Far Cry 2
Lesser work. SC is the real deal.
Far Cry 2
I say Valve.
Edit: His LA project was never revealed, right?
Valve style games?
I know what he's talking about. Valve style games are linear, they try to be clever, and they have a certain not entirely pleasant look to them. HL2, L4D, Portal...Valve style games?
Eh, if you say so...Lesser work. SC is the real deal.
I don't like Valve style games,
remember that puzzle in hl2: episode 2 where you had to roll a grenade
what if there was a hill involved
Valve style games are linear, they try to be clever, and they have a certain not entirely pleasant look to them. HL2, L4D, Portal...
Linear story driven FPS games. Derrick likes Crysis and STALKER type games, IIRC.
Linear story driven FPS games. Derrick likes Crysis and STALKER type games, IIRC.
I know what he's talking about. Valve style games are linear, they try to be clever, and they have a certain not entirely pleasant look to them. HL2, L4D, Portal...
A good place for him. Valve structure means his good ideas will be used, at the same time protecting him from being in charge of everything and having complete horseshit like respawning checkpoint guards and magically appearing cars that you can never out run sneaking into the game.
On max settings I thought Portal 2 and HL2 are beautiful.
Derrick01 said:They all look and feel pretty samey, probably due to the source engine though. I don't like anything about their games really.metalslimer said:Valve style games?
I'm not sure Valve is the place to go to avoid user testing.Could also mean his good ideas get focus tested into the ground.
Different strokes for different folks I suppose. TF2 has a nice style, I'll give you that.Eh? The art direction in all three of those is fantastic.
I think that's what he was implying.TI'm not sure Valve is the place to go to avoid user testing.
I think that's what he was implying.
True I mean just look at them. I bet no one can even tell these are different products.
what's this angular graphics thing?
Their FPS games pretty much all play and feel the exact same to me and it's not the kind of style I like, not that I'm a huge FPS guy to begin with or anything. I just don't see anything special in games like HL2 and Portal 2 where everyone else seems to see gaming's mona lisa.
I blame Garry's Mod for the Source Engine=unpleasant connotation.Eh? The art direction in all three of those is fantastic.
what's this angular graphics thing?
Their FPS games pretty much all play and feel the exact same to me and it's not the kind of style I like, not that I'm a huge FPS guy to begin with or anything. I just don't see anything special in games like HL2 and Portal 2 where everyone else seems to see gaming's mona lisa.
I quickly skimmed through one in every ten pages. Looked like an amazing one. I'm not sure how I missed it.
I can understand someone not liking Valve's games, but I am having trouble seeing how Portal 2 and Half-Life 2 play the same. I mean, in one of them you don't even shoot enemies.
LobLob said:I don't understand your hate for anything Valve
Hey Nirolak, what is the game in the 5th picture down in your quote of images? I do not recognize that Valve game????
Alien Swarm. It's a free co-op game on Steam.Hey Nirolak, what is the game in the 5th picture down in your quote of images? I do not recognize that Valve game????
No but it feels like the same game, like it could have been a HL2 expansion. It controls and moves very similarly.
I still love Steam! But I never claimed to like Valve games, the topic just never came up before I don't think.
Their FPS games pretty much all play and feel the exact same to me and it's not the kind of style I like, not that I'm a huge FPS guy to begin with or anything. I just don't see anything special in games like HL2 and Portal 2 where everyone else seems to see gaming's mona lisa.
Bizarre. I'm having a hard time imagining what he'll do over there given Valve's past work.
I can sorta see HL2 and L4D "feeling" the same, but TF2? The game where the only thing close to an assault rifle is the weakest, most unused weapon in the game?
Okay, so moving away from the "playing the same" complaint for a moment, the most logical criticism to me would be that Valve these days tends to put a relatively small amount of people (~40-60) on any given project, and their tool chain and loading structure is pretty terrible, so it is unlikely they're going to ever make an open world title or something that needs a ton of content.
If your primary interest in Clint Hocking was Far Cry 2, then yes, it is pretty unlikely that they will be making anything like that, at least based on their outward signs so far.
I don't like those fast PC shooters.
Though we also didnt think Valve would ever go for top down games either...
HOW DID YOU KNOW?
I wonder how much of an effect he had on anything at Lucasarts. Seems he wasn't there long.