Because if there's one bedrock of truth in these uncertain times, it's public relations.HK-47 said:Haha thats real funny, if you didnt read the OP
Decado said:For good reason. What difference is it really going to make? It's still a console RPG and it is still has the same gameplay style as the terrible FO3. There's only so much Obsidian can do. It's like asking a marathon athlete to break records while shackled.
Stoney Mason said:lol never change some of you people. Keep living in the past.
Minsc said:The NWN2 engine is a piece of shit. Yes. I said it. They could have gone for the Unreal Engine and probably had a better end result, that's how crappy it is. Hell, the NWN 1 engine used by The Witcher is better than NWN2's engine. I honestly wish they just licensed Titan Quest's engine than using what they did with NWN2, Titan Quest was gorgeous, and if modified would have fit just as well.
Tobor said:I'm sure they'll just blame Bethesda for not letting Obsidian do what they really wanted to do.
Decado said:For good reason. What difference is it really going to make? It's still a console RPG and it is still has the same gameplay style as the terrible FO3. There's only so much Obsidian can do. It's like asking a marathon athlete to break records while shackled.
A Black Falcon said:It does reasonably nice graphics, but yeah, the performance is awful, and what the heck happened to quicksave?
Still, I don't know of any better option... I doubt the Dragon Age engine is an option (yet).
Tobor said:Sometimes I hate being right.
Stoney Mason said:Take comfort. We get the games we like while they agonize over what they can't get.
That's okay in my book.
HK-47 said:How about the version used by the The Witcher, you know, the one that wasnt shitastic?
A Black Falcon said:Sorry, I meant the NWN2 engine, not NWN1... haven't played The Witcher, though I probably should.
NWN1's engine looked awful, in NWN1 at least. I forget if it had quicksave, though... but at least I don't remember it having the horrible performance of the NWN2 engine.
A Black Falcon said:Sorry, I meant the NWN2 engine, not NWN1... haven't played The Witcher, though I probably should.
NWN1's engine looked awful, in NWN1 at least. I forget if it had quicksave, though... but at least I don't remember it having the horrible performance of the NWN2 engine.
Nirolak said:Man, a nine page thread in one and a half days.
Alpha Protocol threads can barely get past the first page.
This seems to be the best thing to happen to Obsidian in a long time.
HK-47 said:Both NWN 2 and The Witcher used modified versions of the NWN 1 engine
HK-47 said:Both NWN 2 and The Witcher used modified versions of the NWN 1 engine
Number 2 said:NWN2 has quicksave.. wtf? F12.
rexor0717 said:This is great news. Hopefully they (Bethesda) will start on The Elder Scrolls V
The day that game is announced...I will have a heart attack...
Unregistered007 said:once you see the gameplay trailer(Alpha Protocol) there is nothing much left than 5 people hyping an over rated trailer,
look again:
horrible xbox1 upscaled graphics - check.
enormous screen tearing - check.
horrible framerate - check.
hype - check.
Fallout DELIVERED, thats why this thread is growing.
... and that's why Oni threads are 3 pages max and Halo threads are 25 pages minimum.Shinz Kicker said:and ONI lives up to all of the stuff Bungie does?
not every game is destined to be great.
Minsc said:Crap, I had no idea, why'd it go so wrong?
Another thing I realized, people who think the Titan Quest engine would be a good choice (it honestly looks like the spitting image of BG in some shots) are forgetting perhaps the SINGLE most awesome thing about it.
There's no loading in Titan Quest after you start. Eat that NWN2 and your obnoxious loading screens.
Unregistered007 said:once you see the gameplay trailer(Alpha Protocol) there is nothing much left than 5 people hyping an over rated trailer,
look again:
horrible xbox1 upscaled graphics - check.
enormous screen tearing - check.
horrible framerate - check.
hype - check.
Fallout DELIVERED, thats why this thread is growing.
nubbe said:Obsidian should have done Fallout 3 in the first place.
Maybe he only meant open ended play, like Oblivion?HK-47 said:http://kotaku.com/5219643/fallout-3s-delivers-puppies-on-may-5
So because Bethesda cant write a fucking ending and everyone complained, they have somehow twisted it to mean that people dont want an ending? Thats the most retarded thing I've heard in quite sometime. Probably since Bethesada claimed they would put 300 endings in Fallout 3.
Please put Ziets on creative lead to save us from these incompetents.
HK-47 said:http://kotaku.com/5219643/fallout-3s-delivers-puppies-on-may-5
So because Bethesda cant write a fucking ending and everyone complained, they have somehow twisted it to mean that people dont want an ending? Thats the most retarded thing I've heard in quite sometime. Probably since Bethesada claimed they would put 300 endings in Fallout 3.
Please put Ziets on creative lead to save us from these incompetents.
Sadly means nothing to 99% of GAF.HK-47 said:And writing, story, dialogue and characters by Chris Avellone.
I can't even imagine what this is like for the team at Bethesda, or what the metaphor would even be here. It has a drama threshold consistent with the Old Testament, with its resolute arches of lineage and prophecy. If I found out that someone like Chris Avellone was coming in to do something very my like my own job, I would immediately begin throwing up - and I wouldn't stop throwing up until absolutely everything inside my body had come out.
Even knowing him Alpha Protocol still looks and sounds dull as dry pavement. Having him involved in the Fallout sphere of things is immediately more interesting.Shake Appeal said:Sadly means nothing to 99% of GAF.
Shake Appeal said:...although apparently Tycho over at Penny Arcade knows who Avellone is:
Truant said:So will the new game have things we have come to expect from next-gen graphics, such as lighting. Or shadows?
Shake Appeal said:...although apparently Tycho over at Penny Arcade knows who Avellone is:
Apparently this guy: http://www.mobygames.com/developer/sheet/view/developerId,39454/HK-47 said:And whoever did Anachronox.
Nirolak said:Apparently this guy: http://www.mobygames.com/developer/sheet/view/developerId,39454/
Because it relies a lot on lighting to look good, and then some buff spells are incredibly busy that hamper the performance even more, so much that there are mods to soften them.A Black Falcon said:Ah. What makes the performance so awful, then? I mean, the game runs so slowly, considering its graphics... the original NWN had pretty poor graphics, but didn't run THAT badly.
Anthony Davis said:Avellone wears many hats at Obsidian. He is currently the chief creative officer (or something like that) as well as the project director and lead designer for AP.
To whomever asked up above, Feargus is of course still at Obsidian. He is currently the CEO and project director of an unannounced project that is not FO.
Josh Sawyer is the project director and lead designer of Fallout: New Vegas.
Sawyer was the lead designer.dionysus said:Who was the lead on Aliens RPG? And writer?
Stoney Mason said:lol never change some of you people. Keep living in the past.
Spoit said:So what's Chris Taylor working on anyway?