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Bioshock Infinite IGN Review In Progress: A.K.A Console Owners Cry

I thought Dishonored looked a bit like oil painted ass on PS3, but my budget dictates I stick to rentals indefinitely, so I'll live with however this performs.
 

~Kinggi~

Banned
I thought the whole point of playing consoles is that you're far away enough not ot notice texture resolution?

Well thats not the point of it, but the distance certainly masks a lot of the flaws. Me personally am still impressed by console games these days and i play about 5-6 feet away from a 46 incher.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
Enjoy the view from your porcelain chair and PC.

:)

No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?
 

~Kinggi~

Banned
No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?

This whole thing is a non issue, but because a reviewer focused on the negatives of a the console rather than the positives a new PC brings, it has been painted in a very negative way.
 

diamount

Banned
I don't know if you're joking, but I laughed anyway.

I play consoles because I already own them and my PC gets upgrades like I get raises.

Lol no joke intended honestly, can see the appeal of playing on a TV with the PC version but should textures even come up as cons when describing the console versions? Does the consumer who only plays on console really care? You'd think that is second nature to them so they wouldn't notice anyway.
 

Vire

Member
No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?

No one said it's broken, just disappointing. Especially when it's the focus of the entire article.

He said that Infinite doesn't have the same wow factor that Bioshock 1 did on consoles. I'm sure he's using the standard of it being compared to OTHER console games, not the PC version. It sounds like he may even think Bioshock 1 has better textures/performance.

Doesn't have much to do with PC at all.
 

Mooreberg

Member
This may be the first generation where games, over time, got uglier on consoles.
I think UE3 just has issues that were never fixed. I remember being really impressed with BioShock's visuals on 360 and then being amazed at how many texture loading problems Mass Effect had a few months later.

The pace of this game seems a lot faster with the zip lines and such, so I'm guessing everything that sucks about UE3 is more apparent. I hope UE4 has a lot less deficiencies since it is probably destined to be as widely used.
 
I think it's pretty unrealistic to expect perfect performance from console games these days.

This game was a major factor in me investing in a new gaming PC about 6 months ago. I can't wait for this game!
 

Jtrizzy

Member
89%...but yeh, it will probably unlock by the time it releases.

I'm sure it will, but if not I would be pretty disappointed. TBH I didn't realize it was something that wasn't "unlocked yet". I've been wanting to play XCOM for a while now, seems like it got a lot of positive feed back around here.
 

Mooreberg

Member
I think it's pretty unrealistic to expect perfect performance from console games these days.
Well, there was never pefect performance to begin with in terms of third parties using UE3. But I don't find the expectation that developers should have a better handle on static hardware now than six years ago to be unreasonable.

It isn't like they are taking a UE4 game and trying to shoehorn it onto current gen systems.
 
I don't Really care, as long as its gameplay is solid I'll be fine.

It is running on the Unreal 3 right, how can it look so bad for such an old engine?
 
Well, there was never pefect performance to begin with in terms of third parties using UE3. But I don't find the expectation that developers should have a better handle on static hardware now than six years ago to be unreasonable.

It isn't like they are taking a UE4 game and trying to shoehorn it onto current gen systems.

But it's all a matter of trade offs. With this game, it seems like they would need to downgrade the lighting or perhaps make the areas smaller, or reduce the draw distance. Well, we don't really know what the cause is at the moment. It could be that the game is "poorly optimized" or it could be that the game is a little ambitious for these old consoles.

Considering this type of thing has been happening more often with major releases, and that the original Bioshock ran fine on the same hardware when it released, I think it's more likely a matter of ambition rather than incompetence.
 

Yerolo

Member
I'm sure it will, but if not I would be pretty disappointed. TBH I didn't realize it was something that wasn't "unlocked yet". I've been wanting to play XCOM for a while now, seems like it got a lot of positive feed back around here.

Its a great game. Unfortunately I cannot take advantage of this deal as I didnt preorder on steam, but I got it for much less than it retails for here in Australia. ($40aud as opposed to $80-90aud steam price), so I cant complain too much
 
It is. There is no excuse for a console game to run below a locked 30fps.

I think you will find there are plenty of excuses.

It's not such an easy matter. If a game looks good and runs smoothly 95% of the time, I'm not going to get up in arms about the odd frame rate drop. It's the way things have always been.
 
No one said it's broken, just disappointing. Especially when it's the focus of the entire article.

