Yeah, I'm also running a 3770K and an overclocked 7850 and decided to go back to 30fps for now. 60fps is amazing, but I just hate the unavoidable drops. Game is still great at 30 and with better IQ I feel it's a good tradeoff.
Maybe there will be performance improvements for the future? Or is this unlikely?
Yeah, I'm also running a 3770K and an overclocked 7850 and decided to go back to 30fps for now. 60fps is amazing, but I just hate the unavoidable drops. Game is still great at 30 and with better IQ I feel it's a good tradeoff.
Maybe there will be performance improvements for the future? Or is this unlikely?
I'm a complete moron when it comes to PC gaming, I got the latest fix and put it in place
How do I toggle on 60 FPS and the other features?
Wow being locked to 30 fps feels like shit now. Had to check with Fraps that it's not actually less than that. I'm now positive that I'll never be able to go back to the console versions.
All of the settings are editable in DSfix.ini
I'm not sure I understand, It opens a notepad...I'm lost
I'm not sure I understand, It opens a notepad...I'm lost
Oooh boy. We've got a virgin here!I'm not sure I understand, It opens a notepad...I'm lost
Oooh boy. We've got a virgin here!
Yeah, it can be overwhelming: "I agree, Forward, Forward, Confirm".yes, I am new to PC gaming, Steam is the only reason I play games on PC more now, the installation process of PC games before steam scared the crap out of me.
Yeah, it can be overwhelming: "I agree, Forward, Forward, Confirm".
That's some obscure stuff for hardcore neckbeards, right there.
Yeah, it can be overwhelming: "I agree, Forward, Forward, Confirm".
That's some obscure stuff for hardcore neckbeards, right there.
Yeah... No need to cry over a joke, neither.no need to be an asshole about it, why not just help instead?
But it's the other way around.Sure if you know what you're looking at it's that simple, but someone who's new to the whole thing, might get confused by choosing the directory alone.
But it's the other way around.
Choosing the directory is for "advanced users" (pffft), while just clicking "forward" and installing in the default one is what everyone can do. It's really *THAT* simple.
I can't seem to play in windowed mode at all with dsfix installed. It signs into GFWL and then the screen freezes as soon as it gets to the 'press start' screen. It is still running in the background as I can still hear the menu sounds. I've tried changing all DSfix.ini settings to defaults and reinstalling both the game and dsfix.
With dsfix removed, windowed mode runs fine.
GFX670 / Win7 64
Any ideas?
Any particular reason for windowed mode? I don't think you'll see any advantage compared to fullscreen...
No tearing when playing with unlocked framerate.
Exactly the answer I was expecting.
Solution: Use D3D Overrider. Solves all your vsync problems for all your games.
vsync isn't really the problem, as it can be enabled easily enough. I get a lot of input lag when using vsync in most fullscreen games. The triple buffering in d3doverrider helps out but it's still not as responsive as playing in windowed - borderless.
I find the vsync from Win7 Aero works much better for me than vsync in-game.
I was hyped after reading this thread so I decided to buy DS from GMG. ($30 with code.) Was looking forward to playing it tonight, but I never received the key from GMG. (It's also not listed under KEYS in my account.) Now I gotta wait till they look into it.. :/
Perhaps I should've purchased it directly off Steam.
I've actually found that as well. Only issue is borderless window also eats up about 20% performance, which can be a problem in some games.
In the case of Dark Souls, playing in Borderless Windowed mode also means you can't use supersampling (unless Durante has fixed this).
I've actually found that as well. Only issue is borderless window also eats up about 20% performance, which can be a problem in some games.
In the case of Dark Souls, playing in Borderless Windowed mode also means you can't use supersampling (unless Durante has fixed this).
Ok, thank you Thrakier.
I've done a small test and this is the result:
Fullscreen:
BWM:
Frankly, I don't see any difference (the gamma is different in screenshots, but not in game).
I also did a quick benchmark on the roof of the church of Petite Londo (by making a dozen of laps around its perimeter):
Emblematic, i think ^^.
No, I'm talking that picture information is missing, e.g. corners are cut etc. Pay attention where your HUD is placed in the normal game and where it is in WBM.
On the first screenshot you have black bars, on the 2nd you don't. Which is which?
Are they standing in the exact same position?
Your monitor probably has some weird scaling settings activated, there is no difference between borderless and real fullscreen for me.
So? I don't get it. But anyway, I only have experience with 16:9 screens and some games (didn't test DS). There was always content cut off compared to fullscreen mode.
I'm pretty sure that DS doesn't have this problem.
Btw, what do you mean precisely with this assertion, if you don't understand the results of my tests?
"Pay attention where your HUD is placed in the normal game and where it is in WBM."
... because the hud is placed in the same, identical, position, both in fullscreen and BWM : S.
I don't understand why there are black bars on one screenshot and none on the other. The HUD is always in the same position, WBM doesn't magically move it. It just happens when content is cut off that it's closer to the border of the screen, but I can't judge that from a screenshot.