shinobi602
Member
Gameplay trailer featured maybe 50% gameplay.
Much better than most "gameplay" trailers.
Gameplay trailer featured maybe 50% gameplay.
Crytek has DX11 features running on the console versions but it's undecided if they will be included in the retail release: http://www.eurogamer.net/articles/2...-graphics-running-on-crysis-3-on-ps3-xbox-360
I think it's the bit about how keeping the game in NYC allows them to reuse a ton of assets (even with the vegetation overgrowth), and that the enemies are the same from Crysis 2 (despite the time skip). I think most were hoping they'd abandon the urban backdrop as it was seen as a big departure from the first game. They've promised quite a bit of variety, but their PR is only showing areas that look strikingly similar to Crysis 2.
Seriously, what were you expecting it to look like? Honest question.
It looks like a sequel should. Like its previous game.
Much better than most "gameplay" trailers.
Crytek has a habit of saying things that aren't necessarily true. Parallax Occlusion Mapping was first implemented in the first Crysis in DX9... Then eventually, nearing release, they artificially made it a 'DX10-exclusive feature' and promoted it as such to exaggerate the differences between the two APIs.
As for the game... Seven different themed areas, wider degree of exploration, and funky alien-technology... It sounds like it's heading slightly towards a Metroid-like territory, which I totally dig.
Is this a joke, how can you honestly call this a sequel
This looks like a Crysis Warhead expansion to Crysis 1. Nothing more than a 60 dollar expansion that reuses animations, assets, enemies, and just about everything from the previous game. It's a moneygrab and nothing more.
A sequel is BF3 to BFBC2. Looks totally different and plays signficantly different. A sequel is Halo 3 to 4. A sequel is Crysis 1 to 2.
When you reuse the HUD from the previous game, it just stands out as nothing more than a grab for cash with little effort put into it.
Is this a joke, how can you honestly call this a sequel
This looks like a Crysis Warhead expansion to Crysis 1. A 60 dollar expansion that reuses animations, assets, enemies, and just about everything from the previous game. It's a moneygrab and nothing more.
A sequel is BF3 to BFBC2. Looks totally different and plays signficantly different. A sequel is Halo 3 to 4. A sequel is Crysis 1 to 2.
When you reuse the HUD from the previous game, it just stands out as nothing more than a grab for cash with little effort put into it.
What's even funnier is that it was in the Crysis release on the Xbox 360. So they are completely making crap up at this point.
Is this a joke, how can you honestly call this a sequel
This looks like a Crysis Warhead expansion to Crysis 1. Nothing more than a 60 dollar expansion that reuses animations, assets, enemies, and just about everything from the previous game. It's a moneygrab and nothing more.
Looks like a Crysis 2 expansion pack. Should've just called it Crysis 2 Warhead.
Edit: And I see I've been beat, and handily.
Looks like a Crysis 2 expansion pack. Should've just called it Crysis 2 Warhead.
Edit: And I see I've been beat, and handily.
How do you know? IIRC did we never leave New York in Crysis 2, why should that be different this time?Oh. Then...
1. It's awesome.
2. It's not the only setting.
No it's not a joke. I've seen only about 30 seconds of gameplay footage. I can't really judge an entire game based on that. I find it crazy that you expect them to just completely throw out old animations and build completely new ones from scratch. Erm....why?
Do you know how many sequels reuse animations from their previous games?
Based off that 30 seconds of footage we've seen the aliens from Crysis 2. OH SHIT. Halo 2 and 3 are not sequels. The Covenant are still Covenant! You really think they will have no new enemies at all? Not sure what to tell you if you really believe that.
Battlefield 3 can't even match what Crysis 2 delivered.
How do you know? IIRC did we never leave New York in Crysis 2, why should that be different this time?
It's too early. Previews/game description make it sound much more, though.
(edit: also uploading gifs. not much but still...)
edit2: Man, the people that not jump to conclusion in here are like... 4 people? :-/
That may be but the results speak for themselves. Crysis 2 is simply a better looking game all around and runs much smoother on top of that.Frostbite 2 blows this engine out of the water. It's actually built up from the ground for DX11 and not shoehorned in months after the game was released. It's destruction, scale, and multiplayer integration is miles ahead of Cryengine 3, which looks marginally better than Cryengine 2 did. CE3 is essentially an extremely optimized version of CE2, designed to be compatible with consoles.
Is CE3 a great looking engine, of course it is. So is Witcher 2's engine. But DICE's is technically the most advanced.
Why?
Oh yeah, I actually have expectations on what a sequel should be like. Looks like most other free thinking individuals on this forum also do. Only a fool looks at a game that reuses almost every single bit of content from the original and thinks it's a new game.
You know what, Crysis Warhead had new enemies and weapons and environments also. Therefore it must be a fine sequel according to your logic.
Right, I'm not a "free thinking individual". You're getting way too uptight here buddy. You've seen 30 seconds of footage. How do you know it's going to reuse "every single bit of content" from the second game?
