Kick ass and chew bubblegum?Hope I can dual wield shotguns.
Hope I can dual wield shotguns.
LOL. Why is it so difficult to understand? Read through my quotes carefully ...
We have some snippets of gameplay that was leaked. Those snippets of gameplay were taken from a trailer. Where is that trailer?
So is that a no?
The leaks came from an old trailer, never intended for release at E3. It's old, and redundant, it might still leak, but we have no way to know.
No one knows. It was a old build for sure though the clips don't look nearly as good as the screen released today.Ok, I'm calling it a day with you because you're just being facetious.
This question is for someone else:
We had four clips leaked before E3. These clips where taken from a longer trailer because an insider said 'good, they didn't leak all of it.'
Where is that full trailer?
Ok, I'm calling it a day with you because you're just being facetious.
This question is for someone else:
We had four clips leaked before E3. These clips where taken from a longer trailer because an insider said 'good, they didn't leak all of it.'
Where is that full trailer?
Sounds cool. Also heard that blood sticks to the player as you kill more stuff? (or was that just because I recently saw a Drakengard 3 let's play... I don't remember if I'm hallucinating anymore, sleep lately has been weird)
Oh yeah, how amusing is the ragdolling in this one?
Sorry but Game of the Generation? I love Souls games as much as the next not obsessive hardcore fan, but for me at least it'll have to do my taxes and go grocery shopping for me if it hopes to beat Witcher 3 for GOTY alone.
I'm not sure if I should be sad or happy about this.And the ragdolls were behaving in the demo I watched!
Hope I can dual wield shotguns.
They hardly seem comparable. From software games have good gameplay for example.
Everything is being showcased to the press behind closed doors this E3 :/
I hope that we get to see gameplay as soon as possible....but probably we'll have to wait until TGS.
From doesn't have a very good track record with this.Just watched the demo... the visuals and gameplay are stunning. the framerate is a disaster, no exaggeration, down most of the time in the low teens and even was single digits at times.
edit if they fix the framerate, and I'm sure they will, this will be easily the best title on ps4 when it releases.
I want to use a revolver and go full spaghetti western mode.Hope I can dual wield shotguns.
And some people appreciate those differences but others do not. I feel like the level design of Demon's Souls is more akin to Mega Man while the level design of Dark Souls is similar to The Legend of Zelda (the first one). But these level designs have certain tradeoffs that change the flow of the game greatly. There is a much more asynchronous feeling to Demon's Souls while Dark Souls feels largely persistent. It's why a lot of people complained about warping in Dark Souls 1.
I'm also hyped to see what new ideas Miyazaki will experiment with next and am glad that he'll have a new IP to do it in.
As long as they're not a Sony-exclusive dev going forward, I'm okay with missing out on this.
While that's all well and good, the developer has also confirmed what many of us suspected for some time: Bloodborne is indeed the spiritual successor to Demon's Souls. In a section detailing the upcoming title's combat, it explains "One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns."
Sorry but Game of the Generation? I love Souls games as much as the next not obsessive hardcore fan, but for me at least it'll have to do my taxes and go grocery shopping for me if it hopes to beat Witcher 3 for GOTY alone.
Both, actually, but I think more people complained about its presence. I think this is mostly because the game without it feels much larger than the game with it. The Legend of Zelda has a similar mechanic via the Recorder, which is essentially a Warp Whistle. The recorder in The Legend of Zelda's warping also shrinks the size of the game considerably.Imru al-Qays;115892300 said:A lot of people complained about warping in DS1 as in they complained about its absence or about its presence? That seems like a really strange thing to complain about.
Sorry, but Witcher gameplay and swordplay have NOTHING on the Souls series of games.
+1 to this. But it took a lot of practice and death to actually be good playing that way."keeping the deep strategic elements from Demons Souls, while also transitioning from the passive and block-and-attack style of Demons Souls to a quicker, more offensive and active combat style with close-range weapons and guns."
My preferred play-style in the Souls games was and is aggressive, no-shield play, so this is pretty much music to my ears.