He said that Infinite doesn't have the same wow factor that Bioshock 1 did on consoles. I'm sure he's using the standard of it being compared to OTHER console games, not the PC version. It sounds like he may even think Bioshock 1 has better textures/performance.

Doesn't have much to do with PC at all.

Very few games on current consoles have that. Now that some years have passed I'm not wowed at anything I see in Bioshock anymore.

The first time I played Bioshock I just stared at the screen during the opening because I thought the water looked too good to be gameplay.
 
All of them were best on PC, right? This should come at no surprise although I was expecting a shitty version for the PS3 not the 360.
 

RoKKeR

Member
I think you will find there are plenty of excuses.

It's not such an easy matter. If a game looks good and runs smoothly 95% of the time, I'm not going to get up in arms about the odd frame rate drop. It's the way things have always been.
Perhaps I was a bit overstated, but the snippet says "regular" frame rate drops.
 

antitrop

Member
I don't Really care, as long as its gameplay is solid I'll be fine.

It is running on the Unreal 3 right, how can it look so bad for such an old engine?
Meh, game reviewers said Spec Ops: The Line had shitty graphics, because they played it on consoles. When in reality it has some of the best art direction the engine has ever been used to produce.

Long story short: They have no fucking idea what they're talking about.

All of them were best on PC, right? This should come at no surprise although I was expecting a shitty version for the PS3 not the 360.

Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.
 

Yerolo

Member
Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.

Why do you say that ? I thought it was excellent once they patched in the FOV adjuster

Its nowhere near the worst. Saints Row 2 and GTA4 are far, far worse
 

antitrop

Member
Why do you say that ? I thought it was excellent once they patched in the FOV adjuster

Its nowhere near the worst. Saints Row 2 and GTA4 are far, far worse

Mouse doesn't even work properly to this day, have to do a work-around fix for Mouse Acceleration.
Let's not forget this game has one of the largest DRM controversies of all time.

I originally bought it for PC at release, and then decided to re-buy it on 360 instead a short bit later. It was a dark time for PC gaming... late 2007. Between that, Hellgate: London, and Crysis making everyone realize their computer sucked ass.
 
Kinda already figured the consoles would lag behind but my PC sucks so Ill just go PS3. Ill probably also just wait a few weeks before even getting it.
 

Eusis

Member
'PC version is poorly optimized'
'BOYCOTT THEM. BOYCOTT 2K PUNCH KEN LEVINE IN THE FACE!'
'Console version is poorly optimized'
'whatever'
I actually find both frustrating, but the reasons are quiet different: PC can be a very powerful platform, and so it'd be good to port a game over that not only runs reliably but can really take advantage of that power: much more money WAS sunk into that PC than a console after.

In contrast, the problem for consoles is kind of in reverse: the system has set limits that will not and can not budge. Develop by those, don't try to reach for more only to make the game run and look like crap despite technically pushing way more, not unless you have ambitious game design like Shadow of the Colossus or a GTA last gen did.

But at least that's "fixable" by getting a decent PC relative to the game's launch. If the console version also runs like crap or sub optimally you're just screwed.
Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.
I hope you mean this generation (unless I'm missing something), because in the long history of PC releases it wouldn't even register on the top 10, maybe not top 20. Hell, I'd argue games like SR2 and the games that lock at 30 FPS and even a relatively low resolution rank higher, Bioshock's issue far as I could tell was mainly with the ragdoll physics, and that was a problem on consoles if you turned 60 FPS on.
 
This actually disappointed me.

I'm like whatevs when it comes to the textures, but I was hoping for a solid 25-30 range framerate.

I'm hoping he is making a bigger deal out of it for hits, and he probably is.
 
Meh, game reviewers said Spec Ops: The Line had shitty graphics, because they played it on consoles. When in reality it has some of the best art direction the engine has ever been used to produce.

Long story short: They have no fucking idea what they're talking about.



Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.

I remember playing a little bit of it on a friend's alienware and it looked and ran great. But that was well after it came out.
 

ironcreed

Banned
Those of us who mainly play on consoles and know what to expect from UE3 should be fine. Besides, I think the art will carry the game quite well on it's own. I'm not worried about it.
 
This actually disappointed me.

I'm like whatevs when it comes to the textures, but I was hoping for a solid 25-30 range framerate.

I'm hoping he is making a bigger deal out of it for hits, and he probably is.

He says they're "slight" so hopefully that means no more than 25.
 
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