Confidence Man
Member
I wouldn't even want a KOTOR 3 from them at this point, it would end up being DA2 with jedi.
This is what I've been waiting for since it was announced.F2P in 3....2...1...
Make it playable for Mac. Bc I want to play.
Does each class have their own storyline that is worth playing through? Because then it would last a few more months if played like that.
Can't believe what's happing to Bioware. Are there any employees left from the glorious Baldur's Gate days except the founders who seem to have sticked to BW up this day? Or is it basically an entirely different team?
Wouldn't it be great if TOR wound up like Dark MillenniumOnline, then?
Ha, is that Dragon Age thing true? That's crazy.
Can't believe what's happing to Bioware. Are there any employees left from the glorious Baldur's Gate days except the founders who seem to have sticked to BW up this day? Or is it basically an entirely different team?
Everything except that the Expansion was announced. It wasn't. They announced it and announced that it was cancelled in the same forum post.
But it's definitely true that they didn't do an Ultimate Edition because retailers had no interest in one.
I wouldn't even want a KOTOR 3 from them at this point, it would end up being DA2 with jedi.
The lead designer of Baldur's Gate is the lead designer for SW:TOR.
Thank you, exactly what I would of said.Dragon Age II was a commercial failure and jeopardized the future of the franchise. It sold less than DA:O, they cancelled the expansion which was already announced and they cancelled the ultimate edition (which DA:O had btw) because "retailers had no interest".
Mass Effect 3 pissed a lot of people by its ending and this is at least half of its audience. 54% of players imported their saves from ME1 in the first three days after ME2 release and the game had slightly higher completion rates. That means that all these people have completed ME2, imported their saves in ME3 and most likely completed it. According to various surveys more than 80% are dissapointed in ME3 ending. The game also had face import bug for a month. More than 83% of people made custom Shepard. So there are a lot of pissed customers. And this might affect future sales.
mmo devs need to realize that unless you are incredibly different from WOW and can carve out your own niche
eve for example
then you shouldn't bother
I said it once and I'll say it again.
"In the world of MMOs, there won't be WoW after WoW."
Nope, wouldn't justify the budget put into the game this way. TOR's problem's is that the endgame is just like 2008 wow. And I'll be frank with you, KOTOR's 1/2 combat sucked, and while TOR's combat is standard mmo fare, KOTOR 3 would be hurt gameplay wise compared to the Mass Effect series as gunplay > swordplay gameplay wise.
Double the XP rate or make it so you can hit 50 and progress naturally with just class story quests. After investing 80 hours into one character and I was only halfway done with my story, I quit. It was just a grind.
In my opinion, the problem wasn't that there were "too many servers", the problem was that each server holds too few people. The maximum amount I ever saw on a planet at any given time was around 120 or so, and that was a one-time thing. The server population max I witnessed in the first month was pathetic, and hardly "massively multiplayer" at all. I don't know if they've changed the population limit since the first month but it was certainly one of the reasons I dropped the game. I hate overworld instances, and I see no reason for them outside of games when there's rare and random monsters in the overworld (and from what I saw of SWTOR, those kinds of monsters/bosses weren't much of a factor since they respawned fairly quickly).Honestly one of the worst mistakes they did with this game was with the amount of servers they made available.
There were far too many
You'd think devs would learn by now that if your end game content is lacking your game is going to die off. You can have the best leveling experience ever, but if you have only one raid no one is going to stick around. If I was making an MMO I'd design a fuckton of endgame content before anything else.
If only.
Does each class have their own storyline that is worth playing through? Because then it would last a few more months if played like that.
Should've made KOTOR 3 fool.
Double the XP rate or make it so you can hit 50 and progress naturally with just class story quests. After investing 80 hours into one character and I was only halfway done with my story, I quit. It was just a grind.
I'd turn off your nostalgia blinders, end game BC sucked, and there's a reason Blizzard evolved from it.
Speeding up the leveling process is not really going to help hold subscriptions. People will just quit faster as they blaze through all the content.
Should've made KOTOR 3 fool.
the biggest issue is that it's NOT an MMO it's a single player experience with ghost town worlds
Game over?
Selective quoting?
I honestly don't get why this never happened. The higher ups at Bioware must be idiots.
I don't think that it's Bioware calling the shots anymore...I honestly don't get why this never happened. The higher ups at Bioware must be idiots.
I honestly don't get why this never happened. The higher ups at Bioware must be idiots. The mythos behind the Star Wars universe is fascinating. They should be churning out sequel after sequel.
This is what I've been waiting for since it was announced.
I honestly don't get why this never happened. The higher ups at Bioware must be idiots. The mythos behind the Star Wars universe is fascinating. They should be churning out sequel after sequel.
Because Obsidian showed them how a Star Wars RPG should be done and Bioware was like "that's too hard lets make an MMO with lower writing expectations instead!"
I'd attempt to level up every class to 50 if it wouldn't take years of my life to do. Right now its too grindy and now I have 0 characters at 50. It would at least help retain people like me who are casual and play for the story.
I don't exactly remember a huge wealth of content in WoW this far into release other than dying a million times in Molten Core with 39 other people.
I don't think that it's Bioware calling the shots anymore...
No. If you're looking for an MMO that's going to work with a gamepad, you're going to want an action MMO, not a traditional MMO like SWToR.Does it work with a gamepad?
A little, but I have played MMO's enough to know that freaking server merges are the bloody sign of the apocalypse. I have no doubt the game is NOT going to die, but it does sound a lot like they are going to have a rough time keeping the numbers stagnate, let alone growing them.
Its funny though, gamers tastes have changed, before WoW came along this amount of time without any major patches wouldn't have really been considered a horrible drought. But these days for some reason we now expect major major content to be spit out at an enormous pace. Its not feasible, its never been feasible, and with fully voiced content itll never be feasible.
It's a ghost town right now because end game's pretty weak.
Anyone else think this is coming to the Wii U?
I do.
Speeding up the leveling process is not really going to help hold subscriptions. People will just quit faster as they blaze through all the content.