No, I'm a fool because I want to give the game a chance. Jesus christ.
You really think it reuses almost every single bit of content? Why not share the build you've been playing then cuz it sure as hell doesn't look like it.Only a fool looks at a game that reuses almost every single bit of content from the original and thinks it's a new game.
Yep, same sound.Prometheus trailer noise all up in dis joint.
*Writes down notes on being a pro developer*Why?
Oh yeah, I actually have expectations on what a sequel should be like. Looks like most other free thinking individuals on this forum also do. Only a fool looks at a game that reuses almost every single bit of content from the original and thinks it's a new game.
No it's not a joke. I've seen only about 30 seconds of gameplay footage. I can't really judge an entire game based on that. I find it crazy that you expect them to just completely throw out old animations and build completely new ones from scratch. Erm....why?
Do you know how many sequels reuse animations from their previous games?
Based off that 30 seconds of footage we've seen the aliens from Crysis 2. OH SHIT. Halo 2 and 3 are not sequels. The Covenant are still Covenant! You really think they will have no new enemies at all? Not sure what to tell you if you really believe that.
Here are the gifs, not much as the trailer is edited like garbage.
Super-false equivalencies you're using there.
Seems most people here are making super-false assumptions based off...nothing.
Wow thank you! Didn't see half of the things in the gif when I watched the trailer :lolHere are the gifs, not much as the trailer is edited like garbage.
Not really.
Likewise and I'm seeing a lot of new assets there. There is nothing in the trailer that suggests they are simply re-using old assets throughout. Sharing some animations and the like is expected, but it's clearly not a lazy expansion.Going to pull out the "impossible to tell what a game would be like until you play it" card? Fortunately I'm intelligent enough to judge how a game will play from gameplay footage.
Going to pull out the "impossible to tell what a game would be like until you play it" card? Fortunately I'm intelligent enough to judge how a game will play from gameplay footage.
Going to pull out the "impossible to tell what a game would be like until you play it" card? Fortunately I'm intelligent enough to judge how a game will play from gameplay footage.
Your opinion is wrong, Crysis 1 was a landmark achievement in FPS design.I don't get the appeal of crysis games, they look great but ultimately are incredibly boring and unimaginative. In my opinion.
It's not particularly difficult to imagine how it will play, but that's not the issue here.Really? You can tell from that trailer how the whole game plays and what's in there?
The idea is simply that you are presented with an open area and multiple attack points. Unlike, say, Call of Duty and the like the AI is initially unaware of your presence and you are free to handle the situation as you see fit. The core gameplay has more in common with Metal Gear or Deus Ex (at least the mission side of things) than it does a corridor shooter and I find that very appealing. Whether in the jungle or the city the basic gameplay idea is the same and it's a lot of fun.I don't get the appeal of crysis games, they look great but ultimately are incredibly boring and unimaginative. In my opinion.
I really just hope they work on the AI a bit, however, as that has been a weak point throughout the series.
Your opinion is wrong, Crysis 1 was a landmark achievement in FPS design.
It's not particularly difficult to imagine how it will play, but that's not the issue here.
I really just hope they work on the AI a bit, however, as that has been a weak point throughout the series.
I don't get the appeal of crysis games, they look great but ultimately are incredibly boring and unimaginative. In my opinion.
What on earth makes you think that?Yeah, no. The crysis games continue to be games wrapped around their engine, not the other way around.
Yes, it was. I mean, it looks decent, but the framerate is pretty low and unstable (though with less variation than the 360 version which can go both higher and lower depending on the scene).Also, I now kind of want to buy Crysis 2 from PSN. But the PS3 version was shite, wasn't it?
I don't get the appeal of many games, but some people like them and I don't try to block their fun of doing so. (not saying you do, but just in case).
What on earth makes you think that?
I feel that anyone making such a statement has not properly given the games a chance.
Nice work. Didn't notice the frogs when I saw the trailer. Well, as fast as the cuts are who would? I think the game looks pretty damn nice. I wonder just how far into development they are?
Did you really play through it? I'm serious here.Why would I want to do that? I don't - I just didn't get the same feeling others had with the first game. It looked amazing, but really, it didn't do anything for me. I'd never want to block anyone's fun, that's just stupid
Crysis 2.5
Your opinion is wrong, Crysis 1 was a landmark achievement in FPS design.
It's not particularly difficult to imagine how it will play, but that's not the issue here.
I really just hope they work on the AI a bit, however, as that has been a weak point throughout the series.
The idea is simply that you are presented with an open area and multiple attack points. Unlike, say, Call of Duty and the like the AI is initially unaware of your presence and you are free to handle the situation as you see fit. The core gameplay has more in common with Metal Gear or Deus Ex (at least the mission side of things) than it does a corridor shooter and I find that very appealing. Whether in the jungle or the city the basic gameplay idea is the same and it's a lot of fun.
Crysis 2.5
Your opinion is wrong, Crysis 1 was a landmark achievement in FPS design.