Jeff Stephen said:Those masks definitely have to go.
soldat7 said:There will be female characters as well (promotional art on gametrailers a while back), and I'm pretty sure the helmets will be optional. They're just not revealing the character customization just yet.
geeko420 said:Again you know the graphics are not going to improve any more really, so why complain.
soldat7 said:I'm pretty sure the graphics will improve, to a certain extent. The developers have basically said as much and journos have indicated this as well.
geeko420 said:There will be layers of polish added definitely, I just don't see the point in people complaining about the graphics. They are not bad, and are the least of MY worries in the game. I guess other people are way critical of the way their games look regardless how good it plays.
ShapeGSX said:I told him that I needed him standing behind me while I'm playing the game, to which he replied, "I actually come with every boxed copy of the game." :lol
ShapeGSX said:Forgot to mention the power ups.
There is a quad damage power up. When you get it, your agent ends up with evil looking purple horns that grow out of the sides of his head! The purple color reminds me a lot of Quake III's quad damage power up. In fact, the speed and flying agents reminds me a lot of Quake III, too.
There is also a cloaking power up. You slowly start to fade once you pick it up, and you get a predator style ripple to your silhouette. But as you shoot, you start to become more visible. Shoot for a few seconds, and you are completely visible, but will start to cloak again once you let off the trigger. Best bet is to sneak up next to someone and melee them. You get more points for melee kills, and your cloaking won't go away.
Weapons are scattered around the level. Can't remember if they go away when you pick one up.
There are headshots in the game, and you get more points for getting a head shot compared to a normal kill.
geeko420 said:The way I look at it there is no real point in complaining about crackdown 2. We already know that it's stuck in the same city and the graphics are not a huge improvement. We should get past fretting about those two minor details cause the positives far outweigh the negatives in this game.
The City has changed, buildings added, some taken away. and a underground area totally unexplored. Plus the inclusion of 16 player multiplayer makes me care much less about how the game looks. Again you know the graphics are not going to improve any more really, so why complain.
Marbles said:I just got an email from Amazon saying Crackdown 2 won't be released in PAL land till 9th Jul.
GUTTED
mujun said:That's only 3 days after the States.
Peff said:Judging by SSFIV 3 days can feel like 3 months :lol
It's begun, games force the use of natalBackflip said:Here is a video interview (the answers are in English so don't worry about the bit of French at the beginning of the video) with James Cope, Crackdown 2's lead producer : http://www.jv247.com/games/3096-NEWS3057-Interview-JV247-Crackdown-2.html
Mr. Cope even talks a little bit about Crackdown 3 and Natal at the end of the video.
Marbles said:I just got an email from Amazon saying Crackdown 2 won't be released in PAL land till 9th Jul.
GUTTED