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2017 PC Screenshot Thread

Lime

Member
mirrorsedgecatalyst209wusj.jpg


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JaseC

gave away the keys to the kingdom.
Hi ALL

People how you set custom resolution in Hellblade? In fullscreen not working for me(only my native res) Window_fullscreen works but is not possible change resolution during game.

Setting a custom resolution as your desktop resolution prior to launching the game and changing the in-game display mode to windowed fullscreen is the only workaround at the moment.
 

Marcelus

Member
Setting a custom resolution as your desktop resolution prior to launching the game and changing the in-game display mode to windowed fullscreen is the only workaround at the moment.

Thanks for reply. It's not a very practical solution, but I probably do not have a choice

Hellblade

hellbladegame-win64-s5wqwr.jpg
 

R8TEDM3

Member
Completed my play through second time, but with headphones this time! My God how much better of a experience it is. Everything comes together perfectly as i missed a few things the first time around.


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DD

Member
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How could I missed these shots? Looks very good!
What about performance?

Sorry for taking so long to answer. I was away from gaming stuff for more than a week. Thanks for the compliment! It's running fine on my system (i5 3300 + GTX 960), with most things on ultra. Codemasters tend to make well optimized games.
 

OtisInf

Member
v1.0.1 of the hellblade tools

https://github.com/FransBouma/InjectableGenericCameraSystem/releases/tag/Hellblade_101

Changes:

* Support for pause / timestop camera, so the camera now also works during ansel
* Less strict window find logic so it should also work with the GoG build of the game (not tested, but I think it should work)
* FoV is reset when the camera is enabled so it's not left at the value it had when the camera was disabled previously.

Also, I found how to enable timestop in the game:
For timestop, you have to add a custom keybinding.
Open in notepad the file:
c:\users\<your username>\AppData\Local\HellbladeGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini

Add below the ActionMappings rows the following row:
Code:
ActionMappings=(ActionName="set Engine.WorldInfo bPlayersOnly true",Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)

this will bind Numpad 0 to timestop. Press it again to unpause. No need to mark as readonly, the binding will still be there after you exit the game.
 
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