Matt Attack
Member
Apparently Capcom mentioned nothing about Ace Attorney.
I'll never give up hope, at least not as long as 3DS is still a popular thing over here.
Apparently Capcom mentioned nothing about Ace Attorney.
Tae Kim for grammar, Steve Kauffman for general language acquisition tips, and Anki's core decks for grinding kanji memorization. GAF also has a thread about it, but I haven't had the chance to rummage through it yet.guess im going to have to start learning Japanese :<
Any good books/websites for a complete beginner?
I was pretty convinced of a localization announcement this time so I gotta say I'm starting to feel negative about it now
I just wish that whenever someone brings up bothering Capcom about localizing it wasn't met by such apathy around the internet, even if you're sure they're gonna bring it over it doesn't hurt to give them a little push
Assuming there aren't any plans yet it's gonna be too late by the time fans start to care from the looks of it :l
guess im going to have to start learning Japanese :<
Any good books/websites for a complete beginner?
This especially bothers me because there are a handful of games that have been localised because of fan petitions (like a Digimon one recently, so I heard) and moronic Metroid fans aren't shy about signing a stupid petition to try and get Federation Force cancelled. Why should fans of a series feel bad for trying to support a game they want, when fans of another are blindly trying to erase a game they don't want? Sometimes it feels like social media can only be used for negativity.
God, I hope there's one miracle left for announcements this year!
I want this so bad.
After slogging through AA5 recently, I'm glad I have the option of just playing the Japanese game. Even if it does get localized, which seems more and more unlikely, Capcom will hamburger it all up.
Did Dual Destinies sell that bad that they're not even considering a digital release for this?
Dual Destinies sold well. Capcom already stated they set higher than normal expectations for it, and it met those expectations. There's no reason for Capcom to be ignoring this game.Did Dual Destinies sell that bad that they're not even considering a digital release for this?
Ah damn, that's a shame!Capcom ninjas are more forward thinking than I thought. I know they go hard after YouTube, didn't realize they did the same for Twitch archives.
Thanks for the reminder, though - I'll remove that link.
guess im going to have to start learning Japanese :<
Any good books/websites for a complete beginner?
Dual Destinies sold well. Capcom already stated they set higher than normal expectations for it, and it met those expectations. There's no reason for Capcom to be ignoring this game.
Dual Destinies sold well. Capcom already stated they set higher than normal expectations for it, and it met those expectations. There's no reason for Capcom to be ignoring this game.
They could just emphasize that it's a spin-off and everyone will be happy.I imagine this game in particular might be difficult to localise. Not like you can just change some names around and pretend it is America.
This especially bothers me because there are a handful of games that have been localised because of fan petitions (like a Digimon one recently, so I heard) and moronic Metroid fans aren't shy about signing a stupid petition to try and get Federation Force cancelled. Why should fans of a series feel bad for trying to support a game they want, when fans of another are blindly trying to erase a game they don't want? Sometimes it feels like social media can only be used for negativity.
They could just emphasize that it's a spin-off and everyone will be happy.
Also, remember what (minor case 1 spoiler)They could. But then there is still the descendant blah blah blah stuff to deal with. Though they could just write it out and pretend they are unrelated.
In either case, I imagine the lengths they go through to Americanise the other games, is because they don't think a Japanese setting will sell in the first place, so that could put them off localising it.
Also, remember what (minor case 1 spoiler)Things like that would be hard to get across when the dialog's in English.Jazelle said about the Japanese language and how she went so far as to use a translator at first, despite knowing the language, due to how much she apparently hated it?
It probably cause while they feel fine with the main series and Phoenix Wright, it might not be the same with this spinoff sadly. Investigations might have really screw things up non main series wise, and this is with a completely new cast of characters.
I think most AA fans would not feel put off by the new cast, and the (mostly) European setting shouldn't require any alteration at all.I imagine this game in particular might be difficult to localise. Not like you can just change some names around and pretend it is America.
They could just emphasize that it's a spin-off and everyone will be happy.
Also, remember what (minor case 1 spoiler)Things like that would be hard to get across when the dialog's in English.Jazelle said about the Japanese language and how she went so far as to use a translator at first, despite knowing the language, due to how much she apparently hated it?
They could also just stop pretending that Ace Attorney is set in America. It was a decision that kiiiind of made sense in the DS era, when it was possible that you somehow struck gold in the casual audience. However, this didn't happen and what remains is first and foremost a very dedicated fanbase that is completely aware of the fact that AA actually takes place in Japan.
Can you changeher nationality, or is it important for her to be English?
Dual Destinies sold well. Capcom already stated they set higher than normal expectations for it, and it met those expectations. There's no reason for Capcom to be ignoring this game.
I completely agree! But perhaps the Layton vs Ace Attorney sales are also a factor in their decision?
I'm really enjoying how Naruhodo and Sherlock are interacting. They are balancing between being a comedic pair with Sherlock being the joker with Naruhodo being the foil, to them loving solving mysteries so much during the Deduction segments they're posing and goofing off, to them covering each other during the more serious segments as the case wound down. The best though is how they are both flawed geniuses in different ways and they cover each others' flaws. Sherlock is an eccentric genius that solves cases with his wild imagination, but it's too wild so while he can make accurate observations he can get easily distracted which can sway them off course, which Naruhodo helps out by subtly correcting him during his deductions. Naruhodo is a genius but too afraid to be more assertive or unpredictable, which Sherlock covers by just being willing to do what he wants and act outside of the rules. On top of that, he just gets along with Naruhodo and Susato so naturally that it actually kinda felt like we were back with Gumshoe, if Gumshoe was a secret super-genius. Naruhodo and Sherlock come off as respecting each other as peers, which is night and day compared to how Layton VS Phoenix Wright handled their cross over.
