't post 50 MB PNGs!
They're very pretty panoramas, but there's always a few things you need to watch out for:
• Ghosting: There's quite a lot in your panoramas. Use a program that has anti-ghosting tools.
• File size: Don't post PNGs, especially when they're absolutely gigantic. 50 MBs each is insane and pointless.
• AA - You don't seem to be using any AA in your shots, which really ruins their image quality. More importantly, because the image quality is so poor, there's not much point in being able to zoom in as much as you can because all you get is tonnes of aliasing.
Considering those three points, I've added in some anti-aliasing via Photoshop, downsampled to 3000 x 891 and sharpened the image up a bit. Looks much better, and both shots are now around 3.2 MB each, as opposed to 50 MB.
Holy hell! I apologize I didn't even notice the size
It's alright! Still, I'd recommend editing your post changing your shots out for smaller JPEGs before everyone else comes to the thread and gets annoyed at the file size.
Edit: Don't use MSAA in Far Cry 4 as it's not very good. Honestly, the game's FXAA is better than MSAA x2 and MSAA x4, and you'll get less of a performance hit. How are you putting the panoramas together? What program are you using? I have a feeling that there's a mistake somewhere in your workflow that's causing you to end up with blurry, pixellated images with ghosting instead of super-sharp and super-clean shots.