Fourth Storm
Member
Nirolak said:Well, the biggest issue is that Microsoft and Sony are so willing to placate third parties that they feel fine about not making their major core games for Wii audience.
However, the good news for Nintendo is that they don't actually need to make a Halo/Gears type game themselves, they just need to back it.
If Nintendo threw $20 million at Take-Two to make Max Payne 4 a first year Wii 2 title, they would probably do it. If the game released in the Wii 2's first post launch holiday and managed to sell 2-3 million copies worldwide, you would likely see a lot of third parties start to follow suit and try making their traditional first/third person shooters for the platform.
However, since I have a really hard time envisioning Nintendo doing that, I imagine the Wii 2 will have the same third party situation we see on the Wii, assuming there is still a notable gap in hardware power.
Given the success some third parties have found in the casual market on the Wii though, we will most likely see much stronger third party casual efforts on the Wii 2 early in its lifespan.
I disagree. With Wii2, I think all Nintendo has to do is make a halfway modern system (not necessarily as powerful as PS4/Xbox3) and encourage third parties from the outset to develop original IPs, which will then grow over the course of the generation. As Vicious Killer Squirrel expressed in his excellent post, they simply missed the boat on Wii, and now they don't want to pool resources into developing AAA content from the ground up, which is not easily portable to the HD twins. Core gamers have felt forsaken by Wii, leaving only Nintendo loyalists and Wii's new expanded audience.
Iwata is not a fool and doesn't seem like a stubborn person either. In recent Q&As, he seems to realize that Nintendo must make greater efforts to woo third parties. Monster Hunter and Dragon Quest are two examples of cooperation...but they are AAA games. There is no way Nintendo is going to have any sympathy for shovelware which has the potential to send the market into another crash!
If anything, hopefully they bring back the REAL Nintendo Seal of Approval and create some sort of standard - something like Apple is doing now and what Nintendo itself did during the N64 days. The balance between quantity and quality in software will have to be carefully evaluated.
Edit: Here's a legit question. Are many developers fanboys at heart? Obviously, it is fun to develop for cutting edge technology, but who makes the decision on what projects get the green light? Shouldn't there be some suits saying: "Wii is the market leader. Like it or not, your next project will be for that platform and I want our best men and women on the job."