First off, the game looks pretty good. Yeah it's cartoony, but the graphics looked for some reason smoother and more polished than in the demo. When I was driving around it was an open field kind of area with different little creatures and 'metal' structures around. (I could see a big metal cross it looked liked in the distance). I was running over a few of the small ones and jumped out and fought a big one on the way. I passed a few buildings/structures you could go into - one was something marked 'lab' or somesuch - and waypoints are marked by this big beam of light streaming out of the sky down to where you are supposed to go.
The actual level looked cool. I walked up to a guy to kick off the level and you get a button option to interact with people - talked to him, told him I wanted to save the headbangers 'now', and off I went. It was a big pit in the ground where the headbangers are kept prisoner and forced to 'mine' - by banging their heads into the rock repeatedly. They are all bandanna wearing, long haired dudes with helmets and huge muscular shoulders and necks.
There was this huge structure in the center where a bunch of them were forced to work and the boss barking orders at the top.
You can talk to the headbangers (it gives you a button option when you walk up to them) so I'd imagine you can interact with other characters during the course of the game.
Anyway, I learned a new 'solo' at the start of the level and used that to free some Headbangers. I talk them into a revolution after we beat down a guard (which is a funny conversation) and then after freeing a few more I tell them I'm going to 'train' them to be warriors. Of course, this is where you learn how to control your 'army', Overlord style, but what was cool about it was that it was in the context of the game, not just a tutorial. He's interacting with them while you learn the controls.
"OK, when I do this, that means you guys stay here, alright? Now I'm going to run over to that statue and when I turn around if I see any of you guys following me I'm going to be
very disappointed!"
Anyhow, you eventually move on to the structure and have to fight off some other minions as you free slaves and try to save the guys that are working in the tower. It's pretty hilarious because all the headbangers are talking to each other and giving each other encouragement while this is happening, and the game uses a lot of the audio clues to tell you where to go. (One of the headbangers will yell, 'Dude! They're on the other side!').
And that's as far as I got. Even the brief time I played I laughed quite a few times and the environments I encountered where fun - and of course there was metal music playing in the background the whole time.
I thought the demo was cool and after playing some of the full game I still want to pick this up.