aku:jiki said:
Again; what's wrong with that? Where's the problem? The strategy isn't gone, it's just changed. As I've posted like 18 times now, the strategy in MW2 is knowing when and where to switch and making gambles based on that knowledge. This is not, in any way, "less strategic" or "more shallow" than constantly using your primary.
By default, only using your primary at all times is what's less strategic, because you're never switching it up on the fly and whatever class choice you make at spawn determines your strategy for the rest of the match.
I call bullshit, and we both know it so just drop it. Like I said, I still play CoD4, so I'm not going to fall for any rose-tinted memories from 2 years ago, because I'm reminded daily of how the game works. The shotguns are useless, even on Vacant (the death trap corridors are too open and there are no alternate routes available).
The strategy is gone. If everyone has the ability to be effective at every range then there is no strategy. What exactly is the strategy in switching between one power weapon and another? I have spent many a days worth of play time on MW2, I know how simple it is. It's no fluke that as soon as they removed the balance and allowed everyone in the game to equip secondaries that rivaled primaries in power that the game became a broken mess. In MW and WaW if I have a ranged weapon and someone is up close then I have to set them up so that when we do come face to face, I have as much of an advantage as possible since my short range weapon is much weaker to offset my powerful ranged weapon. As I make my way around a map with a short range weapon I have to constantly keep in mind that I need to be up close and personal with anyone I come across, I need to keep as short a distance as possible from everyone. In your scenario none of this strategy exists. If I have a sniper rifle and someone gets close, well, durr, just whip out my akimbo shotguns and lay waste to them. Hell, the shotguns are likely more powerful and effective than whatever rifle he's using anyway. If I am running around with a shotgun looking for some close quarters carnage and I see a sniper down the way, I just instantly switch back to my rifle primary and shoot him. Strategy? No.
I don't really care that you still play MW, you're probably the one and only person I have ever come across that claims the shotguns were worthless in the first two games. I think WaW's shotguns were weaker than MW1's, but in the right hands with the right play style you could dominate people with them. Again, must just vary by player. Give me a shotgun on Vacant, Crossfire, Crash, District, Castle, Dome, Courtyard etc etc and I could more than hold my own.
Anyway we're going to just agree to disagree. Sorry that you suck with shotties in the other games though
divisionbyzorro said:
What a perfect video to illustrate my opinion on the difference in strategies. Early in that video he has an enemy sitting somewhere and he can't just run out and get him because he has no range with his shotgun. So instead he flushes him towards some stairs, still unable to simply chase him because the enemy has a better ranged weapon, so instead he tosses a flashbang, hits him, then decides to chase and eventually kills him. In MW2 the same shotgun user would have just seen the enemy camping there, hid behind the corner for a split second to switch back to his primary rifle, then stepped out and killed him from range. No strategy involved imho. It's simple, the dude was too far away for the shotgun so just switch to your other power weapon. One of the main reasons MW2 is a broken mess imho.