That's kinda silly considering its level design seems to take more from Dark Souls.Not sure if posted:
Interview:
Bloodbourne IS the Spiritual Successor to Demon Souls.
http://www.ign.com/articles/2014/06/10/e3-2014-new-bloodborne-details-and-first-screens-released
Less blocking, more Pew Pew and Slashing.
Imru al-Qays;115892300 said:A lot of people complained about warping in DS1 as in they complained about its absence or about its presence? That seems like a really strange thing to complain about.
FromSoft already owned by Kadokawa Games, They wouldn't went full exclusive with Sony, but just expect them to have another future collaboration project with SCEJ.If this sold above expectation, there are likely to be sequels and I doubt Sony would not go with From Software when it comes to that.
People didn't complain about warping in Dark Souls 1. They complained about the post-Lordvessel area design with fewer connections and alternate routes that made warping more convenient, but they didn't complain much about warping because, you know, backtracking through the Tomb of the Giants sucks.
That's kinda silly considering its level design seems to take more from Dark Souls.
But I guess it's good PR for the Sony fans.
Bigger changes than I was expecting. I thought guns would just replace bows/crossbows and it would maintain the same pace. Not sure how I feel about less Shields more shooting.Not sure if posted:
Interview:
Bloodbourne IS the Spiritual Successor to Demon Souls.
http://www.ign.com/articles/2014/06/10/e3-2014-new-bloodborne-details-and-first-screens-released
Less blocking, more Pew Pew and Slashing.
That's just cruel.If you preorder now you get a digital countdown.
Its probably for the best, for the most part gamers have become whiny,unappreciative and entitled.Showing a game before it is pretty much complete will have see your product get unjustly berated. Or tagged with current gens favorite catch words "Downgraded,Uninspired" You don't need to look any further than the bashing Watch Dogs took or the Unrelenting hate that the Order is getting.
That's just cruel.
They're targeting a spring release. You can actually already pre-order the game on PSN.
As long as they're not a Sony-exclusive dev going forward, I'm okay with missing out on this.
If you preorder now you get a digital countdown.
Its probably for the best, for the most part gamers have become whiny,unappreciative and entitled.Showing a game before it is pretty much complete will have see your product get unjustly berated. Or tagged with current gens favorite catch words "Downgraded,Uninspired" You don't need to look any further than the bashing Watch Dogs took or the Unrelenting hate that the Order is getting.
Not sure if posted:
Interview:
Bloodbourne IS the Spiritual Successor to Demon Souls.
http://www.ign.com/articles/2014/06/10/e3-2014-new-bloodborne-details-and-first-screens-released
Less blocking, more Pew Pew and Slashing.
Its probably for the best, for the most part gamers have become whiny,unappreciative and entitled.Showing a game before it is pretty much complete will have see your product get unjustly berated. Or tagged with current gens favorite catch words "Downgraded,Uninspired" You don't need to look any further than the bashing Watch Dogs took or the Unrelenting hate that the Order is getting.
They charged me too. I'm not bummed, I'll support FROM Software on this. You can preorder all the upcoming titles in the same way.
Both, actually, but I think more people complained about its presence. I think this is mostly because the game without it feels much larger than the game with it. The Legend of Zelda has a similar mechanic via the Recorder, which is essentially a Warp Whistle. The recorder in The Legend of Zelda's warping also shrinks the size of the game considerably.
As long as they're not a Sony-exclusive dev going forward, I'm okay with missing out on this.
Sure, and this is exactly how the Recorder in Legend of Zelda functions. But, it does make the world feel much more disconnected, or at the very least, indirectly connected. Warping kills persistence of space to a degree and challenges the legitimacy of the worldspace (as being interesting enough to trek through legitimizes interest in it).Imru’ al-Qays;115896077 said:I think warping in DS1 was handled perfectly. They saved it until after the game's hardest boss fight and it felt like a major reward. Most of the places you wind up warping to are places you've been to a billion times by the time you clear Anor Londo.