Schnozberry
Member
Nintendo should let the consumer decide if they want to download the patch or not. It's not hard on Steam to stop automatic updates.
Figuring out the best method of compression and patching is a lot of work. I feel for the developers here. I agree in principle about getting it right the first time, but if you want your games well compressed to fit on flash memory, then large patch downloads it is (unless you support delta updates at the network download and OS level).
Technical realities suck. Making a hard line on the policy won't fix them, it'll just cut off support for your console.
I don't think the line is as hard as people are making it out to be. It took a few weeks to get an exception to the policy, which wouldn't have been an issue had they not shoved out a poorly optimized port with features missing. Then they went on to poorly manage fan expectations about a patch by making public statements about timelines they had no idea if they could meet.