More_Badass
Member
I cant believe I didn't know this was being made. Loved the first game
http://www.bootdiskrevolution.com/category/bleed-2/
http://www.bootdiskrevolution.com/category/bleed-2/
Bleed 2 picks up about a week after the events of the first game. Wryn has ushered in a new age of heroes, and the ones she defeated are already a distant memory. However, since she defeated the greatest heroes of all time shes the only hero the world has left.
The game will feature a more clean, colourful and exaggerated art style, along with smoother animations and particles.
The starting weapon this time is a pistols/katana combo the initial attack is a katana slash, followed almost immediately by the pistols (its a delay of 100 milliseconds, or 6 frames, right now.) You can also select them separately and switch between them if you dislike the combo weapon.
Youll be able to carry as many weapons as you like at a time, and Im working to make sure each one is fun, powerful and unique. This may result in a few less weapons overall, but each one will actually be useful and viable in a variety of situations.
Having constant access to the katana allows bullet reflecting to be a core mechanic. Now any purple-coloured attack can be reflected, and not just bullets enemies physical attacks can be parried and turned against them, too.
Expanding on bullet reflecting in this way adds more options to combat, lends a certain rhythm to gameplay, and allows boss fights to be more exciting and varied! I think its a big deal.
Finally, Bleed 2 will have about twice as many boss fights as the original. Just sayin. I also have plans for all kinds of new modes, powerups and other extras, but Ill keep those vague until I know I actually have time to make them (the core game comes first!)