Is this a new version? You can select your camera and there is a entirely new cross-hair
http://fenglee.com/game/aog/
Oh wow this is A LOT better!
Is this a new version? You can select your camera and there is a entirely new cross-hair
http://fenglee.com/game/aog/
They even can fall on you if you don't watch out :lol
Huge potential!
"He really should put some textures on the buildings."
He really should finish this currently unfinished game.
New level and a lot of other stuff added!
Also I am messing around with Xpadded and will release a 360 controller config soon but I will just let this do the talking on how much using a controller helps
oh man hardcore! congrats on the 100% kill count.
I was able to do this several times with a controller rather than a keyboard.
If anyone has a controller here are my Xpadder settings.
LT is left hook, RT is Right.
LB is Jump (not needed) RB is both hooks
Start is R to restart
Select is for Full Screen
X is for normal attack
Y is for down attack (is buggy for some reason)
Thanks for the controller info am sure will help out others who wander over here and play with a controller on the PC.
Thats insane you were able to do it a couple times now considering how much harder the game got with the runners and new front grab the large titans can do haha
Here is a gif I made of what magic happens when you have a controller
oh my lord this is amazing
Here is a gif I made of what magic happens when you have a controller
In regards to Unity is it that the devs in Japan actually do not care or is it that they just do not have experience / are familiar with it yet? Since one thing with the difference between Japan and the rest of the world is that it seems over here they are a little bit slower with catching onto the newer tech available. Id have to say give it time, since am sure one of programming enthusiasts will make up a Japanese tutorial for others and hopefully in the indie groups it would grow from there if they find it to be an easy to work with engine? (sorry am not too familiar with the whole unity thing myself)
http://www.polygon.com/2013/7/9/450...ff-attack-on-titan-manga-anime-coming-in-2014it's amazing how popular Attack on Titan in Japan but there is still no official game, this IP can have MonHun style game with 4 players co-op and sells tons on 3DS or Vita, wasted opportunity for Japanese devs.
A few months ago, Japan did get a workshop/conference with the engine - but at least there is exposure.
http://japan.unity3d.com/unite/unite2013/
We can play as Levi soon!
If you have a controller use my Xpadder settings.I just can't beat more than 9 titans.
I just can't beat more than 9 titans.
That's the problem, I don't have. It's ridiculously difficult with mouse+keyboard.If you have a controller use my Xpadder settings.
Yeah, having triggers replace Q and E helps a shit load.That's the problem, I don't have. It's ridiculously difficult with mouse+keyboard.
So when you killed every Titan does it include the Gigantic one that's overlooking from the wall? Or the Titan count doesn't include it? I've gotta play the updated version with a GamePad =D
He's set up a forum now! This will be good for updates/bug reports.
http://fenglee.com/forum/index.php
Also I just noticed, but in the latest update he also added cooldowns for the specials, 1.5s for Mikasa and 8s for Levi.