now i know why the industry hates gaf so much
http://i.minus.com/ibvhdPpCzQgbcV.gif[IMG][/QUOTE]
Here's a better version of that gif:
[IMG]http://i.minus.com/ibdzyhppqbBPlj.gif
Ah thanks, I need to save this one.Here's a better version of that gif:
Did I miss this being posted?
https://twitter.com/Jason_Rubin/status/294617294422831104
http://i.imgur.com/xTflycp.jpg[IMG][/QUOTE]
Already been posted a couple times but its always funny to see again.
[quote="Totobeni, post: 46931444"]imho SR2 is better than all of the GTAs.[/QUOTE]
I can't disagree although for the time GTAIII was incredible. That's the last one I truly enjoyed.
Suggestion, dont insult the guy. Why? Well over 20 people got banned for that in this thread. Debate his argument, but ad hominem are not good.
"An ad hominem (Latin for "to the man"), short for argumentum ad hominem, is an argument made personally against an opponent instead of against their argument. Ad hominem reasoning is normally described as an informal fallacy, more precisely an irrelevance."
Nearly nobody here did any game at all, and yet we still discuss about phalic objects in video games. Him making a video game do not make him any less capable of suggestion to other company. Hell, if anything, is opinion matter even more than us who do not know the industry.
crap, meant to edit my original post :/
The character creator continues to blow me away.No. Just no.
Nothing beats running around smacking people with a rubber dick as thug dressed Nicolas Cage.
Fuck this serious business shit. SR3 is funny because its immature and stupid in all the right ways
Bulletstorm is by far the more embarrassing game. It takes perverse pleasure in sophomoric violence and humor, far more ugly than any dildo could achieve.
cliff b, that guy that did gears of war that one time and is now backseat designer.
Dont want you to get banned like the 20-30 other junior in this thread.
SR is successful because while GTA tends to be more focused on cinematic storytelling, SR provides a slapstick alternative.
Then why do you quote and tell him "don't insult, will get you banned lolz"
I seriously don't like this sort of behaviour. If you really want to warn him and not want him to get banned, tell him via PM or just don't fullquote.
He's only right if the majority of people that would be interested in an SR game share your opinion, and wouldn't just substitute SR3 with some other game that does that already. It just doesn't seem likely. Max Payne 3 didn't sell any better than SR3 did, so it's not like people are falling over themselves to buy a gritty Michael Mann inspired shooter.He's right. The crazy over the top fantasy setting is the only reason I'm not interested to get SR games even though I hear they play great, I'd much more like to see a gritty, HEAT style game like he suggests. Franchise might be beyond salvaging back to realism though.
Cliffy has been backtracking on the dudebro elements of Gears too, so throwing that back in his face doesn't make any sense at this point. He's not even working on the franchise any more.I do think it is really unfair how he is being ganged on because so many of you who disagree with his comments happen to dislike Gears as well and are trying to twist the knife, so to speak, squeezing in pot shots at his video games.
Before Saints Row The Third I thought Volition was one of the worst devs around.
I based that opinion on Summoner 2, a game I tried to play many times and always had to stop: it wasn't all that fun (and also ugly to look at).
Then I played Saints Row The Third, with the purple suits, the gimps and the dildos (along all the other great stuff it contains) and fuck me, Volition became one of my most liked devs because Saints Row The Third is one of the best games I've played.
So, once again, CliffyB is wrong in his assessment of what Saints Row should lose, because I wouldn't have had as much fun without the type of humour the game contains, humour that the gimps and dildos are part of. I also wouldn't have felt the aesthetics of the game would have been as cool without all that awesome purple (and purple suits).
GAF sometimes considers its opinion to be universal with the rest of the world. It's like the Geoff Keighley Doritogate thing. I guarantee 99.9% of people who watched the Spike Awards knew anything about that. On GAF it seemed like the Scandal of the Year.
I hope the reveal trailer for the next Saints Row game is a bunch of dudes in purple suits beating the shit out of someone in a gimp suit resembling CliffyB with giant purple dildo bats, in slow motion, while Mad World plays.
Bulletstorm without dick killing? What madness is this?Marketing? After I played it I saw the dicktits games, not a cool scifi shooter.
If the next Bulletstorm wants to beat Call Of Duty, it should loose the "kill your dicks" and "fungal rimjobs". Oh wait, there will never be a sequel.
I think CliffyB is right. I say that as someone who really enjoys SR.
SR3 left me cold - not just the game, but the story/writing too. The whole "pimps n hoes" thing has run its course. They can do funny, silly, and irreverant without rehashing old Snoop Dogg tropes.
Also: Shame about Bulletstorm. That game is brilliant. I was playing it just the other day. Genius.
There aren't that many pimp n hoes jokes in SR3, so i think people are totally over reacting.
Fairly reasonable responses by Cliffy.Here:
One of the main characters is a stereotypical pimp, you know.
I know SR3 brought a lot of new people to the series. The thing is, the game's tone is exactly like the first two, so maybe I'm just over it at this point.
One of the main characters is a stereotypical pimp, you know.
I know SR3 brought a lot of new people to the series. The thing is, the game's tone is exactly like the first two, so maybe I'm just over it at this point.
Here:
Eh, not really. Saints row 1 was mocking gang and thug life. Saints Row 2 continued that but replaced the thug gang philosophy with goofy and unique gangs. Saints Row 3 is wacky but still literal and believable in of itself.
Also Cliff is backpedaling with those comments. When the dude had creative control over a project, he didn't take his own advice that he just gave to Volition.