more money will make the project go faster
how many people are working on CEMU, anyways?
It downsamples anyway so you don't need a 4k monitor for it to look amazing./QUOTE]
Good to know
Did they give an estimate of when BOTW should be at a good playable state?
Just wondering on a related note, as I just downloaded Cemu; is there anyway to get the homebrew channel onto your WiiU without using an SD card?
It downsamples anyway so you don't need a 4k monitor for it to look amazing.
two
I guess they already know what to expect when donating to the project, but hey, it's going pretty fast already. I mean, the game has been out only for a couple of days. I just can imagine what they are going to achieve in the next weeks/monthsThese people are getting FUCKING PAID goddamn. I actually wonder what's gonna happen when people find out it's less than playable at the moment.
Nope. I just did it myself using some super old 1gb card, though.
So any old one lying around will do the trick luckily. You will need a bigger SD card or usb hdd to dump the games, though
I guess they already know what to expect when donating to the project, but hey, it's going pretty fast already. I mean, the game has been out only for a couple of days. I just can imagine what they are going to achieve in the next weeks/months
These people are getting FUCKING PAID goddamn. I actually wonder what's gonna happen when people find out it's less than playable at the moment.
If you manually do the math in each tier they're close to 19k. Not sure what's up with the discrepancy, then again I don't know how Patreon calculates this shit.
Oh my god! People being paid for their work! the nerve!These people are getting FUCKING PAID goddamn. I actually wonder what's gonna happen when people find out it's less than playable at the moment.
Did they give an estimate of when BOTW should be at a good playable state?
Christ, can we start putting up money for an Xbox emulator already?
There going to drag out development for sure right?, at least a month so they can milk this for as much as they can....and i guess why not if there going to put the working in
That is a concern, I reckon. They've suddenly gained an extra $7k/month, the smart business move is to make progress but not perfect BoTW. Perhaps I'm just being cynical.
Christ, can we start putting up money for an Xbox emulator already?
That's not really LOD, that's cascading shadow maps.Got screenshots demonstrating the Breath of the Wild shadow resolution LOD levels:
(all images captured as 5k .pngs and then downsampled to 1152p .jpgs by Flickr)
[...]
Edit:
As a follow up, all shadow LOD levels do seem to be affected by the following texture override:
Code:[TextureRedefine] # Shadows width = 720 height = 720 overwriteWidth = 2880 overwriteHeight = 2880
However, there's some weird filter or something creating a weird offset on the shadows:
I don't know if it's an emulation bug or what, but it reminds me of the bloom offset bug that Twilight Princess had when emulated in Dolphin and ICO had when emulated in PCSX2.
Oh I've got a few SD cards about the place, I just don't have any way of getting the files onto the cards, none of the computers in the house have an SD card slot anymore :/
From $10000 to $15000 in a day. Crazy.
What did I miss?Zelda and Demon's Souls being playable for the first time on PC this week.
This (as a bonus, a fellow GAFfer explains to you why Demon Souls being emulated drastically reduced the probability of a "Remastered" version).What did I miss?
Thanks to both you! That's really good news.This (as a bonus, a fellow GAFfer explains to you why Demon Souls being emulated drastically reduced the probability of a "Remastered" version).
Nah, you're definitely right. May as well make as much cash as possible.That is a concern, I reckon. They've suddenly gained an extra $7k/month, the smart business move is to make progress but not perfect BoTW. Perhaps I'm just being cynical.
Nah, you're definitely right. May as well make as much cash as possible.
So I dumped my digital copy of XCX via ddd but looks like cemu is not picking up any files that can get it to boot
Looked like everything was dumped completely so anything im doing wrong?
Just need to add the matching title ID in the graphics pack rules.txt underSeems people already figured out the shader to alter the shadow resolution for BOTW.
Related question: how do i make a graphics pack work in a European version of a game?
[Definition]
titleIds = 123,456,789
Just need to add the matching title ID in the graphics pack rules.txt under
Code:[Definition] titleIds = 123,456,789
Nice. Wonder if somebody already modded the inputs to Xbox prompts fur later use in Cemu.
In the CODE folder in what you dumped there should be a .rpx file that you can open via CEMU.
Can't stand the Japanese language (bad anime ruined it for me).Definitive version is here y'all.