Fine Ham Abounds
Member
I thought Dishonored looked a bit like oil painted ass on PS3, but my budget dictates I stick to rentals indefinitely, so I'll live with however this performs.
I thought the whole point of playing consoles is that you're far away enough not ot notice texture resolution?
I thought the whole point of playing consoles is that you're far away enough not ot notice texture resolution?
I thought the whole point of playing consoles is that you're far away enough not ot notice texture resolution?
Nice title change.
? It's still the same stupid title.
Enjoy the view from your porcelain chair and PC.
No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?
I don't know if you're joking, but I laughed anyway.
I play consoles because I already own them and my PC gets upgrades like I get raises.
No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?
I think UE3 just has issues that were never fixed. I remember being really impressed with BioShock's visuals on 360 and then being amazed at how many texture loading problems Mass Effect had a few months later.This may be the first generation where games, over time, got uglier on consoles.
Why is everyone saying this is coming out for PS4, I doubt it highly.
Fuck it I'll double dip.
PC and PS3.
Pretty awesome that you get XCOM and Bioshock 1 free with the pre order.
89%...but yeh, it will probably unlock by the time it releases.
Well, there was never pefect performance to begin with in terms of third parties using UE3. But I don't find the expectation that developers should have a better handle on static hardware now than six years ago to be unreasonable.I think it's pretty unrealistic to expect perfect performance from console games these days.
No the thread title sounds almost like the game is broken on consoles, it's not. The PC version just looks and runs better that is all. News at 11?
Well to some people anything running at 25fps or lower is broken
Well, there was never pefect performance to begin with in terms of third parties using UE3. But I don't find the expectation that developers should have a better handle on static hardware now than six years ago to be unreasonable.
It isn't like they are taking a UE4 game and trying to shoehorn it onto current gen systems.
Well to some people anything running at 25fps or lower is broken
89%...but yeh, it will probably unlock by the time it releases.
I'm sure it will, but if not I would be pretty disappointed. TBH I didn't realize it was something that wasn't "unlocked yet". I've been wanting to play XCOM for a while now, seems like it got a lot of positive feed back around here.
It is. There is no excuse for a console game to run below a locked 30fps.
No one said it's broken, just disappointing. Especially when it's the focus of the entire article.
He said that Infinite doesn't have the same wow factor that Bioshock 1 did on consoles. I'm sure he's using the standard of it being compared to OTHER console games, not the PC version. It sounds like he may even think Bioshock 1 has better textures/performance.
Doesn't have much to do with PC at all.
Perhaps I was a bit overstated, but the snippet says "regular" frame rate drops.I think you will find there are plenty of excuses.
It's not such an easy matter. If a game looks good and runs smoothly 95% of the time, I'm not going to get up in arms about the odd frame rate drop. It's the way things have always been.
Meh, game reviewers said Spec Ops: The Line had shitty graphics, because they played it on consoles. When in reality it has some of the best art direction the engine has ever been used to produce.I don't Really care, as long as its gameplay is solid I'll be fine.
It is running on the Unreal 3 right, how can it look so bad for such an old engine?
All of them were best on PC, right? This should come at no surprise although I was expecting a shitty version for the PS3 not the 360.
Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.
Why do you say that ? I thought it was excellent once they patched in the FOV adjuster
Its nowhere near the worst. Saints Row 2 and GTA4 are far, far worse
I actually find both frustrating, but the reasons are quiet different: PC can be a very powerful platform, and so it'd be good to port a game over that not only runs reliably but can really take advantage of that power: much more money WAS sunk into that PC than a console after.'PC version is poorly optimized'
'BOYCOTT THEM. BOYCOTT 2K PUNCH KEN LEVINE IN THE FACE!'
'Console version is poorly optimized'
'whatever'
I hope you mean this generation (unless I'm missing something), because in the long history of PC releases it wouldn't even register on the top 10, maybe not top 20. Hell, I'd argue games like SR2 and the games that lock at 30 FPS and even a relatively low resolution rank higher, Bioshock's issue far as I could tell was mainly with the ragdoll physics, and that was a problem on consoles if you turned 60 FPS on.Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.
Meh, game reviewers said Spec Ops: The Line had shitty graphics, because they played it on consoles. When in reality it has some of the best art direction the engine has ever been used to produce.
Long story short: They have no fucking idea what they're talking about.
Bioshock 1 is one of the worst PC ports ever made, but still better than consoles.
Good don't spoil though pinky swear just say how it runs and mandatory installs?
No mandatory install at all. I jumped straight to the main menu.
This actually disappointed me.
I'm like whatevs when it comes to the textures, but I was hoping for a solid 25-30 range framerate.
I'm hoping he is making a bigger deal out of it for hits, and he probably is.