I don't think we do, no. Though if the rumours about them creating a trilogy with Bayek (Egypt, Greece, Rome) are true, I could see them release those three titles on an annual schedule, then take a year off before introducing a new protagonist.
I was stoked before the E3 reveal, then it looked really rough on stage so I was instantly dehyped, and after all these videos I am excited again, so much that I've gone back to play the original.
I really hope the game doesn't lose the fluidity I appreciate so much about AC games. Stopping to use the eagle, change your equipment and evaluate your loot seems to go against the core of this franchise.
Going against the cure is the point. It's a soft reboot. The tenants are present (stealth, assassination, parkour, etc.) but even those things are concepts that can be implemented and approached differently.
I hope they extend the present day stuff.
Never liked it, but AC4 turned me off that forever.
Sure let's just interrupt the epic pirate gameplay so you can.... walk around an office building and look at computers.
We MGSV now.Dynamic sandstorms. Cool.
We MGSV now.
You haven't played since 2, you said. Are you really sure you're qualified to even talk about what the other games brought to the series? You've literally missed more than you've played.Honestly, something always felt missing from the Assassin's Creed games. Even if you really enjoyed them, they were missing that 'something' that took them and elevated them to a whole other level of what the series' potential could be.
This game is the first game, despite all the various great ideas to come in some other AC games, is finally the one that's taking and turning the series into what we always wanted it to be without realizing it. Assassin's Creed always felt like a game that as fascinated as you were by it, was artificially held back by an oversimplification of its various systems. From playing this at E3. I always left each play session feeling like I've barely scratched the surface of what the game is, which is a great feeling.
I was stoked before the E3 reveal, then it looked really rough on stage so I was instantly dehyped, and after all these videos I am excited again, so much that I've gone back to play the original.
Can someone link me to some of these videos? I too was really hyped for it but didn't feel the E3 demo presentation at all.
Honestly, something always felt missing from the Assassin's Creed games. Even if you really enjoyed them, they were missing that 'something' that took them and elevated them to a whole other level of what the series' potential could be.
This game is the first game, despite all the various great ideas to come in some other AC games, is finally the one that's taking and turning the series into what we always wanted it to be without realizing it. Assassin's Creed always felt like a game that as fascinated as you were by it, was artificially held back by an oversimplification of its various systems. From playing this at E3. I always left each play session feeling like I've barely scratched the surface of what the game is, which is a great feeling.
Can someone link me to some of these videos? I too was really hyped for it but didn't feel the E3 demo presentation at all.
Best footage out there imo
Assassin's Creed: Origins (4K60) - Nighttime Gameplay / Hunting / Infiltrating
https://www.youtube.com/watch?v=WauNAVudo3s
Assassin's Creed: Origins - Exclusive Gameplay - Free Roam / Side Quests / Combat
https://www.youtube.com/watch?v=GUcywIDOZ3A
Assassin's Creed: Origins (4K60) - Underwater Gameplay / Caves / Looting
https://www.youtube.com/watch?v=FV2POlC-9CY
Assassins's Creed: Origins - Exclusive Gameplay Mission #1 "Sobek's Gold" Complete Stealth
https://www.youtube.com/watch?v=hAF7OudU3gU
You haven't played since 2, you said. Are you really sure you're qualified to even talk about what the other games brought to the series? You've literally missed more than you've played.
Goddamn it's in the OP. And I think there's been a few more in the past six pages.
This is a strange post.
Dynamic sandstorms. Cool.
I bought Unity with my PS4, didn't really like it (it's mostly bug free now, but the story and gameplay are still a mess really) but I bought Syndicate yesterday and I'm positively surprised. Some of the improvements being highlighted for this game such as control over animation priority and manuverability are improved already in that game (its only sin is that it's really ugly, and that's well apparent after Unity which is still one of the best looking games this gen).
Do we know what Montreal is working on? They are the fathers of AC after all.
I'm so freaking hyped for this game, having just read the article on Ubisofts blog as well. About all the weapons we can have, the different paths we can go through, and how we can interchange between quests seamlessly and it all sounds very inspired by The Witcher 3 which is a good thing. I can't wait to learn more about the Brotherhood's origins either, and we will even get to learn the reason as to why the assassin's started wearing the hood. I hope I can complete a few of these games before Origins comes out, preferably the Ezio trilogy.
Can I get a link to that blog post?
From Theorry (last page):
I thoughts it was the IV team. That's exciting!This IS Ubi Montreal, is it not?
Yes indeed. This is totally Ubisoft Montreal.
Black Flag Creative Director is in charge of this game.
I thoughts it was the IV team. That's exciting!
Didnt Ubisoft Singapore make Black Flag?
Didnt Ubisoft Singapore make Black Flag?
With the naval gameplay often cited as a highlight from Assassin's Creed III, Ubisoft Singapore was given the mandate to further develop the ocean tech and fully handle (in partnership with lead studio Ubisoft Montreal) the ocean-based gameplay, which now comprises almost half of the gameplay for Assassin's Creed IV Black Flag. ”We opened the door to building a much bigger open world using the ground and the sea at the same time. And now the sea and the naval gameplay are pillars of the next game."
Won't be as cool as Mad Max's sandstorms
Thanks for that mate.
Ubisoft Singapore is the main developer on the ship and ocean segments in this games.Didnt Ubisoft Singapore make Black Flag?
Yeah, I thought Black Flag was not developed by Montreal. That deflates my hype a bit, as, for better or worse, I had seen Montreal as the real innovators of the series and the ones that care the most about the lore and stuff, and IV was a iterative sequel to III (which I found flawed, but interesting. More like undercooked).Black Flag is AssCreed 4 and the team exists within Ubi Montreal. You may be thinking of Rogue, which is basically Black Flag with AssCreed 3's setting (and some snow) and was developed by Ubi Sofia.