Can confirm. I was like, "I don't see what's so 'what the hell?'-worthy about this case..."Just played through case three on stream. When I have time tomorrow I really need to do a thorough write-up of my impressions so far, but, uh, immediate reaction: what the hell?
Okay, now they're just messing with us. (DGS easter egg "spoilers")
Will be streaming the start of episode 4 on hitbox a little later.
I'm going to split hints into chunks, so that you can decide how much you need by yourself.Okay, I'm genuinely stuck on case 3 now. Seeing that other people here have beaten it, if anybody can help that would be great. Part I'm stuck at:I'm stuck on the testimony where the two dudes are all like, "Pfft, like we dropped the body through the skylight. If we did, prove it bruh!" and I'm like, stumped and shit. I learned that the skylight can be opened but they just went "So what? We didn't know and if we didn't know then we couldn't open it and if we couldn't open it we couldn't have dropped the body down." Like... fuck. I've resorted to presenting random pieces of evidence at random times for the first time this game and I've gotten nowhere.
Thanks! Once I got to the second hint I went,I'm going to split hints into chunks, so that you can decide how much you need by yourself.
Go to the evidence list and choose the coach.
Open the skylight from the outside.
Go inside the coach.
Look at the skylight. You should see something suspicious.
After analyzing the above present it as evidence to their last (afaik) testimony where they want you to show a proof.
Finished Case 2. Great case, I loved it. It started off slow but once we got to the ending segment it started taking off. Already is a very memorable case as it is the first in the main series to. The ending in particular setting up the rest of the game had an amazing feel and tone to it and really got me liking Susato, Holmes, and Hosonaga.not have a trial
I loved the way how this case took the player's expectations of the Sherlock Holmes story of the Speckled Band and ran away with them. It took me for a ride that I didn't really appreciate until all was finished. We're solving the case and I'm thinking to myself, "Wow, really?" But then the case shifts after finding new facts so now it goes in the opposite way until I didn't know where we were going to end up. The case repeatedly shifts your expectations betweenDeath by tripping on a kitten? For such an important character?half a dozen times so I didn't know what was happening."was it an accident or was it murder?"
Looking at back at the witnesses for this case,Nicomina must've danced the ever loving CRAP out of that boat to get the entire crew on her side enough to drug all the passengers and stow away in every person's room through the night to unlock every door before the passengers woke up the next morning. And Meatloaf Stroganoff (best name) is some other level of crazy entirely. He's either obsessed or a pedophile for how far he friggin' went for her. Framing a total stranger so he's considered a killer just to protect some one that danced for your group a year ago or something? Jesus Christ man. Thankfully he had the guts to realize what a scumbag he was acting like and turned himself in. As an aside, is it bad I was waiting for a big twist to be that the kitten was eaten by the snake? Where did that cat go anyway?
I'm really enjoying how Naruhodo and Sherlock are interacting. They are balancing between being a comedic pair with Sherlock being the joker with Naruhodo being the foil, to them loving solving mysteries so much during the Deduction segments they're posing and goofing off, to them covering each other during the more serious segments as the case wound down. The best though is how they are both flawed geniuses in different ways and they cover each others' flaws. Sherlock is an eccentric genius that solves cases with his wild imagination, but it's too wild so while he can make accurate observations he can get easily distracted which can sway them off course, which Naruhodo helps out by subtly correcting him during his deductions. Naruhodo is a genius but too afraid to be more assertive or unpredictable, which Sherlock covers by just being willing to do what he wants and act outside of the rules. On top of that, he just gets along with Naruhodo and Susato so naturally that it actually kinda felt like we were back with Gumshoe, if Gumshoe was a secret super-genius. Naruhodo and Sherlock come off as respecting each other as peers, which is night and day compared to how Layton VS Phoenix Wright handled their cross over.
The ending of the case made the episode for me. Particularly how Naruhodo handles everything that has happened and will happen going forward.Him speaking to Nicomina at the end was incredible because he came off angry, but knew he had to let it go because it was an accident. Yet he still lost his best friend over such a senseless, pointless reason. He forgave her but it seemed really hard for him to do, which is such a realistic and believable attitude to have after all that happened. "Your actions took a man's life and you will never be able to take that back. Don't ever forget that". And then there's him resolving to be a lawyer to carry on Asogi's dream, to protect Susato's, and for his own dreams. That gives so much weight, meaning, and purpose to Naruhodo's efforts and to him as a character. Freaking awesome.
Really funny moments throughout like:
--Seeing Sherlock crawling or hanging on random furniture as you are looking through rooms.-Sherlock losing his shit constantly over how bizarre snakes are.But the funniest is finding out from Asogi that his sword, passed down through his family for generations is named,Every instance of the Susato Throw..Karma
And while we're on the subject of cases on ships,I'm shipping Susato and Naruhodo super hard. They're adorable together, especially once she warmed up to him at the end of the case.
I'm really enjoying this game. Every case could be terrible and I wouldn't care, I'm loving this cast and their interactions too much.
Does anyone know if there is a walkthrough in he works? I have been learning Japanese for over two years but can't understand anything so far (still on the tutorial case) and am growing frustrated at this point....